
Stand United
Squad receives +25% Armor

Rhino
Iron Skin Tank
Iron Skin Rhino - Armor and Strength scaled Overguard that ignores Steel Path chip while Roar still buffs the squad.
Alternative builds
Build dossier · Iron Bulwark
Aura + Exilus on top, then eight general slots in two rows of four.

Stand United
Squad receives +25% Armor

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown
Recommended pair first, then flexible swaps.
Iron Skin first — Armor + Strength scale Overguard, Adaptation / Umbral Fiber for comfort, Roar when safe. Recast before Skin dies.
Heavy Impact shockwaves on hard landings. Iron Skin is Overguard insulation scaled by Armor and Strength. Roar is a faction-agnostic damage multiplier for the squad. Charge and Stomp are CC / armor tools — Ironclad Charge stacks armor into bigger Iron Skin, Reinforcing Stomp refills Skin, Piercing Roar adds Puncture CC.
Iron Skin HP is Armor × Strength scaled.
Keep Iron Skin + Roar. Flex Stomp for more gun power only if CC is elsewhere.
Fat Iron Skin Overguard under Armor/Strength scaling tanks SP while Roar buffs the squad.
Skin the point, never leave.
Tanky clears.
Loud rhino — not stealth.
Unkillable camps.
Roar helps hunts more than Skin.