Every weapon with skills, type, and the Operators who rank it highest. Slash values are skill L1/L5/L9.
76 weapons

ATK 341 · Will Boost [S] · Arts Boost [S]
Suppression: Emergency Boost — When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Best for

ATK 510 · Strength Boost [L] · Attack Boost [L]
Combative: Amaranthine Cleave — Physical DMG Dealt +16/28.8/44.8%. When the wielder applies Physical Susceptibility, the wielder gains Arts Intensity +30/54/84 for 20.00s. When the wielder applies Crush, the wielder gains Physical DMG Dealt +[9/16.2/25.2% + (3/5.4/8.4% × Max number of Vulnerability stacks consumed from one enemy)] for 30.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 411 · Strength Boost [M] · Arts Intensity Boost [M]
Brutality: Lands of Yore — Arts Intensity +10/18/28. After the wielder consumes Vulnerability stack(s), the wielder gains Physical DMG Dealt +[5/9/14%×Stacks Consumed] for 20.00s. Effects of the same name cannot stack.
Best for

ATK 505 · Intellect Boost [L] · Critical Rate Boost [L]
Fracture: Artzy Exaggeration — Cryo DMG Dealt +16/28.8/44.8%. After the wielder scores a critical hit with a battle skill or combo skill, the wielder gains Cryo DMG Dealt +14/25.2/39.2% for 30.00s. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for

ATK 411 · Agility Boost [M] · Physical DMG Boost [M]
Twilight: Imposing Peak — Ultimate DMG Dealt +16/28.8/44.8%. After the wielder applies Lift, during the next ultimate cast within 30.00s, the wielder gains Physical DMG Dealt +12/21.6/33.6%. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.5s.
No guide rankings yet
ATK 485 · Agility Boost [L] · Ultimate Gain Efficiency Boost [L]
Efficacy: Fuel for the Torch — Heat DMG Dealt +7/12.6/19.6%. When the wielder's skill applies Heat Infliction, the wielder gains Physical and Heat DMG Dealt +8/14.4/22.4% for 20.00s. When the wielder's skill applies Heat Susceptibility, the entire team gains Physical and Heat DMG Dealt +4/7.2/11.2% for 30.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 500 · Agility Boost [L] · Heat DMG Boost [L]
Flow: Absolver of Guilt — Ultimate Gain Efficiency +18/32.4/50.4%. When the wielder's skill recovers SP, the entire team gains ATK +6/10.8/16.8% for 20.00s. When the wielder's skill applies Heat Infliction, the entire team gains Heat DMG Dealt +6/10.8/16.8% for 20.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 505 · Agility Boost [L] · Attack Boost [L]
Detonate: Brigand's Bane — Cryo DMG Dealt +16/28.8/44.8%. When the wielder applies Cryo Infliction via battle skills or ultimates, the wielder gains Cryo DMG Dealt +20/36/56% for 20.00s. When the wielder's battle skill or ultimate applies Arts Susceptibility, the target enemy suffers Arts DMG Taken +6/10.8/16.8% for 20.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 411 · Strength Boost [M] · Ultimate Gain Efficiency Boost [M]
Brutality: Cemented Fury — Critical Rate +3/5.4/8.4%. When the wielder applies Vulnerability to an enemy with no Vulnerability stacks, the wielder gains ATK +15/27/42% for 15.00s. Effects of the same name cannot stack.
Best for

ATK 485 · Will Boost [L] · HP Boost [L]
Medicant: Blight Fervor — Treatment Efficiency +10/18/28%. After the wielder's skill provides HP treatment, the entire team gains ATK +9/16.2/25.2% for 15.00s. Effects of the same name cannot stack.
Best for

ATK 490 · Main Attribute Boost [L] · Arts Boost [L]
Infliction: Vicious Purge — Arts DMG +12/21.6/33.6%. After the wielder consumes an Arts Reaction, target enemy suffers Arts DMG Taken +10/18/28% (for the specified element) for 15.00s. Each effect applies separately and does not stack with itself. Effect only triggers once every 25.00s.
Best for

ATK 411 · Will Boost [M] · Electric DMG Boost [M]
Suppression: Concentric Circles — Combo Skill DMG Dealt +10/18/28%. When the wielder casts a combo skill, during the next battle skill cast within 30.00s, the wielder gains Electric DMG Dealt +10/18/28%. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately.
Best for

ATK 283 · Main Attribute Boost [S] · Assault: Armament Prep
Main Attribute Boost [S] — Main attribute +10/42/79
No guide rankings yet

ATK 500 · Will Boost [L] · Ultimate Gain Efficiency Boost [L]
Pursuit: Duty Fulfilled — Nature DMG Dealt +16/28.8/44.8%. After the wielder's combo skill applies Lifted, the team gains Arts DMG Dealt +12/21.6/33.6% for 15.00s. For every enemy Lifted, the team gains bonus Arts DMG Dealt +3.5/6.3/9.8%, up to a max of +10.5/18.9/29.4%. Effects of the same name cannot stack.
Best for

ATK 490 · Main Attribute Boost [L] · Arts Intensity Boost [L]
Detonate: Imposing Champion — Secondary Attribute +10/18/28%. When the wielder applies an Arts Burst, target enemy suffers Arts DMG Taken +9/16.2/25.2% for 15.00s. Effects of the same name cannot stack.
Best for

ATK 495 · Intellect Boost [L] · Treatment Efficiency Boost [L]
Infliction: Tidal Murmurs — Secondary attribute +16/28.8/44.8%. After the wielder consumes Corrosion, target enemy suffers Arts DMG Taken +10/18/28% for 25.00s. Effects of the same name cannot stack.
Best for

ATK 490 · Main Attribute Boost [L] · Physical DMG Boost [L]
Brutality: Disciplinarian — ATK +10/18/28%. After the wielder consumes Vulnerability stack(s), the wielder gains ATK +[5/9/14% + 2.5/4.5/7%×Stacks Consumed] while other operators in the team gain half of this buff for 20.00s. Effects of the same name cannot stack.
No guide rankings yet

ATK 500 · Main Attribute Boost [L] · Attack Boost [L]
Suppression: Stacked Hew — Physical DMG Dealt +10/18/28%. When the wielder's battle skill or ultimate hits the enemy, the wielder gains Physical DMG Dealt +10/18/28% for 30.00s. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for

ATK 500 · Main Attribute Boost [L] · Arts Intensity Boost [L]
Assault: Vision for Tomorrow — When entering battle, the entire team gains the Dream Striving buff that grants DMG Dealt +5/9/14%, Arts Intensity +10/18/28, and DEF +3/5.4/8.4% for 20.00s. When Dream Striving ends, the wielder restores the entire team for 122.00 HP. Effects of the same name cannot stack.
No guide rankings yet

ATK 411 · Strength Boost [M] · Cryo DMG Boost [M]
Suppression: Fin Chaser's Intent — ATK +5/9/14%. When the wielder's battle skill applies Solidification, target enemy suffers Cryo DMG Taken +7/12.6/19.6% for 15.00s. Effects of the same name cannot stack.
Best for

ATK 411 · Strength Boost [M] · HP Boost [M]
Medicant: Glory of Knighthood — Secondary Attribute +5/9/14%. Combo skill HP treatment effect +20/36/56%.
Best for

ATK 490 · Will Boost [L] · Electric DMG Boost [L]
Efficacy: Overlapping Flickers — ATK +7/12.6/19.6%. When the wielder gains Electric Amp, the wielder also gains Electric DMG Dealt +5.5/9.9/15.4% for 30.00s. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for

ATK 341 · Will Boost [S] · ATK Boost [S]
Suppression: Emergency Boost — When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Best for

ATK 510 · Intellect Boost [L] · Attack Boost [L]
Twilight: Blazing Wail — Heat DMG Dealt +16/28.8/44.8%. When the wielder casts an ultimate, the wielder gains Basic Attack DMG Dealt +75/135/210% for 20.00s. Effects of the same name cannot stack.
Best for

ATK 495 · Will Boost [L] · HP Boost [L]
Efficacy: Mincing Therapy — Treatment Efficiency +10/18/28%. After a Protected operator takes DMG, the wielder restores the said operator's HP by [84/151.2/235.2 + Will×0.7/1.26/1.96]. Effect only triggers once every 15.00s.
Best for

ATK 411 · Intellect Boost [M] · Ultimate Gain Efficiency Boost [M]
Inspiring: Back to the Broken City — ATK +5/9/14%. Arts Intensity +25/45/70.
Best for

ATK 411 · Will Boost [M] · Treatment Efficiency Boost [M]
Medicant: Redemption of Faith — Main Attribute +5/9/14%. When the wielder's battle skill provides HP treatment, the controlled operator is restored for another [60/108/168 + Will×0.5/0.9/1.4] HP. Effect only triggers once every 15.00s.
Best for

ATK 490 · Agility Boost [L] · Critical Rate Boost [L]
Twilight: Lingering Glow — ATK +7/12.6/19.6%. When the wielder's skill applies Vulnerability, during the next ultimate cast within 30.00s, the wielder gains DMG Dealt +12/21.6/33.6%. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.5s.
Best for

ATK 485 · Will Boost [L] · Treatment Efficiency Boost [L]
Pursuit: Great Hero — Electric DMG Dealt +6/10.8/16.8%. When the wielder's combo skill deals DMG, the wielder gains Treatment Efficiency +4/7.2/11.2% for 15.00s. When the wielder's combo skill grants HP Treatment to other operators in the team, the entire team gains Arts DMG Dealt +5/9/14% for 20.00s. Effects of the same name cannot stack.
No guide rankings yet

ATK 500 · Agility Boost [L] · Attack Boost [L]
Infliction: Long Time Wish — Arts Intensity +30/54/84. When the wielder applies Originium Crystals or Solidification, during the next battle skill or ultimate cast within 20.00s, the wielder gains Physical DMG Dealt +36/64.8/100.8%. Effects of the same name cannot stack.
Best for

ATK 490 · Agility Boost [L] · Cryo DMG Boost [L]
Suppression: Olden Moon — ATK +7/12.6/19.6%. For 20.00s after the wielder casts a combo skill, the wielder's next battle skill gains Cryo and Nature DMG Dealt +8/14.4/22.4%. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately.
Best for

ATK 341 · Intellect Boost [S] · ATK Boost [S]
Suppression: Emergency Boost — When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
No guide rankings yet

ATK 341 · Intellect Boost [S] · Arts Boost [S]
Inspiring: Start of a Saga — When the wielder's HP is above 80.00%, ATK +15/27/42%.
Best for

ATK 341 · Strength Boost [S] · ATK Boost [S]
Suppression: Emergency Boost — When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Best for

ATK 500 · Main Attribute Boost [L] · Attack Boost [L]
Suppression: Astrophysics — Arts DMG Dealt +12/21.6/33.6%. When the wielder casts a battle skill, the wielder gains Arts DMG Dealt +12/21.6/33.6% for 15.00s. When the wielder casts a combo skill, Arts DMG Dealt +12/21.6/33.6% for 15.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 283 · Main Attribute Boost [S] · Assault: Armament Prep
Main Attribute Boost [S] — Main attribute +10/42/79
No guide rankings yet

ATK 490 · Intellect Boost [L] · Ultimate Gain Efficiency Boost [L]
Efficacy: Feedback Loop — Nature DMG Dealt +7/12.6/19.6%. When the wielder applies Arts Susceptibility or Arts Infliction with a combo skill, the wielder gains ATK +6/10.8/16.8% while other operators in the team gain ATK +1.5/2.7/4.2%. Duration: 20.00s. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately.
Best for

ATK 505 · Strength Boost [L] · Attack Boost [L]
Detonate: Bonechilling — Skill DMG Dealt +20/36/56% (for every skill). When the wielder's battle skill applies Cryo Infliction, the wielder gains Cryo DMG Dealt +10/18/28% for 15.00s. When the wielder deals combo skill DMG to an enemy with Cryo Infliction, the wielder gains Cryo DMG Dealt +20/36/56% for 15.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 510 · Will Boost [L] · Attack Boost [L]
Suppression: Streaming Blitz — Electric DMG Dealt +16/28.8/44.8%. When the wielder's battle skill consumes Arts Reactions, the wielder gains Battle Skill Electric DMG Dealt +20/36/56% for 20.00s. This effect can reach a max of 2.00 stacks and can only trigger once every 0.1s. Duration of each stack is counted separately. After the wielder casts an ultimate, the wielder gains Battle Skill Electric DMG Dealt +40/72/112% for 25.00s. This effect cannot stack.
Best for

ATK 341 · Strength Boost [S] · Arts Boost [S]
Pursuit: Unending Cycle — When the wielder casts a combo skill, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Best for

ATK 505 · Agility Boost [L] · Critical Rate Boost [L]
Fracture: Gnashing Wolves — ATK +16/28.8/44.8%. After the wielder's skill deals Critical DMG, the wielder gains 1 stack of Wolven Blood that grants Physical and Heat DMG Dealt +1/1.8/2.8%. Wolven Blood can reach 16.00 stacks. After reaching 16.00 stacks, the wielder gains another Physical and Heat DMG Dealt +24/43.2/67.2% for 20.00s. After the duration ends, all Wolven Blood stacks are removed.
Best for

ATK 411 · Will Boost [M] · Ultimate Gain Efficiency Boost [M]
Inspiring: Mortise-and-Tenon Analysis — Main Attribute +5/9/14%. Arts Intensity +25/45/70.
Best for

ATK 500 · Agility Boost [L] · Physical DMG Boost [L]
Efficacy: Weight of Mountain — Against Vulnerable enemies, the wielder gains DMG Dealt +20/36/56%. When the wielder's battle skill applies Vulnerability, the wielder gains All Attributes +8/14.4/22.4% for 15.00s. When the wielder's battle skill applies Physical Susceptibility, the wielder gains All Attributes +8/14.4/22.4% for 15.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 490 · Intellect Boost [L] · Cryo DMG Boost [L]
Infliction: Lone and Distant Sail — Critical Rate +3.5/6.3/9.8%. When Solidification or Corrosion is applied to enemies, the wielder gains Cryo DMG Dealt and Nature DMG Dealt +3.5/6.3/9.8%, and Critical Rate +2/3.6/5.6% for 15.00s. If this effect is triggered by the wielder, double the increase gained. Effects of the same name cannot stack.
Best for

ATK 500 · Will Boost [L] · Attack Boost [L]
Flow: Reincarnation — Physical DMG Dealt +16/28.8/44.8%. After the wielder's skill recovers SP, the wielder gains Physical DMG Dealt +5/9/14% while other operators in the team gain Physical DMG Dealt +2.5/4.5/7% for 30.00s. Max stacks for effects of the same name: 5.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for

ATK 411 · Intellect Boost [M] · Arts Intensity Boost [M]
Pursuit: Transcendent Arts — Max HP +10/18/28%. When the wielder's combo skill applies Arts Burst or Physical Status, the entire team gains Heat DMG Dealt and Electric DMG Dealt +8/14.4/22.4% for 15.00s. Effects of the same name cannot stack.
Best for

ATK 411 · Agility Boost [M] · ATK Boost [M]
Flow: Unbridled Edge — Secondary Attribute +5/9/14%. After the wielder's skill recovers SP, the entire team gains Heat DMG Dealt and Electric DMG Dealt +3/5.4/8.4% for 20.00s. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately.
Best for

ATK 411 · Strength Boost [M] · HP Boost [M]
Efficacy: Tenacious Will — Secondary Attribute +5/9/14%. When the wielder applies Knocked Down or Weakened, the wielder gains DEF +18/32.4/50.4% for 15.00s. Effects of the same name cannot stack.
Best for

ATK 411 · Will Boost [M] · Physical DMG Boost [M]
Infliction: Conquest of Icy Peaks — To enemies with Cryo Infliction or Solidification, the wielder gains DMG Dealt +8/14.4/22.4%. After consuming Solidification, ATK +12/21.6/33.6% for 15.00s. Effects of the same name cannot stack.
Best for

ATK 411 · Agility Boost [M] · Ultimate Gain Efficiency Boost [M]
Detonate: Rapid Strike — ATK +5/9/14%. After the wielder consumes an Arts Infliction, the wielder gains Nature DMG Dealt +[5/9/14%×Stacks Consumed] for 20.00s. Effects of the same name cannot stack.
Best for

ATK 495 · Intellect Boost [L] · Arts Boost [L]
Twilight: Humiliation — Critical Rate +5/9/14%. When the wielder casts an ultimate, the wielder gains Arts DMG Dealt +24/43.2/67.2% for 15.00s. When the wielder casts a combo skill, the wielder gains Arts DMG Dealt +12/21.6/33.6% for 15.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 283 · Main Attribute Boost [S] · Assault: Armament Prep
Main Attribute Boost [S] — Main attribute +10/42/79
No guide rankings yet

ATK 485 · Will Boost [L] · Nature DMG Boost [L]
Suppression: Tillite Etchings — ATK +7/12.6/19.6%. When the wielder's battle skill applies Nature Infliction, other operators in the team gain Arts DMG Dealt +5/9/14% for 15.00s. For every enemy suffering from Nature Infliction applied by the said battle skill, other operators in the team gain bonus Arts DMG Dealt +2/3.6/5.6%, up to a max of +6/10.8/16.8%. Effects of the same name cannot stack.
Best for

ATK 411 · Agility Boost [M] · Arts Boost [M]
Infliction: Road Home for All Life — Critical Rate +3/5.4/8.4%. When the wielder applies an Arts Reaction, the wielder gains ATK +7.5/13.5/21% for 20.00s. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for
ATK 341 · Agility Boost [S] · ATK Boost [S]
Inspiring: Start of a Saga — When the wielder's HP is above 80.00%, ATK +15/27/42%.
Best for

ATK 283 · Main Attribute Boost [S] · Assault: Armament Prep
Main Attribute Boost [S] — Main attribute +10/42/79
No guide rankings yet

ATK 490 · Strength Boost [L] · Arts Intensity Boost [L]
Suppression: Layered Suffering — Physical DMG Dealt +7/12.6/19.6%. When the wielder casts battle skills or combo skills, the wielder gains Physical DMG Dealt +5.5/9.9/15.4% for 20.00s. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for

ATK 341 · Agility Boost [S] · Physical DMG Boost [S]
Suppression: Emergency Boost — When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Best for

ATK 341 · Will Boost [S] · HP Boost [S]
Crusher: Honed into Legion — When the wielder performs a Final Strike on the enemy, the wielder gains ATK +12/21.6/33.6% for 10.00s. Effects of the same name cannot stack.
No guide rankings yet

ATK 495 · Main Attribute Boost [L] · Critical Rate Boost [L]
Twilight: Azure Clouds — Battle skills and ultimates gain Physical DMG Dealt +15/27/42%. Against Staggered enemies, battle skills and ultimates also gain DMG Dealt +35/63/98%.
Best for

ATK 411 · Strength Boost [M] · Heat DMG Boost [M]
Pursuit: Aid from the Past — Battle Skill DMG +10/18/28%. When the wielder's combo skill applies Arts Burst or Combusted, the wielder gains ATK +16/28.8/44.8% for 15.00s. Effects of the same name cannot stack.
Best for

ATK 411 · Strength Boost [M] · Ultimate Gain Efficiency Boost [M]
Detonate: Seeker of the Esoteric — Main Attribute +5/9/14%. When the wielder applies an Arts Burst, the wielder gains ATK +6/10.8/16.8% for 30.00s. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for

ATK 411 · Intellect Boost [M] · ATK Boost [M]
Twilight: Lustrous Pyre — Max HP +10/18/28%. When the wielder casts an ultimate, operators whose elements differ from the wielder gain ATK +8/14.4/22.4% for 20.00s. Effects of the same name cannot stack.
Best for

ATK 490 · Strength Boost [L] · Critical Rate Boost [L]
Crusher: Princely Deterrence — When the wielder performs a Final Strike on the enemy, the wielder gains ATK +10/18/28% for 8.00s. If the wielder is also the controlled operator, double the ATK increase gained and buff the Final Strike so that it deals Stagger +12/21.6/33.6% to the enemy. Effects of the same name cannot stack.
Best for

ATK 411 · Agility Boost [M] · Physical DMG Boost [M]
Combative: Anthem of Cinder — ATK +5/9/14%. When the wielder deals a Physical Status, the wielder gains ATK +7.5/13.5/21% for 20.00s. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for

ATK 283 · Main Attribute Boost [S] · Assault: Armament Prep
Main Attribute Boost [S] — Main attribute +10/42/79
No guide rankings yet

ATK 490 · Will Boost [L] · Attack Boost [L]
Flow: Thermal Release — ATK +10/18/28%. After the wielder's skill recovers SP or grants a Link state, the entire team gains ATK +5/9/14% for 20.00s. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately.
Best for

ATK 495 · Strength Boost [L] · HP Boost [L]
Medicant: Eye of Talos — Shield applied +24/43.2/67.2%. After the wielder's combo skill provides HP treatment, the controlled operator gains an additional [7/12.6/19.6% × Wielder's Max HP] Shield for 15.00s. Effect only triggers once every 15.00s.
Best for

ATK 411 · Agility Boost [M] · ATK Boost [M]
Infliction: Sincere Interrogation — Secondary Attribute +5/9/14%. After the wielder consumes an Arts Reaction, ATK +7.5/13.5/21% for 20.00s. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately.
Best for

ATK 505 · Intellect Boost [L] · Ultimate Gain Efficiency Boost [L]
Detonate: Debilitating Assault — ATK +16/28.8/44.8%. Wielder's Intellect ≥ Will: When the wielder applies Arts Infliction with their own skill, the wielder gains Arts DMG Dealt +20/36/56% for 20.00s; when the wielder applies Arts Susceptibility with their own skill, the wielder gains ATK +20/36/56% for 20.00s; Wielder's Will > Intellect: When the wielder applies Arts Burst with their own skill, the target enemy suffers Arts DMG Taken +6/10.8/16.8% for 25.00s; when the wielder applies Arts Susceptibility with their own skill, the target enemy suffers Arts DMG Taken +6/10.8/16.8% for 25.00s. Effects of the same name cannot stack. The aforementioned attributes only include effects from the wielder's level, talents, potentials, and attribute bonuses provided by equipped gear and weapons.
Best for

ATK 490 · Intellect Boost [L] · Heat DMG Boost [L]
Infliction: Covetous Buildup — ATK +7/12.6/19.6%. Whenever Combustion or Corrosion is applied to an enemy, the wielder gains Heat and Nature DMG Dealt +8/14.4/22.4% for 20.00s. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Best for

ATK 495 · Agility Boost [L] · Physical DMG Boost [L]
Combative: Virtuous Gain — ATK +10/18/28%. After the wielder applies Physical Statuses, the wielder also deals another hit of Physical DMG equal to 120/216/336% of the wielder's ATK.
Best for

ATK 341 · Intellect Boost [S] · ATK Boost [S]
Pursuit: Unending Cycle — When the wielder casts a combo skill, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Best for

ATK 500 · Main Attribute Boost [L] · Critical Rate Boost [L]
Infliction: Wedge of Civilization — Arts DMG Dealt +12/21.6/33.6%. When the wielder casts a battle skill, the wielder gains Arts DMG Dealt +8/14.4/22.4% for 15.00s. When the wielder's battle skill applies an Arts Reaction, the wielder gains Arts DMG Dealt +16/28.8/44.8% for 15.00s. The two effects apply separately and do not stack with themselves.
Best for

ATK 505 · Main Attribute Boost [L] · Arts Intensity Boost [L]
Infliction: White Night Nova — Arts DMG Dealt +12/21.6/33.6%. After the wielder applies Combustion or Electrification, the wielder gains Arts DMG Dealt +12/21.6/33.6% and Arts Intensity +25/45/70 for 15.00s. Effects of the same name cannot stack.
Best for

ATK 411 · Intellect Boost [M] · Electric DMG Boost [M]
Infliction: Wilderness Cluster — Arts Intensity +10/18/28. When the wielder applies Electrification, the team gains Physical DMG Dealt and Electric DMG Dealt +8/14.4/22.4% for 15.00s. Effects of the same name cannot stack.
Best for