
Lucy is a premier support unit who provides significant team-wide ATK buffs through her guard boars. Her ability to maintain high uptime on offensive support makes her an essential asset for any Fire or faction-synergized composition.
Lucy functions as an off-field support who deploys guard boars to aid in combat and provide utility. By utilizing her EX Special Attack, she grants the Cheer On! status to the squad, significantly boosting ally ATK based on her own total stats. She requires strategic energy management to ensure her buffs remain active during critical damage windows.
W-Engine
Kaboom the Cannon
S-rank — Energy Regen, best in slot
Disk Set
Moonlight Lullaby
4-PC · Best in slot
Disk 4
ATK% > CRIT Rate%
Main stat
Disk 5
ATK%
Main stat
Disk 6
Energy Regen = ATK%
Substats
ATK% (top priority until ability cap) = CRIT RATE = CRIT DMG > PEN = ATK
Primary damage source.
EX delivers strong damage.
Chain burst.
Passive enhancement.
Negligible.
Use EX Special to trigger Cheer On!, then swap to primary DPS to capitalize on the ATK buff.
Ensure Basic Attack sequences are used to trigger boar Spinning Swing alongside your active attacker.
Review and adjust rotations based on your specific team composition.

Energy Regen
While off-field, Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. Attacks from the equipper enhance the squad's DMG against a struck target by 10/12.5/15/17.5/20% for 3 seconds. During this period, this effect is further increased by 1.7/2/2.5/3/3.3% every 0.5s, up to a maximum additional increase of 10.2/12/15/18/19.8%. Repeated triggers only refresh its duration without refreshing the DMG increase effect. Passive effects of the same name do not stack.
Why it works —Weeping Cradle is usable for higher energy regen but loses efficiency compared to dedicated support engines.

Energy Regen
When any friendly unit in the squad attacks and hits an enemy, all friendly units' ATK increases by 2.5/2.8/3.2/3.6/4% for 8s, stacking up to 4 times. The duration of each stack is calculated separately, and each friendly unit can provide 1 stack of the buff. Passive effects of the same name do not stack.
Why it works —Kaboom the Cannon provides essential energy regeneration and consistent ATK stacking for the team.

Energy Regen
Any squad members' Dodge Counter, EX Special Attack, Assist Attack, or Chain Attack respectively generates 20/23/26/29/32 (Dodge) | 25/28.5/32/35.5/40 (Special) | 30/34.5/39/43.5/48 (Assist) | 35/40/45/50/55 (Chain) more Decibels and generates 0.7/0.8/0.9/1/1.1 Energy for the equipper. This effect can trigger once every 12s. The cooldown for each type of attack is independent of others. Passive effects of the same name do not stack.
Why it works —Slice of Time is a reliable F2P option for managing energy via multiple rotation triggers.

CRIT Rate
Whenever the equipper's attack triggers an Attribute Counter effect, all squad members' CRIT Rate against the struck enemy increases by 12/13.5/15.5/17.5/20% for 12s. The bonuses triggered by the same type of passive effects do not stack.
![[Reverb] Mark II](/_next/image?url=%2Fzzz%2Fw-engines%2Freverb-mark-ii.png&w=3840&q=75&dpl=dpl_7nf99CdjzekhTXFkkY95RyLEo3au)
Energy Regen
Launching an EX Special Attack or Chain Attack increases all squad members' Anomaly Mastery and Anomaly Proficiency by 10/12/13/15/16 for 10s. This effect can trigger once every 20s. Passive effects of the same name do not stack.

Disk 4
ATK% > CRIT Rate%
Disk 5
ATK%
Disk 6
Energy Regen = ATK%

Disk 4
ATK% > CRIT Rate%
Disk 5
ATK%
Disk 6
Energy Regen = ATK%

Disk 4
ATK% > CRIT Rate%
Disk 5
ATK%
Disk 6
Energy Regen = ATK%
Lucy
Support
Burnice
Anomaly
Velina
Anomaly
High-usage endgame shell featuring Lucy, Burnice, Velina. Built around Lucy's Support role with teammates covering stun, buffs, or secondary damage.
Primary Support — owns the damage / utility identity of this squad.
Secondary Anomaly / Disorder partner that amplifies Lucy's damage windows.
Secondary Anomaly / Disorder partner that amplifies Lucy's damage windows.
When Lucy uses her Special Attack or EX Special Attack, a guard boar will join the battle and call in two other guard boars. The guard boars inherit Lucy's ATK and Impact. The Cheer On! buff for the guard boars is increased to 140% of the original effect, and their attack frequency is increased.
When another character in your squad shares the same Attribute or Faction or is a Rupture character: The guard boars inherit Lucy's CRIT Rate and CRIT DMG.
Strike forward up to 4 times, dealing Physical DMG and Fire DMG. When Lucy uses her fourth Basic Attack, the currently on-field guard boars will launch Guard Boars: Spinning Swing! together.
Recall a guard boar and launch it as a Line Drive. The guard boar will cause an explosion upon hitting enemies, or walls, dealing massive Fire DMG. Character is invulnerable while using this skill. When enough energy, hold Special Attack to activate: Recall a guard boar and launch it as a Fly Ball. The guard boar will cause an explosion upon landing, dealing massive Fire DMG. Character is invulnerable while using this skill. When the skill hits an enemy, it triggers a Quick Assist.
After using EX Special Attack, when a guard boar triggers an explosion, it will apply the Cheer On! status to all allies, Bangboo, and the guard boars themselves. While under the Cheer On! status, allies' ATK increases by 13.80% of Lucy's ATK + 44, up to a maximum of 600. The Cheer On! status lasts for 10s when a Line Drive is hit, and 15s when a Fly Ball is hit. Repeated triggers reset the duration.
When the guard boars launch Guard Boars: Spinning Swing!, Lucy recovers 2 Energy. This effect can trigger once every 15s, with each guard boar having its own separate cooldown.
Is it worth getting?
Great quality of life for energy sustain.
When Lucy uses a Chain Attack or Ultimate, it grants all squad members, Bangboo, and the guard boars the Cheer On! status for 10s.
Is it worth getting?
Major efficiency boost for buff uptime via Chain/Ult.
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
Is it worth getting?
Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.
While in the Cheer On! state, allies' CRIT DMG is increased by an additional 10%.
Is it worth getting?
Solid CRIT upgrade — helps hit thresholds and raises personal damage cleanly.
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
Is it worth getting?
Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.
When an ally in the Cheer On! state hits an enemy with an EX Special Attack, a guard boar will drop from the sky and cause an explosion, dealing Fire DMG equal to 300% of the guard boar's ATK. This will extend the duration of the Cheer On! buff for all squad members by 5s. The duration can increase up to 3 times, with a maximum duration of 30s. Refreshing the Cheer On! state resets the stack count. After the guard boar's explosion, it will launch Guard Boars: Spinning Swing!.
Is it worth getting?
Peak performance, significantly extends buff duration.
Lucy is viable and competitive at M0. First stop: M2. Endgame target: M2.
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