
Support / Healer
Healing and suffering do Oberon’s bidding. His command of the natural world supports allies. Boon to his friends, bane of his foes.
Warframe dossier
Healing and suffering do Oberon’s bidding. Built around Smite, Hallowed Ground, Renewal.
Oberon grants Righteous Negation to himself and his allies in Affinity Range when he collects Health Orbs, protecting players against the next instance of damage. Stacks up to stacks times.
Energy 25
Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Enemies near the target also take a portion of the damage.
Augment
Smite InfusionOpen augment →Energy 25
Sanctifies the ground around Oberon, inflicting Radiation Damage to all enemies within the radius. Also grants protection against Status Effects for Oberon and his allies.
Energy 25
Generates a protective aura that grants bonus Armor to Oberon and his allies and restores allies’ Health over time. Healing is doubled while within the radius of Hallowed Ground.
Energy 25
Lifts enemies into the air and then hurls them down with conviction, removing their Armor. Enemies hit by this ability will grant Oberon additional Armor and have a chance to spawn a Health Orb when they die.
Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard.
Generates a protective aura that grants bonus Armor to Oberon and his allies and restores allies’ Health over time.
Lifts enemies into the air and then hurls them down with conviction, removing their Armor.
Sanctifies the ground around Oberon, inflicting Radiation Damage to all enemies within the radius.
Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Bring Oberon when you want Smite carrying Survival / Defense / Disruption tiles without a full strip team. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Healing and suffering do Oberon’s bidding. | |
| Mobile Defense / Excavation | Point-hold missions reward Oberon: Hallowed Ground turns the excavator into a killbox. Sanctifies the ground around Oberon, inflicting Radiation Damage to all enemies within the radius. Healing and suffering do Oberon’s bidding. | |
| Exterminate / Capture Speed Runs | Usable on speed runs, but Oberon’s support / healer kit usually wants longer objectives than a 3-minute Exterminate. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Healing and suffering do Oberon’s bidding. | |
| Spy / Rescue / Nightmare | Only if you already know the vaults — Oberon is not a Spy specialist and Smite won’t save a loud play. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Healing and suffering do Oberon’s bidding. | |
| Open World / Bounties | Strong on packed bounty camps; Oberon still leans on Operator / Archwing for the empty travel stretches while Smite handles fights. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Healing and suffering do Oberon’s bidding. | |
| Long-Range Gunplay / Eidolon-Style Content | Oberon wants pack clear or finishers, not pure long-range; Smite won’t save an Eidolon-style loadout. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Healing and suffering do Oberon’s bidding. |
Not sure Oberon is right for you? Compare against other frames to find your best pull.

Petrify into Rumblers is the cast story you want to master — not a random subsume mashup.

Lethal Progeny into Fusion Strike is the cast story you want to master — not a random subsume mashup.

Vex Armor into Effigy is the cast story you want to master — not a random subsume mashup.

Energy / health orb rooms are common in your rota and Citrine gets more mileage out of every pickup.

Energy / health orb rooms are common in your rota and Dagath gets more mileage out of every pickup.

Status duration is how your weapons scale and Dante extends that plan for free.