
Primed Reach
+3 Range

Keratinos · Melees
Steel Path Tennokai range lock — Discipline’s Merit keeps x12 heavies on cadence so Primed Reach plus the claw trait stay online while Electric Influence nukes armored packs.
Best pickClaw CurrentRecommended Keratinos loadout — open it instead if you want the default setup.Exilus on top, then eight general slots. Weapons have no Aura slot.
Why each mod is in this Keratinos loadout.
Same reach budget as Claw Current — Marked Reach still wants every Influence splash to cover the extended claw radius.
Claw stance remains the combo engine; Tennokai heavies still benefit from Four Riders’ aggressive string rhythm.
Condition Overload stays mandatory for Influence DPS — status density from Viral and Electric still feeds the multiplier.
Status chance scaling with combo so Electric and Viral stick before the next Tennokai range window.
Combo crit chance that makes Steel Path Influence swings actually crit — pairs with Keratinos’s modest base crit.
Tennokai consistency so x12 range heavies fire on a predictable cadence — Marked Reach’s namesake range lock.
Electric + status for Melee Influence while innate Viral stays unmodded — hybrid clear without starving Electric weight.
Flat Electric that keeps Influence arcs strong on Steel Path — more Electric weight means denser chain clears.
Status damage and kill-stacking status chance that amplify Influence ticks once the x12 range buff is locked in.
Frame builds that list Keratinos in Arsenal.


