Theorylytics

Gauss Prime

Heat-Sink Detonation

Thermal Sunder Redline

Forma
3
Playstyle
Helminth
Keep 3 · Thermal Sunder

Heat-Sink Detonation Gauss - Redline Thermal Sunder Heat into Cold detonations strip and nuke Steel Path packs while Kinetic Plating tanks. Gauss Prime's extra polarities cut Forma versus base Gauss for the same polarity story.

Build dossier · Heat-Sink Detonation

3 Forma

Loadout

Aura + Exilus on top, then eight general slots in two rows of four.

Arsenal

Playstyle

Kinetic Plating on, Redline up, spam Thermal Sunder Heat into Cold at high battery for strip + nuke. Archon Vitality double-dips Heat. Mach Rush tops battery between casts.

Passive abilities

Battery charge powers everything — Mach Rush and Thermal Sunder fill it, Redline spends above the redline for huge fire rate / reload / casting buffs. Keep battery high for Kinetic Plating DR and Sunder armor strip.

Active abilities

  • 1 Mach RushHyper-sprint knockback that charges battery. Mach Crash leaves a vacuum. Crash into walls for shockwaves.
  • 2 Kinetic PlatingDR vs kinetic / Heat / Cold / Blast and converts hits to energy. Cap DR at full battery.
  • 3 Thermal SunderTap Cold / hold Heat (or invert). Heat stacks scale; Cold detonates and strips at high battery. Thermal Transfer buffs ally elements.
  • 4 RedlinePush past redline for fire rate, attack speed, reload, and casting speed. Battery management is the skill ceiling.
  • Keep Thermal Sunder + Redline. Archon Vitality strongly recommended. Optional Mach Crash.

Mod breakdown

Range / Duration

Range for Sunder radius; Duration for Redline comfort.

Strength

Keep ~100%+ so Kinetic Plating can hit full DR at charged battery.

Archon shards

  • Duration
  • Casting Speed
  • Range flex

Helminth

Keep Sunder + Redline + Plating. Flex Mach Rush only if battery is solved another way.

Mission Usefulness

  • Steel Path Survival / Defense / Disruption

    Excellent

    Redline Thermal Sunder Heat/Cold strips and nukes dense SP packs.

  • Mobile Defense / Excavation

    Excellent

    Sunder the point wave under Kinetic Plating DR.

  • Exterminate / Capture Speed Runs

    Excellent

    Mach Rush + Sunder clears tiles at Mach speed.

  • Spy / Rescue / Nightmare

    Weak

    Loud speed kit — not stealth.

  • Open World / Bounties

    Strong

    Open travel is Gauss's fantasy; camps Sunder well.

  • Long-Range Gunplay / Eidolon-Style Content

    Situational

    Speed helps hunts; Sunder wants packs more than Amps.