Theorylytics
Jade

Jade

Support / Healer

Become enraptured by the song of devastation. Through her, the Jade Light can be a force of destruction or a source of support.

Role
Support / Healer
Aura
VazarinVazarin
Polarities
NaramonNaramon
Mastery
0
Introduced
Update 36.0 (2024-06-18)

Stats

Type
Warframe
Category
Warframes
Mastery
0
Health
365
Shield
450
Armor
135
Energy
150
Sprint Speed
1.0
Build Cost
25,000 Credits
Build Time
72h 0m
Rush
50 Platinum

Warframe dossier

Verified 2026-07-22

Playstyle

Become enraptured by the song of devastation. Built around Light's Judgment, Symphony Of Mercy, Ophanim Eyes.

Passive

Jade's profound understanding of the relationship between life and death grants her two Aura Mod Slots. Some of her Abilities apply Judgments, increasing enemy damage vulnerability by a percentage for several seconds.

When to Pick

  • You want a support / healer toolkit and Jade’s fantasy matches the mission.
  • Your squad is missing what Jade brings — especially Light's Judgment.
  • You already own the mods / archon shards that make Jade’s scaling comfortable on Steel Path.

Kit Overview

  • Light's Judgment (Ability 1): Create a well of light that heals allies and hurts enemies.
  • Symphony Of Mercy (Ability 2): Cycle through three songs that strengthen allies.
  • Ophanim Eyes (Ability 3): Jade summons an accusatory gaze that slows nearby enemies and dissolves their Shields and Armor.
  • Glory On High (Ability 4): Soar with destructive power.

Abilities & Augments

  • 1
    Light's Judgment

    Energy 25

    Create a well of light that heals allies and hurts enemies. Those who enter the well will be highlighted by Judgments.

  • 2
    Symphony Of Mercy

    Energy 25

    Cycle through three songs that strengthen allies. Power of The Seven increases Ability Strength. Deathbringer increases Weapon Damage. Spirit of Resilience increases Shield Effectiveness. Extend the duration of each song by killing enemies surrounded by Judgments.

    No augment

  • 3
    Ophanim Eyes

    Energy 25

    Jade summons an accusatory gaze that slows nearby enemies and dissolves their Shields and Armor. When the gaze falls upon allies, they can be revived from a distance.

    No augment

  • 4
    Glory On High

    Energy 25

    Soar with destructive power. Use alternate-fire to detonate Judgments, causing an explosion of Jade Light. Enemies inside the Light's Judgment radius empower the explosion.

    No augment

Ability Priority

  1. 1
    Light's Judgment

    Create a well of light that heals allies and hurts enemies.

  2. 2
    Symphony Of Mercy

    Cycle through three songs that strengthen allies.

  3. 3
    Ophanim Eyes

    Jade summons an accusatory gaze that slows nearby enemies and dissolves their Shields and Armor.

  4. 4
    Glory On High

    Soar with destructive power.

Helminth / Subsume

  • Light's Judgment is often the Helminth sacrifice if your build never needs Ability 1 and you’d rather import a strip, buff, or survival tool.
  • Keep Symphony Of Mercy and later abilities when they define Jade’s identity.
  • Never subsume the ability that enables the rest of the kit’s energy or survival loop.

Mod Scaling

Strength

Raises damage and effect potency across Jade’s Strength-scaling abilities.

Duration

Extends channeled / timed effects — often comfort on Jade if the kit leans on buffs or zones.

Range

Helps radius / targeting tools. Dump it if Jade is mostly self-buff or exalted weapons.

Efficiency

Keeps ability uptime comfortable, especially on longer Steel Path missions.

Priority

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongSolid Steel Path pick — Jade won’t hard-carry every tile, but Light's Judgment keeps the run stable. Create a well of light that heals allies and hurts enemies.
Mobile Defense / ExcavationExcellentJade wins Mobile Defense / Excavation by parking Light's Judgment on the objective instead of chasing stragglers. Create a well of light that heals allies and hurts enemies.
Exterminate / Capture Speed RunsSituationalUsable on speed runs, but Jade’s support / healer kit usually wants longer objectives than a 3-minute Exterminate. Create a well of light that heals allies and hurts enemies.
Spy / Rescue / NightmareSituationalOnly if you already know the vaults — Jade is not a Spy specialist and Light's Judgment won’t save a loud play. Create a well of light that heals allies and hurts enemies.
Open World / BountiesStrongStrong on packed bounty camps; Jade still leans on Operator / Archwing for the empty travel stretches while Light's Judgment handles fights. Create a well of light that heals allies and hurts enemies. Become enraptured by the song of devastation.
Long-Range Gunplay / Eidolon-Style ContentWeakJade wants pack clear or finishers, not pure long-range; Light's Judgment won’t save an Eidolon-style loadout. Create a well of light that heals allies and hurts enemies.

Crafting

Alternatives to Jade

Not sure Jade is right for you? Compare against other frames to find your best pull.

Atlas
AtlasSupport / HealerMadurai

Petrify into Rumblers is the cast story you want to master — not a random subsume mashup.

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Caliban
CalibanSupport / HealerNaramon

Lethal Progeny into Fusion Strike is the cast story you want to master — not a random subsume mashup.

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Chroma
ChromaSupport / HealerMadurai

Vex Armor into Effigy is the cast story you want to master — not a random subsume mashup.

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Citrine
CitrineSupport / HealerNaramon

Energy / health orb rooms are common in your rota and Citrine gets more mileage out of every pickup.

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Dagath
DagathSupport / HealerZenurik

Energy / health orb rooms are common in your rota and Dagath gets more mileage out of every pickup.

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Dante
DanteSupport / HealerAura

Status duration is how your weapons scale and Dante extends that plan for free.

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