Theorylytics

Equinox Prime

Daybreak Maim

Day Maim Nuke

Forma
3
Playstyle
Helminth
Keep 4 · Day Maim

Day Maim Equinox - Provoke and Rage while Mend & Maim charges, then release a Steel Path slash nuke. Equinox Prime's extra polarities cut Forma versus base Equinox for the same polarity story.

Build dossier · Daybreak Maim

3 Forma

Loadout

Aura + Exilus on top, then eight general slots in two rows of four.

Arsenal

Playstyle

Stay Day — Provoke for Strength, Rage vulnerable packs, charge Maim, release to slash-nuke. Energy Transfer if you ever flip Night to stall.

Passive abilities

Health and Energy Orb conversion (Equilibrium-lite). Emissive color picks starting Day or Night form. Metamorphosis swaps forms — Night for Pacify / Rest / Mend, Day for Provoke / Rage / Maim.

Active abilities

  • 1 MetamorphosisSwap Day / Night with temporary armor or damage buffs. Duality frees a clone. Keep for form access.
  • 2 Rest & RageNight sleep CC or Day damage vulnerability. Calm & Frenzy spreads on kill.
  • 3 Pacify & ProvokeNight damage reduction aura or Day Ability Strength aura. Peaceful Provocation adds slow / Strength ramp.
  • 4 Mend & MaimNight shield mend or Day slash nuke charge. Energy Transfer keeps charge across form swaps.
  • Day Maim focus. Optional Energy Transfer. Peaceful Provocation ramps Provoke Strength.

Mod breakdown

Range / Efficiency

Range for Maim nuke radius; Efficiency for channeled Mend/Maim and Pacify/Provoke.

Strength

Hits Peaceful Provocation / Provoke breakpoints and Maim slash values.

Archon shards

  • Range
  • Strength
  • Casting Speed

Helminth

Keep Maim. Flex Rest & Rage for Terrify / Pillage strip on armored tiles.

Mission Usefulness

  • Steel Path Survival / Defense / Disruption

    Excellent

    Day Maim nuke deletes soft SP packs; Rage and Provoke amp the charge.

  • Mobile Defense / Excavation

    Excellent

    Charge Maim on the point, release for a room wipe.

  • Exterminate / Capture Speed Runs

    Excellent

    Maim clears tiles fast once charged.

  • Spy / Rescue / Nightmare

    Weak

    Loud Day nuke — not stealth.

  • Open World / Bounties

    Strong

    Camp clumps charge Maim well.

  • Long-Range Gunplay / Eidolon-Style Content

    Weak

    Maim wants packed mid-range enemies.