
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Mag Prime
Magnetize Bubble Nuke
Magnetize Mag - park bubbles that eat fire and absorbed damage, Crush strip the pack, then Discharge the iron cage on Steel Path. Mag Prime's extra polarities cut Forma versus base Mag for the same polarity story.
Alternative builds
Build dossier · Iron Bubble
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Overextended
+90% Ability Range · -60% Ability Strength

Stretch
+82.5% Ability Range

Augur Reach
+30% Ability Range

Primed Continuity
+55% Ability Duration

Streamline
+30% Ability Efficiency

Magnetized Discharge
Magnetize Augment: Recast on the target to detonate. Enemies hit have a 50% chance to be disarmed. · Passive: +45% Magnetize Range.

Fracturing Crush
Crush Augment: Crush gains +50% casting speed. The armor of surviving enemies decreases by 75% and they are unable to move for 7s.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Pull or Magnetize packs, Crush strip, shoot into the bubble, Magnetized Discharge to detonate. Breach Surge over Pull is a common nuke multiply.
Nearby vacuum pulls items. Polarize restores shields from enemy armor/shields. Magnetize bubbles absorb and explode weapon damage — punch-through and projectiles love the bubble.
Primary investment — bubble size, Pull, Crush coverage.
~134%+ for Fracturing Crush full strip.
Breach Surge over Pull. Keep Magnetize + Crush.
Magnetize bubbles eat SP fire and explode absorbed damage after Crush strip.
Bubble the point choke, shoot in, Crush strip.
Pull + bubble clears rooms once set.
Loud magnetic kit — not stealth.
Camp bubbles work.
Bubble wants mid-range packs more than Amps.