Arcane vs Last Rite — two damage Operators (Nature vs Cryo) competing for the same roster slot.
Pick Arcane if…
Pick Last Rite if…
Arcane and Last Rite are both DPS investments that answer different account needs across Nature and Cryo. Arcane shines when Pull Arcane if you want one Operator who can carry two jobs. Last Rite is the better commit when Last Rite is built around Cryo Susceptibility, efficient Cryo Infliction, and burst that scales with those windows. Compare signature builds, team requirements, and your existing supports before pulling either.
Arcane
Last Rite
With Arcane
Tangtang's Ultimate is a full-screen time-stop. Cast it so Arcane (and the rest of the squad) can dump skills safely without the wave moving out of position.
With Last Rite
Tangtang's time-stop is why Last Rite can finish a full Cryo Infliction dump safely.
With Arcane
Xaihi is the Cryo/Arts buffer seat — Amp from Battle Skill and team Cryo/Nature amp from Ultimate so Arcane's damage windows are actually buffed.
With Last Rite
Xaihi amps Cryo/Arts so Last Rite's Infliction stacks convert into real burst damage.
With Arcane
Gilberta applies Arts Susceptibility and Nature enablement, then amps the dump with her Ultimate. She is the premium Arts support seat next to Arcane.
With Last Rite
Gilberta applies Arts Susceptibility and Nature enablement, then amps the dump with her Ultimate. She is the premium Arts support seat next to Last Rite.
Weapon
Type 42: Solemn Phalanx
Gear set
Hot Work
Main stats
Body Intellect · Hands CRIT / Nature DMG · Kits Arts Intensity / Nature DMG
Substats
Intellect > Arts Intensity > HP%
Weapon
Khravengger
Gear set
Tide Surge
Main stats
Body Strength · Hands CRIT / Cryo DMG · Kits Arts Intensity / Cryo DMG
Substats
CRIT Rate ≥ CRIT DMG > ATK% > Arts Intensity

