
Support / Healer
Protect the balance with this regal forest guardian. Featuring altered mod polarities for greater customization.
Warframe dossier
Oberon Prime is the primed variant of Oberon — same kit fantasy with Prime stats and polarities. Healing and suffering do Oberon’s bidding. Built around Smite, Hallowed Ground, Renewal.
Oberon grants Righteous Negation to himself and his allies in Affinity Range when he collects Health Orbs, protecting players against the next instance of damage. Stacks up to stacks times.
Energy 25
Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Enemies near the target also take a portion of the damage.
Augment
Smite InfusionOpen augment →Energy 25
Sanctifies the ground around Oberon, inflicting Radiation Damage to all enemies within the radius. Also grants protection against Status Effects for Oberon and his allies.
Energy 25
Generates a protective aura that grants bonus Armor to Oberon and his allies and restores allies’ Health over time. Healing is doubled while within the radius of Hallowed Ground.
Energy 25
Lifts enemies into the air and then hurls them down with conviction, removing their Armor. Enemies hit by this ability will grant Oberon additional Armor and have a chance to spawn a Health Orb when they die.
Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard.
Generates a protective aura that grants bonus Armor to Oberon and his allies and restores allies’ Health over time.
Lifts enemies into the air and then hurls them down with conviction, removing their Armor.
Sanctifies the ground around Oberon, inflicting Radiation Damage to all enemies within the radius.
Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Endless Steel Path is where Oberon Prime’s loop peaks — Smite is the button you press every pack. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. | |
| Mobile Defense / Excavation | Bring Oberon Prime when the objective can’t move — Hallowed Ground is built for standing your ground. Sanctifies the ground around Oberon, inflicting Radiation Damage to all enemies within the radius. | |
| Exterminate / Capture Speed Runs | Usable on speed runs, but Oberon Prime’s support / healer kit usually wants longer objectives than a 3-minute Exterminate. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. | |
| Spy / Rescue / Nightmare | Only if you already know the vaults — Oberon Prime is not a Spy specialist and Smite won’t save a loud play. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Healing and suffering do Oberon’s bidding. | |
| Open World / Bounties | Strong on packed bounty camps; Oberon Prime still leans on Operator / Archwing for the empty travel stretches while Smite handles fights. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. Prime stats give more room to Forma the same loop. | |
| Long-Range Gunplay / Eidolon-Style Content | Oberon Prime wants pack clear or finishers, not pure long-range; Smite won’t save an Eidolon-style loadout. Focuses deadly energy within a target, dealing massive damage and removing all of its defenses, including Overguard. |
Not sure Oberon Prime is right for you? Compare against other frames to find your best pull.

Your Forma budget is better spent on weapons / another role until Oberon Prime is built.