
Rhodes Island
Main Strength · Sub Will
Snowshine helps Solidification and Cryo infliction teams function without being the reason those teams are meta. Yvonne and Last Rite comps prefer Xaihi, Tangtang, or Gilberta when the slots are competitive. Pull her when you need Cryo enablement on a budget or she is the only Cryo support available; otherwise keep the pulls for the names those teams actually list first.
Snowshine is a 5★ Cryo Sustain (Great Sword). Snowshine is a great all round operator that has access to a lot of really good verbs in her kit.
Weapon
Finishing Call
Not only is this a free-to-play option, since we were all given this weapon as a prelaunch campaign reward, but the Finishing Call is also arguably Snowshine's best in slot weapon. It grants a slight Secondary Attribute bonus as well as a decent bump to her Combo skill HP treatment effect, which plays into her kit extremely well as an emergency HP Treatment machine.
Gear Set
Eternal Xiranite
With this set we've got a pair of very solid effects working together. First is Snowshine's secondary scaling stat, Will, which improves her Treatment Efficiency.
Main Stats
Body Strength · Hands Strength / HP · Kits Arts Intensity / Strength
Priority
Substats
Strength > Arts Intensity > HP%
Priority

Eternal Xiranite Light Armor
Will, Ultimate Gain Efficiency

LYNX Gauntlets
Will, Strength, Treatment Bonus

Eternal Xiranite Bracing Slab
Will, Secondary Attribute (Will)

Eternal Xiranite Bracing Slab
Will, Secondary Attribute (Will)
Snowshine's Combo Skill is the highest priority, as it is the source of her HP Treatment (Healing) she can.
Level after higher priorities — supports the ultimate role in the rotation.
Level after higher priorities — supports the basic attack role in the rotation.
Level after higher priorities — supports the battle skill role in the rotation.
Snowshine is a great all round operator that has access to a lot of really good verbs in her kit.
She has the ability to act as a battery generating SP through her battle skill while also inflicting Cryo infliction, as well as acting as an emergency sustain and buffer with HP Treatment and damage resist granted through her Combo Skill with the right build.
Use these notes as the operator priority order inside the comps above.

Strength Boost [M] · HP Boost [M]
Secondary Attribute +5/9/14%. Combo skill HP treatment effect +20/36/56%.
Why it works —Not only is this a free-to-play option, since we were all given this weapon as a prelaunch campaign reward, but the Finishing Call is also arguably Snowshine's best in slot weapon. It grants a slight Secondary Attribute bonus as well as a decent bump to her Combo skill HP treatment effect, which plays into her kit extremely well as an emergency HP Treatment machine.

Will Boost [L] · HP Boost [L]
Treatment Efficiency +10/18/28%. After a Protected operator takes DMG, the wielder restores the said operator's HP by [84/151.2/235.2 + WillÃ0.7/1.26/1.96]. Effect only triggers once every 15.00s.
Why it works —This weapon scales Snowshine's secondary stat, reducing her damage output, but increasing her HP Treatment capabilities, turning her into a healing machine. Every time Snowshine intercepts an enemy attack with her Battle Skill, or deals damage with her Ultimate, she'll send further HP Treatment towards your controlled operator.

Strength Boost [L] · HP Boost [L]
Shield applied +24/43.2/67.2%. After the wielder's combo skill provides HP treatment, the controlled operator gains an additional [7/12.6/19.6% Ã Wielder's Max HP] Shield for 15.00s. Effect only triggers once every 15.00s.
Why it works —Thunderberge is the signature weapon for Ember, but its also a really good option for Snowshine. Its effect grants an increase to shield effect which she cant take advantage of, but it does give her access to the weapon effect which buffs her combo skill allowing her to apply a shield to the controlled operator scaling with Snowshine's max HP.

Strength Boost [S] · ATK Boost [S]
When the wielder's battle skill hits the enemy, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Why it works —For a 4 Star Option, Industry 0.1 will work well. The fact is though that with the availability of 5 Star options, and the fact that all players were given Finishing Call for free, this weapon should only ever really be used in a leveling situation if ever and replaced with something better as soon as possible.

Eternal Xiranite is Snowshine's BiS. Will rolls improve Treatment Efficiency, Ultimate Gain keeps her Ult available, and support tags from her kit can still trigger the team DMG buff.

Eternal Xiranite Light Armor
Will, Ultimate Gain Efficiency

LYNX Gauntlets
Will, Strength, Treatment Bonus

Eternal Xiranite Bracing Slab
Will, Secondary Attribute (Will)

Eternal Xiranite Bracing Slab
Will, Secondary Attribute (Will)

LYNX is the pure healer backup. Stronger Treatment Efficiency and a short DMG Reduction shield on allies after she heals them.

LYNX Cuirass
Will, Intellect, Treatment Bonus

LYNX Gloves
Will, Intellect, Treatment Bonus

LYNX Slab
Will, Intellect, Main Attribute

LYNX Slab
Will, Intellect, Main Attribute
Snowshine team — Endministrator is a damage partner with a different resource; Chen Qianyu sets up Physical/Cryo windows; Alesh batteries SP.
The Endministrator is a Physical sub-DPS who lands heavy single hits. Beside Snowshine, they add Crush pressure during the same Physical amp windows.
Chen Qianyu opens Physical setups with Lift and Stagger. She creates the Crush / Vulnerability windows Snowshine needs before the big Physical dump.
Alesh batteries SP and can force Cold into the infliction chain Snowshine wants. Use him when you need SP routing more than a premium enabler.

Snowshine sustains the Cryo lane — heal and Solidification support so the carry survives Monument.
BASIC ATTACK: An attack with up to 3 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 23 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
SKILL DESCRIPTION: Raises a shield that can block attacks, grants Protection to self and nearby operators, and immediately returns some SP. When attacked while the said shield is raised, perform a retaliation bash that deals Cryo DMG and applies Cryo Infliction on the attacker.
COMBO TRIGGER: After controlled operator gets attacked and drops below 60% HP. SKILL DESCRIPTION: Snowshine throws a Snowfield SAR Assistant at the controlled operator. Upon target contact, the Assistant gives massive instant HP Treatment to nearby operators as well as continuous HP Treatment to operators in the area of effect. The attribute of Will increases the amount of HP treatment.
SKILL DESCRIPTION: Leaps into mid-air with a jetpack before slamming down with her shield to deal massive Cryo DMG to enemies in the area of effect. Also generates a Snow Zone (lasting several seconds) that deals Cryo DMG over time to enemies. The Snow Zone forcibly applies Solidification to enemies caught within it for a certain duration.
Operator Strength +20.
Treatment Effect +25% for targets of 55% HP or below.
Battle skill Saturated Defense improved: After successfully retaliating an enemy attack, Snowshine gains another 10 Ultimate Energy.
Battle skill Saturated Defense improved: During the blocking effect, Arts Inflictions cannot be applied to allied operators with Protection.
Is it worth getting?
Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.
Ultimate Frigid Snowfield improved: Effect radius +20%.
Is it worth getting?
Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.
Ultimate Frigid Snowfield improved: Duration of the Solidification applied by the skill is increased by 2s.
Is it worth getting?
Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.
DEF +20, Will +20.
Is it worth getting?
Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.
Battle skill Saturated Defense improved: Successfully retaliating an enemy attack returns 10 SP.
Is it worth getting?
Nice quality-of-life node. Keep if free; do not spend special pulls chasing it.
P0 is fully usable — potentials are damage / comfort spikes, not hard gates.
Not sure Snowshine is right for you? Compare against similar Operators to find your best pull.

You need a Physical Sustain Operator and Catcher's kit matches your account gap.

You need a Heat Sustain Operator and Ember's kit matches your account gap.