
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Octavia Prime
Partitioned Mallet Dual Drums
Partitioned Mallet Octavia - two Amp-scaled drums cover lanes of Steel Path aggro while Resonator rolls between them. Octavia Prime's extra polarities cut Forma versus base Octavia for the same polarity story.
Alternative builds
Build dossier · Twin Drums
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Partitioned Mallet
Mallet Augment: Create an additional Mallet with 20% reduced range.

Conductor
Resonator Augment: Reactivate the ability to command Resonator to move to your aim point at 150% Speed.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Partitioned Mallet — two drums, Amp scales both, Resonator rolls between them. Slightly less single-drum range, far more room coverage.
Octavia's song is the build. Mallet tanks and scales damage from hits, Resonator charms and rolls the Mallet, Metronome pays buffs for rhythm (Nocturne invis on crouch beats), and Amp multiplies Mallet damage/range while buffing squad weapons from loud sound.
Dual-drum uptime, coverage, and Amp multiplier.
Keep both Mallets online via Amp. Flex Metronome for Nourish.
Partitioned Mallet covers two lanes of SP aggro and Amp scales both drums.
One Mallet on point, one on the approach.
Dual drums clear rooms.
Loud double Mallets.
Split drums across camp angles.
Drum kit, not hunts.