
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Vauban Prime
Photon Repeater Artillery
Photon Repeater Vauban - Bastille clumps into free multi-strike laser artillery that deletes Steel Path Overguard heavies. Vauban Prime's extra polarities cut Forma versus base Vauban for the same polarity story.
Alternative builds
Build dossier · Repeater Battery
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Photon Repeater
Photon Strike Augment: If Photon Strike hits at least 5 enemies, the next cast will cost no Energy and fire two additional strikes.

Enduring Bastille
Bastille Augment: Killing an enemy in Bastille extends the duration by 2s. Vortex's duration is increased by 70% of its Maximum Duration for each additional Vortex thrown into it.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Photon Repeater — Bastille clump, strike 5+, free multi-strikes. Strength and Range for damage/coverage.
Engineer CC. Tesla Nervos latch and arc Electricity — Tesla Bank converts attach health into a death burst. Minelayer cycles Tether-Flechette and other mines. Photon Strike calls laser artillery (doubled vs Overguard) — Photon Repeater refunds and multi-strikes on 5+ hits. Bastille suspends and strips armor into the squad; hold for Vortex — Enduring Bastille extends on kills.
Strike damage and beacon / Bastille coverage.
Keep Photon Strike. Roar over Minelayer.
Photon Repeater artillery under Bastille strip deletes SP clumps and Overguard heavies.
Beacon the point wave.
Repeater chains clear rooms.
Loud lasers.
Camp strikes.
Artillery helps mid-range clumps.