Hook vs Saber — two Destruction characters competing for the same roster slot.
Pick Hook if…
Pick Saber if…
Hook and Saber are both Destruction investments that answer different account needs. Hook (Fire, Main DPS) shines when Situational—Hook is an early Fire Destruction Burn carry.. Saber (Wind, Main DPS) is the better commit when Yes—Saber is a solid Wind Destruction carry.. Compare signature builds, team requirements, and your existing supports before pulling either.
Hook
Saber
With Hook
Huohuo covers healing (and often Energy / cleanse) so the carry can stay on-curve.
With Saber
Huohuo covers healing (and often Energy / cleanse) so the carry can stay on-curve.
With Hook
Tingyun is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.
With Saber
Tingyun is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.
With Hook
Gallagher covers healing (and often Energy / cleanse) so the carry can stay on-curve.
With Saber
Gallagher covers healing (and often Energy / cleanse) so the carry can stay on-curve.
Light Cone
On the Fall of an Aeon
Relics
Firesmith of Lava-Forging (4pc) + Inert Salsotto (2pc)
Body
CRIT Rate%
Feet
ATK%
Sphere
Fire DMG%
Rope
ATK%
Substats
CRIT Rate ≥ CRIT DMG > ATK% > SPD
Light Cone
On the Fall of an Aeon
Relics
Scholar Lost in Erudition (4pc) + Inert Salsotto (2pc)
Body
CRIT Rate%
Feet
ATK%
Sphere
Wind DMG%
Rope
ATK%
Substats
CRIT Rate ≥ CRIT DMG > ATK% > SPD

