
Status Primary / Primer
Smite the unrighteous with Harrow Prime's signature speargun.
Ordnance Telemetry
Damage
140.0
Crit
10.0%
Crit Mult
2.0x
Status
30.0%
Weapon dossier
Smite the unrighteous with Harrow Prime's signature speargun. Built as a status primary / primer option for squad clear and mission pressure.
Harrow Prime’s signature weapon — expect a small bonus when used by that Warframe. Harrow Prime →
Projectile Impact
Corrosive 80
Projectile · Crit 10% / 2× · Status 30% · Fire Rate 2.67 · Projectile 40
Explosion
Corrosive 60
AoE · Crit 10% / 2× · Status 30% · Fire Rate 2.67 · Falloff 0–1.7m (−30%)
Spear Throw
Impact 140 · Slash 30 · Puncture 30
Projectile · Crit 10% / 2× · Status 30% · Fire Rate 1 · Projectile 150
Spear Explosion
Corrosive 55
AoE · Crit 10% / 2× · Status 30% · Fire Rate 1 · Falloff 0–7m (−60%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
Prime polarities help, but expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.1.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
The standard version of this weapon — easier to farm, softer stats.
Use when you don’t want to chase Prime relics yet.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Core multishot — usually the first damage slot.
Base Damage
Flat rifle damage foundation — still the default +Damage slot under Galvanized suites.
Crit Chance
Strong crit-chance option; fire-rate trade is often acceptable.
Crit Damage
Standard crit-damage multiplier.
Crit / Headshots
Excellent when you can keep headshots; optional for pure spray.
Status Damage
Boosts elemental DoTs once procs are in the build.
Elemental dual-stats
Elemental
Viral + Heat or Corrosive + Heat for Steel Path.
Multishot / Set
Budget multishot plus Vigilante set crit chance.
Ammo Mutation / Magazine mods
QoL
Keeps long missions comfortable on hungry guns.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Scourge Prime still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Scourge Prime when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Scourge Prime, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Scourge Prime has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Axi S11 Relic. Full drop rows are in How to Get below.
Other options if Scourge Prime isn’t the right fit.
Related variant in the same weapon line as Scourge Prime — Scourge has lower damage (11%) and lower crit (80%). Compare polarities before Forma.
Another Rifle if you want more crit than Scourge Prime (Acceltra: 32.0%).
Another Rifle if you want more crit than Scourge Prime (Acceltra Prime: 34.0%).