
Corrosive Projection
Enemies lose -18% Armor

Caliban Prime
Fusion Strike Strip
Fusion Strike Caliban — full strip and Tau fallout before Razor Mortar Ortholysts finish the pack. Caliban Prime’s extra polarities cut Forma versus base Caliban for the same polarity story.
Alternative builds
Build dossier · Tau Strip
Aura + Exilus on top, then eight general slots in two rows of four.

Corrosive Projection
Enemies lose -18% Armor

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Primed Flow
+185% Energy Max

Razor Mortar
Razor Gyre Augment: Groups enemies together, while Lethal Progeny's Ortholysts focus fire on those enemies with +70% Electricity Damage and Fire Rate for 6s.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Intensify
+30% Ability Strength
Recommended pair first, then flexible swaps.
Keep Fusion Strike for full strip / Tau fallout, then Gyre and Ortholysts into the softened pack.
Caliban’s adaptive shields and Sentient kit lean on summons, Tau status, and armor strip. Ortholysts are the damage summon; Razor Mortar turns Razor Gyre into a grouping + Ortholyst buff engine.
Strength for strip breakpoints and summons; Range for Strike fallout.
Do not subsume Fusion Strike on this page. Flex Wrath only if the squad hates lifts.
Fusion Strike strip plus Wrath vulnerability keeps armored tiles honest for summons or guns.
Strip the point wave, Gyre for shields, summons clean up.
Strip + Gyre clears rooms; slower than pure mortar spam.
Still loud.
Strip camps before Ortholysts or guns finish.
Strip helps gun teams; Caliban is not an Eidolon frame.