Theorylytics
HeatVanguardSwordFlex4

Akekuri

Endfield Industries

Main Agility · Sub Intellect

Published Jul 24, 2026 · Updated Launch+
Content Ratings
DamageB
Team UtilityA
Ease of UseA
Should You Pull?YES

Akekuri is a flexible amp that appears across Arcane, Laevatain, Zhuang Fangyi, and Last Rite teams. She is the buffer investment that can move between element hypers, which makes her unusually future-proof compared to single-lane supports. Pull when you want one support who travels with whatever carry you are building next; lower priority only if you already own Gilberta and Perlica and never swap comps.

Akekuri is a 4★ Heat Flex (Sword). Akekuri is a Vanguard.

HeatVanguardSwordSP RecoveryHeat InflictionLinkFlex4★

Overview

Quick Build

Weapon

OBJ Edge of Lightness

OBJ Edge of Lightness is Akekuri's signature weapon, and it's easy to see why! This weapon's Passive Attribute boost is Agility, which is Akekuri's Main scaling Attribute.

Gear Set

Frontiers

This Gear set focuses on Akekuri's personal damage. The set effect will reduce the cooldown on her Combo Skill, which is her Main SP generator.

Main Stats

Body Agility · Hands CRIT / Heat DMG · Kits Arts Intensity / Heat DMG

Priority

Substats

Agility > Arts Intensity > HP%

Priority

Frontiers Protection Suit
BodyFrontiers

Frontiers Protection Suit

Intellect, Agility, Ultimate Gain Efficiency

Frontiers Fiber Gloves
HandFrontiers

Frontiers Fiber Gloves

Intellect, Agility, Ultimate Gain Efficiency

Frontiers Extra O2 Tube
Kit 1Frontiers

Frontiers Extra O2 Tube

Intellect, Agility, Secondary Attribute (Intellect)

Redeemer Seal
Kit 2Redeemer

Redeemer Seal

Intellect, Ultimate Gain Efficiency

Strengths

  • Battle Skill "Burst of Passion" — SKILL DESCRIPTION: A frontal slash that deals Heat DMG and applies Heat Infliction.
  • Combo Skill "Flash and Dash" — COMBO TRIGGER: When an enemy becomes Staggered or hits a Stagger Node. SKILL DESCRIPTION: Performs a returning dash with 2 thrust sequences, with each sequence
  • Ultimate "SQUAD! ON ME!" — SKILL DESCRIPTION: Enters a channeling state and fires 3 Rallying Flares. Each firing recovers some SP.

Weaknesses

  • Needs the right element pairing — off-element squads leave Akekuri's kit half-used.
  • Investment cost is real before the kit feels smooth in longer fights.

Skill Priority

1
Combo Skill · Flash and DashCore

Akekuri is the SP Battery of the team. Focusing on developing the skills and talents that.

2
Ultimate · SQUAD! ON ME!High

Level after higher priorities — supports the ultimate role in the rotation.

3
Battle Skill · Burst of PassionMedium

Level after higher priorities — supports the battle skill role in the rotation.

4
Basic Attack · Sword of AspirationLow

Level after higher priorities — supports the basic attack role in the rotation.

Stat Priority

1
CRIT Rate50%+
2
CRIT DMG120%+
3
AgilityPrimary attribute
4
Heat DMGGear / weapon rolls
Playing Akekuri
General

Her Main role is to get your team additional SP.

Standard squad

Use these notes as the operator priority order inside the comps above.

Weapons

1
OBJ Edge of Lightness

Agility Boost [M] · ATK Boost [M]

Secondary Attribute +5/9/14%. After the wielder's skill recovers SP, the entire team gains Heat DMG Dealt and Electric DMG Dealt +3/5.4/8.4% for 20.00s. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately.

Why it works —OBJ Edge of Lightness is Akekuri's signature weapon, and it's easy to see why! This weapon's Passive Attribute boost is Agility, which is Akekuri's Main scaling Attribute.

2
Thermite Cutter

Will Boost [L] · Attack Boost [L]

ATK +10/18/28%. After the wielder's skill recovers SP or grants a Link state, the entire team gains ATK +5/9/14% for 20.00s. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately.

Why it works —For 6* weapons, none have as useful a skill for Akekuri as Thermite Cutter. Anytime Akekuri gains SP, she'll be granting the team a significant Attack Boost.

3
Grand Vision

Agility Boost [L] · Attack Boost [L]

Arts Intensity +30/54/84. When the wielder applies Originium Crystals or Solidification, during the next battle skill or ultimate cast within 20.00s, the wielder gains Physical DMG Dealt +36/64.8/100.8%. Effects of the same name cannot stack.

Why it works —Grand Vision is Akekuri's most powerful stat-stick. Agility and Attack Boost of the highest available order will let Akekuri have a higher floor in damage output.

4
Prominent Edge

Agility Boost [S] · Physical DMG Boost [S]

When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.

Why it works —There's not much to say when it comes to picking a 4-star weapon for Akekuri. Prominent Edge increases Akekuri's Main scaling Attribute, Agility.

Gear

Frontiers
SFrontiersBest in Slot
3pc

Frontiers is Akekuri's best set: it shortens Combo Skill cooldown so she can keep feeding the team SP, then converts those recoveries into a team-wide DMG buff. The Agility/Intellect rolls also line up with her personal damage.

PiecesBody · Hand · Kit 1 · Kit 2
Frontiers Protection Suit
BodyFrontiers

Frontiers Protection Suit

Intellect, Agility, Ultimate Gain Efficiency

Frontiers Fiber Gloves
HandFrontiers

Frontiers Fiber Gloves

Intellect, Agility, Ultimate Gain Efficiency

Frontiers Extra O2 Tube
Kit 1Frontiers

Frontiers Extra O2 Tube

Intellect, Agility, Secondary Attribute (Intellect)

Redeemer Seal
Kit 2Redeemer

Redeemer Seal

Intellect, Ultimate Gain Efficiency

Type 50 Yinglung
AType 50 YinglungBackup

Type 50 Yinglung is the backup when Frontiers pieces are incomplete. It leans harder into Combo Skill damage for her own SP generation, at the cost of Frontiers' team DMG aura.

Type 50 Yinglung Heavy Armor
BodyType 50 Yinglung

Type 50 Yinglung Heavy Armor

Type 50 Yinglung Gloves
HandType 50 Yinglung

Type 50 Yinglung Gloves

Type 50 Yinglung Radar
Kit 1Type 50 Yinglung

Type 50 Yinglung Radar

Type 50 Yinglung Knife
Kit 2Type 50 Yinglung

Type 50 Yinglung Knife

Team Compositions

Akekuri amp seat: Arcane carries, Xaihi buffers, Tangtang stops — Akekuri's SP-to-team-DMG loop is the glue.

Character Synergy
Akekuri
AkekuriSupport

Akekuri is the amp/SP engine this team is built around — keep Combo Skill rolling so the squad never runs dry and the team DMG buff stays up.

Arcane
ArcaneCaster

Arcane either dumps Nature/Cryo damage in INT form or groups and applies Susceptibility in WILL form. Beside Akekuri, she is the setup/burst flex that creates a clean window to spend.

Xaihi
XaihiSupport

Xaihi is the Cryo/Arts buffer seat — Amp from Battle Skill and team Cryo/Nature amp from Ultimate so Akekuri's damage windows are actually buffed.

Tangtang
TangtangSupport

Tangtang's Ultimate is a full-screen time-stop. Cast it so Akekuri (and the rest of the squad) can dump skills safely without the wave moving out of position.

Skills & Potentials

Skills & Talents

Basic AttackSword of Aspiration

BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher that deals massive Physical DMG and recovers some SP.

Battle SkillBurst of Passion

SKILL DESCRIPTION: A frontal slash that deals Heat DMG and applies Heat Infliction.

Combo SkillFlash and Dash

COMBO TRIGGER: When an enemy becomes Staggered or hits a Stagger Node. SKILL DESCRIPTION: Performs a returning dash with 2 thrust sequences, with each sequence dealing Physical DMG and recovering some SP.

UltimateSQUAD! ON ME!

SKILL DESCRIPTION: Enters a channeling state and fires 3 Rallying Flares. Each firing recovers some SP.

TalentSkirmisher

Operator Agility +20.

Talent
TalentCheer of Victory

Combo skill Flash and Dash improved: For every 10 points of Intellect, SP Recovery +1.5% (max: 75%).

Talent
TalentStaying in the Zone

Ultimate SQUAD! ON ME! improved: When ultimate is active, grants a Link buff.

Talent

Potentials

1
P1
2
P2
3
P3
4
P4
5
P5
P1Positive FeedbackPull Target

After recovering SP with skills, Akekuri gains ATK +10% for 10s. This effect can reach 5 stacks.

Is it worth getting?

Strong early potential — improves a skill you already cast every rotation.

P2Passionate Idealist

Agility +10, Intellect +10.

Is it worth getting?

Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.

P3Committed Team Player

Ultimate SQUAD! ON ME! improved: While ultimate is active, entire team gains ATK +10%.

Is it worth getting?

Meaningful combat spike if you are committing copies; not mandatory for clearing.

P4Super Perfect Status

Ultimate SQUAD! ON ME! improved: Ultimate Energy cost -10%.

Is it worth getting?

Meaningful combat spike if you are committing copies; not mandatory for clearing.

P5Tempo of AwarenessSkip

Talent Staying in the Zone improved: Even when the ultimate SQUAD! ON ME! ends, the Link buff persists for 5s.

Is it worth getting?

Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.

P0 clears content. First meaningful duplicate target is P1 if you are already investing. First stop: P1.

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