
Crowd Control
Behold: the Scion of the Burning Wind, now before you in most courtly accoutrement. Featuring altered mod polarities for greater customization.
Warframe dossier
Nezha Prime is the primed variant of Nezha — same kit fantasy with Prime stats and polarities. The mercurial firemonger protects the innocent. Built around Fire Walker, Blazing Chakram, Warding Halo.
Slide a percentage faster and go range% farther.
Energy 25
Blaze a trail of flames, scorching enemies and cleansing allies. Teleporting blasts the landing area with a ring of fire.
Energy 25
Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to instantly travel to the ring's location.
Energy 25
Create a protective ring of fire, that also stuns and damages enemies who get too close.
Augment
SafeguardOpen augment →Energy 25
Impale nearby enemies on spears that erupt from the below. Activate again to slam surviving enemies back into the ground.
Blaze a trail of flames, scorching enemies and cleansing allies.
Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage.
Create a protective ring of fire, that also stuns and damages enemies who get too close.
Impale nearby enemies on spears that erupt from the below.
Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Bring Nezha Prime when you want Fire Walker carrying Survival / Defense / Disruption tiles without a full strip team. Blaze a trail of flames, scorching enemies and cleansing allies. The mercurial firemonger protects the innocent. | |
| Mobile Defense / Excavation | Point-hold missions reward Nezha Prime: Fire Walker turns the excavator into a killbox. Blaze a trail of flames, scorching enemies and cleansing allies. The mercurial firemonger protects the innocent. | |
| Exterminate / Capture Speed Runs | If the goal is extract ASAP, cast Fire Walker on Nezha Prime and ignore slow channeled setups. Blaze a trail of flames, scorching enemies and cleansing allies. The mercurial firemonger protects the innocent. | |
| Spy / Rescue / Nightmare | Nezha Prime can handle Spy / Nightmare with Fire Walker as soft stealth or hard CC, even if it isn’t full invis. Blaze a trail of flames, scorching enemies and cleansing allies. The mercurial firemonger protects the innocent. | |
| Open World / Bounties | Strong on packed bounty camps; Nezha Prime still leans on Operator / Archwing for the empty travel stretches while Fire Walker handles fights. Blaze a trail of flames, scorching enemies and cleansing allies. The mercurial firemonger protects the innocent. | |
| Long-Range Gunplay / Eidolon-Style Content | Nezha Prime wants pack clear or finishers, not pure long-range; Fire Walker won’t save an Eidolon-style loadout. Blaze a trail of flames, scorching enemies and cleansing allies. The mercurial firemonger protects the innocent. |
Not sure Nezha Prime is right for you? Compare against other frames to find your best pull.

Your Forma budget is better spent on weapons / another role until Nezha Prime is built.