
Camellya
Yes for Havoc Basic Attack hypercarry—Camellya’s waltz Forte still clears. Liberation “Fervor Efflorescent” routes damage through mid-air / plunging attack chains. Best with Roccia / Sanhua / Shorekeeper. Waltz stacks want Basic Attack amp and uninterrupted mid-air routing—wrong Outro kills the dump. Skip when your Havoc side is finished and you won’t build a Basic Attack support shell.
Camellya is a 5★ Havoc Main DPS who fights with a Sword. Liberation “Fervor Efflorescent” routes damage through mid-air / plunging attack chains. Forte “Vegetative Universe” ramps waltz stacks into mid-air Havoc Forte payoff.
Weapon
Red Spring
Signature option — largest personal spike once Liberation “Fervor Efflorescent” is online.
Echo Set
Havoc Eclipse (5pc)
Default Sonata match for this role/element package.
4-Cost
CRIT Rate / CRIT DMG
Main stat
3-Cost
Havoc DMG
Main stat
1-Cost
ATK%
Substats
CRIT Rate ≥ CRIT DMG > ATK% > Energy Regen
“Fervor Efflorescent” — routes damage through mid-air / plunging attack chains. Level first.
“Vegetative Universe” — ramps waltz stacks into mid-air Havoc Forte payoff.
Primary generator / setup tool for Liberation and Forte.
Opens rotations and often refunds Concerto or setup buffs.
Team amp or handoff — important for supports, lower for selfish DPS.
Build Concerto on supports → Intro Camellya → “Valse of Bloom and Blight” / “Vegetative Universe” resource loop → “Fervor Efflorescent” dump → “Twining” or swap as needed.
Refine timings once you learn Concerto breakpoints for your specific team.
CRIT / ATK (signature)
Signature Sword tuned to Camellya's kit.
Why it works —Best-in-slot when you own it — pull only if you are committing to Liberation “Fervor Efflorescent” long-term.
CRIT Rate / ATK%
Any well-refined 5★ Sword with CRIT or ATK.
Why it works —Flexible premium stand-in while farming signature.
ATK% / Energy Regen
Accessible Sword option for early investment.
Why it works —Best F2P path — refine and swap off once a 5★ lands.
Premium Camellya shell: Lynae brings All-DMG + Liberation amp; Mornye brings All-DMG amp. Rotation: open Lynae / Mornye for Concerto → Intro Camellya → Liberation / Forte dump. Mornye is only best with Lynae on the team.

Camellya is the on-fielder — bank Concerto on Lynae / Mornye, Intro in, then dump Liberation / Forte inside their amp windows.
Lynae Outros All-DMG + Liberation amp — Intro Camellya and Liberation-dump while the amp is live.
Mornye has a special synergy with Lynae since Lynae can apply Tune Rupture/Strain for Mornye to respond to them and provide her full array of buffs, making her the best choice if Lynae is in use.
Basic Attack Perform up to 5 consecutive attacks, dealing Havoc DMG. After performing Basic Attack Stage 3 or Heavy Attack Pruning, hold Normal Attack Button to continuously strike the target, dealing Havoc DMG. Basic Attack Stage 4 is automatically followed by Basic Attack Stage 5. Heavy Attack - Pruning Consume STA to attack the target, dealing Havoc DMG. Mid-air Attack Consume STA to perform Plunging Attack, dealing Havoc DMG. Dodge Counter Use Basic Attack right after a successful Dodge to attack the target, dealing Havoc DMG.
Crimson Blossom Attack the target, dealing Havoc DMG (considered Basic Attack DMG), then enter Blossom Mode. This attack can be performed in mid-air. Blossom Mode - Unable to move while suspended on vines. - Basic Attack and Heavy Attack Pruning are replaced by Basic Attack Vining Waltz: chain together 4 consecutive attacks, dealing Havoc DMG, considered Basic Attack DMG. - When performing Vining Waltz Stage 3, hold Normal Attack Button to cast Blazing Waltz that deals Havoc DMG before automatically performing Vining Waltz Stage 4. - Dodge Counter is replaced by Dodge Counter Atonement. Tap Normal Attack Button right after a successful Dodge to attack the target, dealing Havoc DMG, considered Basic Attack DMG. - Resonance Skill is replaced by Resonance Skill Floral Ravage. Casting Floral Ravage deals Havoc DMG, considered Basic Attack DMG. - Resonance Skill Floral Ravage can be cast in mid-air. - Blossom Mode ends after casting Resonance Skill Floral Ravage. - Blossom Mode ends after using the Levitator. - Jump is replaced with Basic Attack Vining Ronde. Use Jump to attack the target at the cost of STA, dealing Havoc DMG (considered Basic Attack DMG). This ends the Blossom Mode. - Using Basic Attack Vining Waltz and Basic Attack Blazing Waltz in mid-air consumes STA. - Casting Resonance Skill Floral Ravage doesn't restore STA. - Consume STA continuously to stay suspended on the vines.
Attack the target, dealing Havoc DMG. This attack can be performed in mid-air.
Gain 15% Havoc DMG Bonus. DMG dealt by Heavy Attack Pruning is now considered Basic Attack DMG.
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
Gain 15% Basic DMG Bonus. Gain increased resistance to interruption when casting Basic Attack, Basic Attack Vining Waltz, and Basic Attack Blazing Waltz.
Attack the target, dealing Havoc DMG.
Attack the target, dealing Havoc DMG equal to 329.24% of Camellya's ATK. After activating Forte Circuit's Ephemeral, the next Outro Skill Twining deals additional Havoc DMG equal to 459.02% of Camellya's ATK.
Hitting a target with Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement , Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage consumes Crimson Pistils. The Energy Regen Multiplier of this attack is increased by 150%. Consuming 10 Crimson Pistils recovers 4 Concerto Energy and obtains 1 Crimson Bud(s). Each bud lasts for 15s, stacking up to 10 times. Forte Circuit: Ephemeral When Concerto Energy is fully recovered, and Ephemeral is not on Cooldown, Resonance Skill is replaced with Ephemeral. Casting Ephemeral consumes 70 Concerto Energy and deals Havoc DMG to the targets. This damage is considered Basic Attack DMG. Camellya enters Budding Mode after casting Ephemeral. This can be cast in mid-air. Budding Mode - Sweet Dream: Increase the DMG Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage by 50%. - Casting Ephemeral consumes all Crimson Buds. Each Crimson Bud consumed additionally increases the DMG Multiplier of Sweet Dream by 5%, up to 50%. - When in Budding Mode, Camellya cannot gain Crimson Buds. - When in Budding Mode, the Energy Regen Multiplier of Normal Attack, Basic Attack Vining Waltz, Basic Attack Blazing Waltz, Basic Attack Vining Ronde, Dodge Counter Atonement, Resonance Skill Crimson Blossom, and Resonance Skill Floral Ravage is reduced to 0%. - Budding Mode ends when Camellya is switched off the field. - Budding Mode ends when all Crimson Pistils are consumed. Crimson Pistil Camellya can hold up to 100 Crimson Pistils. - Casting Intro Skill Everblooming recovers 100 Crimson Pistils. - Activating Forte Circuit's Ephemeral recovers 100 Crimson Pistils.
Has a chance to produce special dishes when cooking.
Casting Intro Skill Everblooming increases Camellya's Crit. DMG by 28% for 18s. This effect can be triggered once every 25s. Immune to interruptions while casting Ephemeral.
Is it worth getting?
Modest S1: Improves Intro/Outro handoff value or refunds. Helpful padding, not a build-defining unlock.
The DMG Multiplier of Resonance Skill Ephemeral is increased by 120%.
Is it worth getting?
Stat-leaning S2: Adds RES / DEF shred or a large DMG Bonus clause. Clear damage, but it does not rewrite Camellya’s rotation the way a mechanic Sequence would.
The DMG Multiplier of Resonance Liberation Fervor Efflorescent is increased by 50%. When in Budding Mode, Camellya's ATK is increased by 58%.
Is it worth getting?
Solid S3: Personal ATK window tied to Intro or Liberation setup. Nice when it drops after an S2 stop.
Casting Everblooming gives all team members 25% Basic Attack DMG Bonus for 30s.
Is it worth getting?
Side-grade: Adds RES / DEF shred or a large DMG Bonus clause. Happy if it drops; not a planned stopping point.
The DMG Multipliers of Intro Skill Everblooming is increased by 303% and Outro Skill Twining is increased by 68%.
Is it worth getting?
Late luxury: Improves Intro/Outro handoff value or refunds. Grab it if you overshoot toward S6 — never hard-pity for S5 alone.
The DMG Multiplier of Forte Circuit's Sweet Dream is additionally increased by 150%. Forte Circuit Perennial: Within 15s after casting Ephemeral, if Concerto Energy is full and Perennial is not on cooldown, Resonance Skill is replaced with Perennial. Casting Perennial consumes 50 Concerto Energy and recovers 50 Crimson Pistils, dealing Havoc DMG equal to 100% of Ephemeral DMG, considered Basic Attack DMG. This skill can be cast once every 25s. Camellya enters Budding Mode after casting Perennial and removes all Crimson Buds. The bonus DMG Multiplier granted by Forte Circuit's Sweet Dream is increased to 250%. Immune to interruptions when casting Perennial.
Is it worth getting?
Whale ceiling: Refunds Energy / Concerto / Forte resources mid-rotation. Only chase if Camellya is your dedicated main and S0–S2 already feel finished.
Camellya is fully usable at S0. Most dedicated mains stop at S2 before chasing higher Wavebands. First stop: S2. Endgame target: S2.
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