Used by Mirage

Eclipse
(TAP) Temporarily reduce the damage Mirage takes from enemies. (HOLD) Temporarily increase Mirage's weapon damage.
Introduced in Update 14.0 (2014-07-18)

Total Eclipse
Eclipse Augment: While active, allies within 15m benefit from Eclipse.
MirageEclipse Augment: While active, allies within 15m benefit from Eclipse.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Eclipse
Use Eclipse to set up Hall Of Mirrors, or follow Hall Of Mirrors with Eclipse while enemies are vulnerable.
Use Eclipse to set up Sleight Of Hand, or follow Sleight Of Hand with Eclipse while enemies are vulnerable.
Use Eclipse to set up Prism, or follow Prism with Eclipse while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Eclipse still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Eclipse to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Eclipse only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Eclipse is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Eclipse is tuned for Mirage’s loop — don’t judge it as a standalone subsume without the rest of the kit.