Theorylytics

Arcane vs Da Pan

Arcane vs Da Pan — two damage Operators (Nature vs Physical) competing for the same roster slot.

TL;DR — Quick Pick

Pick Arcane if…

  • You need a Nature DPS Operator and Arcane's kit matches your account gap.
  • You prefer Arcane's Nature Infliction + Corrode identity over Da Pan's Damage Dealer + Lift.
  • Pull Arcane if you want one Operator who can carry two jobs.

Pick Da Pan if…

  • You need a Physical DPS Operator and Da Pan's kit matches your account gap.
  • You prefer Da Pan's Damage Dealer + Lift identity over Arcane's Nature Infliction + Corrode.
  • Da Pan is a real Physical Striker, but he sits below Mi Fu and Rossi on the Monument damage ladder.
Verdict

Arcane and Da Pan are both DPS investments that answer different account needs across Nature and Physical. Arcane shines when Pull Arcane if you want one Operator who can carry two jobs. Da Pan is the better commit when Da Pan is a real Physical Striker, but he sits below Mi Fu and Rossi on the Monument damage ladder. Compare signature builds, team requirements, and your existing supports before pulling either.

At a Glance

Arcane
Stat
Da Pan
Nature
Element
Physical
DPS (Flex DPS)
Role
DPS (Main DPS)
Caster
Class
Striker
Arts Unit
Weapon
Great Sword
6★Winner
Rarity
5★
Damage: A · Team Utility: A · Ease of Use: AWinner
Endgame ratings
Damage: C · Team Utility: B · Ease of Use: A
Intellect
Scaling focus
CRIT Rate ≥ CRIT DMG
Nature Infliction + CorrodeWinner
Playstyle
Damage Dealer + Lift
Moderate
Team flexibility
HighWinner
Tangtang / Xaihi / Akekuri
Best support shell
Gilberta / Perlica / Chen Qianyu
Stanza of Memorials — Since Arcane is always meant to be an off-element member
F2P weapon
Exemplar — Exemplar is a powerful 6-star weapon to use on Da Pan. H
Excellent
P0 viability
Excellent

Strengths & Weaknesses

Arcane

Strengths
  • Battle Skill "Jadecrushing Grid" — SKILL DESCRIPTION: Creates a Jadecrushing Grid that deals Nature DMG and applies Nature Infliction to enemies within the area of effect. Intellect (N) ≥ Will (N
  • Combo Skill "Yinglung Stance IV" — Intellect (N) ≥ Will (N), Array Arcana: INT is ACTIVE. COMBO TRIGGER: When Nature Infliction or at least 2 stacks of non-Nature Arts Infliction are applied on a
  • Ultimate "Gloompurge" — SKILL DESCRIPTION: Arcane creates a Gloompurger Array that immediately deals Nature DMG to enemies within the area of effect (AOE). When hitting an enemy within
Weaknesses
  • Needs the right element pairing — off-element squads leave Arcane's kit half-used.
  • Investment cost is real before the kit feels smooth in longer fights.

Da Pan

Strengths
  • Battle Skill "FLIP DA WOK!" — SKILL DESCRIPTION: Takes out a wok, quickly charges it up, and performs a powerful wok flip that deals Physical DMG and Lift to the enemy.
  • Combo Skill "MORE SPICE!" — COMBO TRIGGER: When an enemy reaches 4 stacks of Vulnerability. SKILL DESCRIPTION: Swings the wok at the enemy to deal massive Physical DMG and Crush. This Crus
  • Ultimate "CHOP 'N DUNK!" — SKILL DESCRIPTION: Da Pan slams the chopping board to forcibly Lift all enemies in the area of effect in front of him. This is followed by a 6-sequence flurry o
Weaknesses
  • Wants dedicated setup time — dropping Da Pan into a random squad without infliction / stagger support softens the damage window.
  • Field-time sensitive; heavy multi-DPS rotations can truncate the dump.

Shared Team Members

With Arcane

Gilberta applies Arts Susceptibility and Nature enablement, then amps the dump with her Ultimate. She is the premium Arts support seat next to Arcane.

With Da Pan

Gilberta applies Arts Susceptibility and Nature enablement, then amps the dump with her Ultimate. She is the premium Arts support seat next to Da Pan.

Best Builds (Signature)

Arcane

Weapon

Type 42: Solemn Phalanx

Gear set

Hot Work

Main stats

Body Intellect · Hands CRIT / Nature DMG · Kits Arts Intensity / Nature DMG

Substats

Intellect > Arts Intensity > HP%

Da Pan

Weapon

Amaranthine Tassel

Gear set

Grizzled Edge

Main stats

Body Strength · Hands CRIT / Physical DMG · Kits Arts Intensity / Physical DMG

Substats

CRIT Rate ≥ CRIT DMG > ATK% > Arts Intensity

Who Should You Pull?

Arcane
Pull Arcane if…
  • You need a Nature DPS Operator and Arcane's kit matches your account gap.
  • You prefer Arcane's Nature Infliction + Corrode identity over Da Pan's Damage Dealer + Lift.
  • Pull Arcane if you want one Operator who can carry two jobs.
  • INT form is a top-end Nature/Cryo damage engine — especially on the second Ultimate — while WILL form groups enemies, applies Nature and Cryo Susceptibility, and plugs into existing Monument teams as an enabler.
  • Arcane is a stronger general pull priority for your roster.
Arcane Full Guide
Da Pan
Pull Da Pan if…
  • You need a Physical DPS Operator and Da Pan's kit matches your account gap.
  • You prefer Da Pan's Damage Dealer + Lift identity over Arcane's Nature Infliction + Corrode.
  • Da Pan is a real Physical Striker, but he sits below Mi Fu and Rossi on the Monument damage ladder.
  • He can hold a Physical slot while you save for a crush carry, or cover a second team when the account needs two Physical clears.
  • Battle Skill "FLIP DA WOK!" — SKILL DESCRIPTION: Takes out a wok, quickly charges it up, and performs a powerful wok flip that deals Physical DMG and Lift to the enemy.
Da Pan Full Guide