Theorylytics
NatureSupporterArts UnitSupport6

Gilberta

Rhodes Island

Main Will · Sub Intellect

Published Jul 24, 2026 · Updated Launch+
Content Ratings
DamageA
Team UtilityS
Ease of UseA
Should You Pull?YES

Gilberta does three support jobs in one kit: on-demand AoE gather, Nature Infliction, and Susceptibility / Ultimate-gain buffing that scales carry dumps. Yvonne-centered and several Nature-adjacent comps treat her as the default battery-buffer rather than a flex pick. Pull her when you need a Nature support who also solves clumping; skip if your buffers are already Perlica and Pogranichnik and you have no Nature or gather-hungry carry waiting.

Gilberta is a 6★ Nature Support (Arts Unit). Gilberta is a Supporter that specializes in providing damage buffs and resources for other party members.

NatureSupporterArts UnitArts Susc.Nature InflictionLiftSupport6★

Overview

Quick Build

Weapon

Delivery Guaranteed

Signature option. This weapon will enhance her Nature Damage output, and grant the entire team an Arts damage bonus when she applies Lift with her Combo Skill.

Gear Set

Eternal Xiranite

The Eternal Xiranite set will enhance the scaling and efficiency of Gilberta's Ultimate, while also granting the entire team bonus ATK during the moment of Susceptibility!

Main Stats

Body Will · Hands Will / HP · Kits Arts Intensity / Will

Priority

Substats

Will > Arts Intensity > HP%

Priority

Eternal Xiranite Light Armor
BodyEternal Xiranite

Eternal Xiranite Light Armor

Will, Ultimate Gain Efficiency

Eternal Xiranite Wraps
HandEternal Xiranite

Eternal Xiranite Wraps

Will, Intellect, Ultimate Gain Efficiency

Eternal Xiranite Auxiliary Arm
Kit 1Eternal Xiranite

Eternal Xiranite Auxiliary Arm

Will, Intellect, Ultimate Gain Efficiency

Eternal Xiranite Auxiliary Arm
Kit 2Eternal Xiranite

Eternal Xiranite Auxiliary Arm

Will, Intellect, Ultimate Gain Efficiency Pulser Labs

Strengths

  • Battle Skill "Arcane Staff: Gravity Mode" — SKILL DESCRIPTION: Initiates Arts channeling that creates a gravity well. The gravity well pulls in nearby enemies and deals Nature DMG to them. When channeling
  • Combo Skill "Arcane Staff: Matrix Displacement" — COMBO TRIGGER: When an Arts Reaction is applied to an enemy. SKILL DESCRIPTION: A quick casting of the Arts that generates a gravity pull, which then deals Natu
  • Ultimate "Arcane Staff: Gravity Field" — SKILL DESCRIPTION: Creates an Anomalous Gravity Field that instantly deals 1 hit of Nature DMG and applies Nature Infliction to enemies caught in the field. Tar
  • Gilberta is a Supporter that specializes in providing damage buffs and resources for other party members.

Weaknesses

  • Personal damage is secondary — Gilberta looks worse on raw clear meters than on team enablement.
  • Value scales with teammates who actually convert the buffs / shields / inflictions.

Skill Priority

1
Ultimate · Arcane Staff: Gravity FieldCore

Gilberta focuses heavily on the damage buffs provided by her Ultimate, followed.

2
Battle Skill · Arcane Staff: Gravity ModeHigh

Level after higher priorities — supports the battle skill role in the rotation.

3
Combo Skill · Arcane Staff: Matrix DisplacementMedium

Level after higher priorities — supports the combo skill role in the rotation.

4
Basic Attack · Arcane Staff: Beam Cohesion ArtsLow

Level after higher priorities — supports the basic attack role in the rotation.

Stat Priority

1
WillStack via gear mains
2
Arts IntensityMedium+
3
HP / DEFComfort threshold
4
CRIT RateAs available
Playing Gilberta
General

Gilberta is a Supporter that specializes in providing damage buffs and resources for other party members.

Standard squad
General

Use her skills to generate Nature Infliction, group up enemies for AoE damage, apply Vulnerable stacks, and apply an intense Arts Susceptibility debuff to the target, so that her fellow Arts users can collapse on them and turn them to atoms!.

Standard squad

Use these notes as the operator priority order inside the comps above.

Weapons

1
Delivery Guaranteed

Will Boost [L] · Ultimate Gain Efficiency Boost [L]

Nature DMG Dealt +16/28.8/44.8%. After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +12/21.6/33.6% for 15.00s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +3.5/6.3/9.8%, up to a max of +10.5/18.9/29.4%. Effects of the same name cannot stack.

Why it works —Signature option. This weapon will enhance her Nature Damage output, and grant the entire team an Arts damage bonus when she applies Lift with her Combo Skill.

2
Opus: Etch Figure

Will Boost [L] · Nature DMG Boost [L]

ATK +7/12.6/19.6%. When the wielder's battle skill applies Nature Infliction, other operators in the team gain Arts DMG Dealt +5/9/14% for 15.00s. For every enemy suffering from Nature Infliction applied by the said battle skill, other operators in the team gain bonus Arts DMG Dealt +2/3.6/5.6%, up to a max of +6/10.8/16.8%. Effects of the same name cannot stack.

Why it works —Opus: Etch Figure is Gilberta's secondary signature weapon, available from the Protocol Pass. It functions very similarly to her limited sig weapon, in that it provides Arts DMG Bonus to the team.

3
Type 42: Solemn Phalanx

Intellect Boost [L] · Ultimate Gain Efficiency Boost [L]

ATK +16/28.8/44.8%. Wielder's Intellect ≥ Will: When the wielder applies Arts Infliction with their own skill, the wielder gains Arts DMG Dealt +20/36/56% for 20.00s; when the wielder applies Arts Susceptibility with their own skill, the wielder gains ATK +20/36/56% for 20.00s; Wielder's Will > Intellect: When the wielder applies Arts Burst with their own skill, the target enemy suffers Arts DMG Taken +6/10.8/16.8% for 25.00s; when the wielder applies Arts Susceptibility with their own skill, the target enemy suffers Arts DMG Taken +6/10.8/16.8% for 25.00s. Effects of the same name cannot stack. The aforementioned attributes only include effects from the wielder's level, talents, potentials, and attribute bonuses provided by equipped gear and weapons.

Why it works —Signature option. However, it's also incredibly suitable for Gilberta.

4
Monaihe
MonaiheAF2P Best

Will Boost [M] · Ultimate Gain Efficiency Boost [M]

Main Attribute +5/9/14%. Arts Intensity +25/45/70.

Why it works —A generally applicable Arts Units, granting a bunch of attributes, with no special skill.

Gear

Eternal Xiranite
SEternal XiraniteBest in Slot
3pc

Eternal Xiranite is Gilberta's BiS. Ultimate Gain Efficiency keeps her Ult up, and Susceptibility windows trigger the team ATK/DMG buff right when the squad is ready to spend.

PiecesBody · Hand · Kit 1 · Kit 2
Eternal Xiranite Light Armor
BodyEternal Xiranite

Eternal Xiranite Light Armor

Will, Ultimate Gain Efficiency

Eternal Xiranite Wraps
HandEternal Xiranite

Eternal Xiranite Wraps

Will, Intellect, Ultimate Gain Efficiency

Eternal Xiranite Auxiliary Arm
Kit 1Eternal Xiranite

Eternal Xiranite Auxiliary Arm

Will, Intellect, Ultimate Gain Efficiency

Eternal Xiranite Auxiliary Arm
Kit 2Eternal Xiranite

Eternal Xiranite Auxiliary Arm

Will, Intellect, Ultimate Gain Efficiency Pulser Labs

Pulser Labs
APulser LabsBackupFarmable
3pc

Pulser Labs is the Arts Intensity–heavy backup. Weaker Electric/Cryo synergy for her kit, but the raw Intensity on the pieces still juiced her Ult and skill damage in high-end clears.

Pulser Labs Disruptor Suit
BodyPulser Labs

Pulser Labs Disruptor Suit

Intellect, Will, Arts Intensity

Pulser Labs Gloves
HandPulser Labs

Pulser Labs Gloves

Intellect, Will, Cryo & Electric DMG

Pulser Labs Probe
Kit 1Pulser Labs

Pulser Labs Probe

Intellect, Arts Intensity

Pulser Labs Calibrator
Kit 2Pulser Labs

Pulser Labs Calibrator

Intellect, Arts Intensity

Team Compositions

Xaihi buffer seat: Arcane damage/setup, Tangtang stop, Gilberta Susceptibility — Xaihi's Amp makes those dumps count.

Character Synergy
Gilberta
GilbertaSupport

Gilberta is the Arts Susceptibility support — Ult and Susceptibility amp so the carry's dump is buffed.

Arcane
ArcaneCaster

Arcane either dumps Nature/Cryo damage in INT form or groups and applies Susceptibility in WILL form. Beside Gilberta, she is the setup/burst flex that creates a clean window to spend.

Tangtang
TangtangSupport

Tangtang's Ultimate is a full-screen time-stop. Cast it so Gilberta (and the rest of the squad) can dump skills safely without the wave moving out of position.

Xaihi
XaihiSupport

Xaihi is the Cryo/Arts buffer seat — Amp from Battle Skill and team Cryo/Nature amp from Ultimate so Gilberta's damage windows are actually buffed.

Skills & Potentials

Skills & Talents

Basic AttackArcane Staff: Beam Cohesion Arts

BASIC ATTACK: An attack with up to 4 sequences that deals Nature DMG. As the controlled operator, Final Strike also deals 16 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Nature DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Nature DMG and recovers some SP.

Battle SkillArcane Staff: Gravity Mode

SKILL DESCRIPTION: Initiates Arts channeling that creates a gravity well. The gravity well pulls in nearby enemies and deals Nature DMG to them. When channeling ends, the gravity well implodes to deal Nature DMG and Nature Infliction to enemies in the area of effect.

Combo SkillArcane Staff: Matrix Displacement

COMBO TRIGGER: When an Arts Reaction is applied to an enemy. SKILL DESCRIPTION: A quick casting of the Arts that generates a gravity pull, which then deals Nature DMG and forcibly Lifts the target and nearby enemies.

UltimateArcane Staff: Gravity Field

SKILL DESCRIPTION: Creates an Anomalous Gravity Field that instantly deals 1 hit of Nature DMG and applies Nature Infliction to enemies caught in the field. Targets in the Anomalous Gravity Field also suffer from Slow and Arts Susceptibility. The effect of Arts Susceptibility is further increased based on the number of active Vulnerability stacks on the target. If a target in the field is Lifted, the Lifted status will persist until the field wears off.

TalentStalwart

Operator Will +10. / Operator Will +15. / Operator Will +15. / Operator Will +20.

Talent
TalentMessenger's Song

When fighting in the battlefield, all allied guards, casters, and supporters gain Ultimate Gain Efficiency +7%.

Talent
TalentLate Reply

Battle skill Arcane Staff: Gravity Mode and combo skill Arcane Staff: Matrix Displacement improved: Hitting at least 2 enemies with either the combo skill or the last sequence of the battle skill restores [108 + Intellect×0.90] HP to the controlled operator. If the controlled operator is already at max HP, then restore the HP of the teammate with lowest percentage HP.

Talent

Potentials

1
P1
2
P2
3
P3
4
P4
5
P5
P1Above the Clouds

Battle skill Arcane Staff: Gravity Mode improved: Effect radius +20%.

Is it worth getting?

Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.

P2Wind Walker

Ultimate Arcane Staff: Gravity Field improved: When an enemy is affected by the Anomalous Gravity Field of the ultimate, double the Arts Susceptibility increase per Vulnerability stack. When finalizing this effect, the target is treated as having 1 additional stack of Vulnerability (total stacks max out at 4).

Is it worth getting?

Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.

P3Quick, Gentle Steps

Talent Messenger's Song improved: Ultimate Gain Efficiency +5%.

Is it worth getting?

Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.

P4Dances with Clouds

Ultimate Arcane Staff: Gravity Field improved: Ultimate Energy cost -15%.

Is it worth getting?

Meaningful combat spike if you are committing copies; not mandatory for clearing.

P5Special MailPull Target

Combo skill Arcane Staff: Matrix Displacement improved: Length of cooldown -2s; DMG multiplier is increased to 1.3 times the original.

Is it worth getting?

Meaningful combat spike if you are committing copies; not mandatory for clearing.

P0 clears content. First meaningful duplicate target is P5 if you are already investing. First stop: P5. Endgame target: P5.

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