
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Protea Prime
Blaze Artillery Plasma
Blaze Artillery Protea - stack plasma turrets under Dispensary sustain and Temporal Artillery docking for mobile Steel Path lanes. Protea Prime's extra polarities cut Forma versus base Protea for the same polarity story.
Alternative builds
Build dossier · Plasma Cascade
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Primed Flow
+185% Energy Max

Temporal Artillery
Blaze Artillery Augment: When Temporal Anchor is activated, one existing Artillery unit will attach to Protea, halting its duration countdown. Max combo count is 20x.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Spam Blaze Artillery, Dispensary for energy, fourth cast free via passive. Temporal Artillery docks a turret under Anchor for mobile plasma. Strength and Duration stack multipliers.
Every fourth ability cast is free. Grenade Fan taps Shrapnel Vortex or holds Shield Satellites. Blaze Artillery stacks plasma multipliers. Dispensary prints empowered Health, ammo, and Energy. Temporal Anchor rewinds for an implosion that scales with damage dealt and refunds resources.
Plasma damage and turret / Dispensary uptime.
Keep Artillery + Dispensary. Roar over Grenade Fan if you skip Shield Satellites.
Blaze Artillery plasma stacks under Dispensary sustain delete SP lanes; Temporal Artillery docks a turret for mobile clear.
Artillery the point, Dispensary forever.
Turrets clear rooms once stacked.
Loud turrets.
Artillery camps.
Shield Satellites help hunts more than plasma.