Theorylytics
Yareli Prime

Yareli Prime

Summoner / Companion

The Waverider arises, reborn from the ocean foam. In her original Orokin-era splendor she embodies the undying vigor of youth.

Role
Summoner / Companion
Aura
MaduraiMadurai
Polarities
MaduraiMaduraiNaramonNaramonVazarinVazarin
Mastery
0
Introduced
Update 38.6 (2025-05-21)

Stats

Type
Warframe
Category
Warframes
Mastery
0
Health
270
Shield
550
Armor
105
Energy
215
Sprint Speed
1.1
Build Cost
25,000 Credits
Build Time
72h 0m
Rush
50 Platinum

Warframe dossier

Verified 2026-07-22

Playstyle

Yareli Prime is the primed variant of Yareli — same kit fantasy with Prime stats and polarities. The waverider can unleash a flood of destruction on the battlefield. Built around Sea Snares, Merulina, Aquablades.

Passive

Yareli gains +a percentage Critical Chance for Secondary weapons when she has been moving for at least several seconds.

When to Pick

  • You want Yareli’s kit with Prime polarities / stats.
  • You want a summoner / companion toolkit and Yareli’s fantasy matches the mission.
  • Your squad is missing what Yareli brings — especially Sea Snares.

Kit Overview

  • Ability kit matches Yareli — open the base ability pages for deep dives.
  • Sea Snares (Ability 1): Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their victims.
  • Merulina (Ability 2): Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving.
  • Aquablades (Ability 3): Tear through foes with a trio of orbiting aquatic blades.

Abilities & Augments

  • 1
    Sea Snares

    Energy 25

    Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their victims. Enemies hit by the globules take increased damage from all sources.

    No augment

  • 2
    Merulina

    Energy 25

    Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving. Merulina protects Yareli by absorbing a large portion of incoming damage.

  • 3
    Aquablades

    Energy 25

    Tear through foes with a trio of orbiting aquatic blades.

  • 4
    Riptide

    Energy 25

    Drag enemies into a crushing maelstrom and then blow them away in a watery burst. Each enemy trapped in the vortex increases the burst's damage.

    No augment

Ability Priority

  1. 1
    Sea Snares

    Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their victims.

  2. 2
    Merulina

    Summon Merulina, a rideable creature of the waves, and the inspiration for K-Driving.

  3. 3
    Aquablades

    Tear through foes with a trio of orbiting aquatic blades.

  4. 4
    Riptide

    Drag enemies into a crushing maelstrom and then blow them away in a watery burst.

Helminth / Subsume

  • Sea Snares is often the Helminth sacrifice if your build never needs Ability 1 and you’d rather import a strip, buff, or survival tool.
  • Keep Merulina and later abilities when they define Yareli’s identity.
  • Never subsume the ability that enables the rest of the kit’s energy or survival loop.

Mod Scaling

Strength

Raises damage and effect potency across Yareli’s Strength-scaling abilities.

Duration

Extends channeled / timed effects — often comfort on Yareli if the kit leans on buffs or zones.

Range

Helps radius / targeting tools. Dump it if Yareli is mostly self-buff or exalted weapons.

Efficiency

Keeps ability uptime comfortable, especially on longer Steel Path missions.

Priority

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionExcellentYareli Prime stays online in long Steel Path runs thanks to Aquablades, not just raw weapon DPS. Tear through foes with a trio of orbiting aquatic blades. The waverider can unleash a flood of destruction on the battlefield.
Mobile Defense / ExcavationStrongYareli Prime can hold Mobile Defense / Excavation without sweating every spawn, mainly via Sea Snares. Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their…. The waverider can unleash a flood of destruction on the battlefield.
Exterminate / Capture Speed RunsSituationalUsable on speed runs, but Yareli Prime’s summoner / companion kit usually wants longer objectives than a 3-minute Exterminate. Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their…. The waverider can unleash a flood of destruction on the battlefield.
Spy / Rescue / NightmareWeakLoud kit. Leave Spy / Rescue to invis or silence frames; Sea Snares doesn’t make Yareli Prime quiet. Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their….
Open World / BountiesStrongStrong on packed bounty camps; Yareli Prime still leans on Operator / Archwing for the empty travel stretches while Sea Snares handles fights. Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their…. The waverider can unleash a flood of destruction on the battlefield.
Long-Range Gunplay / Eidolon-Style ContentWeakYareli Prime wants pack clear or finishers, not pure long-range; Sea Snares won’t save an Eidolon-style loadout. Form five water globules that seek out enemies and expand on contact, simultaneously damaging and immobilizing their…. The waverider can unleash a flood of destruction on the battlefield.

Crafting

Alternatives to Yareli Prime

Not sure Yareli Prime is right for you? Compare against other frames to find your best pull.

Yareli
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Your Forma budget is better spent on weapons / another role until Yareli Prime is built.

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