Theorylytics
WindAbundanceHealer★★★★★ 5-Star

Huohuo

Published Jul 20, 2026 · Updated v3.x
Content Ratings
Memory of ChaosS
Pure FictionS
Apocalyptic ShadowS
Should You Pull?YES

Yes—Huohuo is a premium Energy/cleanse sustain. Ultimate “Tail: Spiritual Domination” refunds a meaningful chunk of Energy inside the Skill. Best with Yunli / Argenti / Jing Yuan / Aglaea. Skill-neutral without E1; plan SP around her cleanses. Skip when your account already has two limited sustains covering Energy needs.

Huohuo is a 5★ Wind Abundance Healer. Skill “Talisman: Protection” is the primary in-combat spend. Ultimate “Tail: Spiritual Domination” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.

WindAbundanceHealer5★Banner: StormcallerTalisman: Protection

Overview

Quick Build

Light Cone

Night of Fright

Signature BiS when owned.

Relic Set

Passerby of Wandering Cloud (4pc) + Fleet of the Ageless (2pc)

Standard Abundance relic direction for Huohuo.

Body

Outgoing Healing

Main stat

Feet

SPD

Main stat

Sphere / Rope

HP% · ERR%

Substats

SPD > HP% > ERR

Strengths

  • “Tail: Spiritual Domination” refunds a meaningful chunk of Energy inside the Skill, giving Huohuo a panic button when Skill ticks are not enough.
  • “Talisman: Protection” Blast-hits the main target plus adjacent enemies, so adjacent elites still take meaningful chip without waiting for Ultimate.
  • “Possession: Ethereal Metaflow” restores HP across the threatened allies—clutch saves without spending a second Ultimate.
  • Learning when to hold vs spend “Talisman: Protection” is the difference between a clean Huohuo cycle and a wasted Skill Point.

Weaknesses

  • Healing does not speed Toughness or DPS checks—Huohuo looks “bad” on clear-time boards even when the team would have died without the Skill/Ult heals.
  • If Energy or Skill Points starve “Tail: Spiritual Domination”, Huohuo spends turns on Basics and the kit’s advertised multipliers never show up on the combat log.
  • Spamming “Talisman: Protection” every turn without watching Skill Points strands the rest of the team—Huohuo is often the SP sink.
  • If “Tail: Spiritual Domination” is still offline at the end of a MoC cycle, the build is usually Energy/ERR or rotation order—not a missing CRIT roll.

Trace Priority

1
SkillHighest

Talisman: Protection carries most of the kit’s damage or utility—level this first.

2
UltimateHigh

Tail: Spiritual Domination supports the main rotation—raise after the top priority traces.

3
TalentMedium

Possession: Ethereal Metaflow supports the main rotation—raise after the top priority traces.

4
Basic ATKLow

Banner: Stormcaller is last priority outside of filling trace materials.

Stat Priority

1
SPD143 / 160 breakpoints
2
HPHeal scaling
3
Energy RegenERR rope preferred
4
Outgoing HealingBody main if available
Rotation basics
General

Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.

Supports online

Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

Light Cones

1
Night of Fright

5★ · Path cone

Increases the wearer's Energy Regeneration Rate by 0.12%. When any ally uses their Ultimate, the wearer restores HP for the ally currently with the lowest HP percentage by an amount equal to 0.1% of the healed ally's Max HP. When the wearer provides healing for an ally, increases the healed ally's ATK by #3[f1]%. This effect can stack up to 5 times and lasts for 2 turn(s).

Why it works —Signature / best-in-slot when owned—passive lines up with Huohuo’s kit triggers.

2
Time Waits for No One

5★ · Path cone

Increases the wearer's Max HP by 0.18% and Outgoing Healing by 0.12%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 0.36% of the recorded Outgoing Healing value. The type of this Additional DMG is of the same Type as the wearer's. This Additional DMG is not affected by other buffs, and can only occur 1 time per turn.

Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

3
Post-Op Conversation

4★ · Path cone

Increases the wearer's Energy Regeneration Rate by 0.08% and increases Outgoing Healing when they use their Ultimate by 0.12%.

Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4
Shared Feeling

4★ · Path cone

Increases the wearer's Outgoing Healing by 0.1%. When using Skill, regenerates #2[f1] Energy for all allies.

Why it works —Budget path cone—fine while building the account.

Relics

Passerby of Wandering Cloud
SPasserby of Wandering CloudBest in SlotFarmable
AbundanceHealer
2PCIncreases Outgoing Healing by 10%.
4PCAt the start of the battle, immediately regenerates 1 Skill Point.
Default cavern direction for Abundance Healer builds on Huohuo. Swap only if a more specialized set clearly matches a unique kit trigger.
Fleet of the Ageless
SFleet of the Ageless
Planar
2PCIncreases the wearer's Max HP by 12%. When the wearer's SPD reaches 120 or higher, all allies' ATK increases by 8%.
Planar set aimed at Huohuo’s usual combat pattern—farm alongside the cavern set.
Broken Keel
ABroken KeelFarmable
PlanarFlex
2PCIncreases the wearer's Effect RES by 10%. When the wearer's Effect RES is at 30% or higher, all allies' CRIT DMG increases by 10%.
Alternate planar while farming the preferred ornament set—or when the team already supplies the primary planar’s buff.

Team Compositions

Huohuo enabling Black Swan. Black Swan, Kafka, Jiaoqiu complete the dot shell.

Character Synergy
Black Swan
Black SwanDoT DPS

Black Swan seeds or detonates DoTs — without a second DoT piece the detonation loop stalls.

Huohuo
HuohuoHealer

Anchors sustain in this squad while contributing Abundance utility the archetype expects.

Kafka
KafkaDoT DPS

Kafka seeds or detonates DoTs — without a second DoT piece the detonation loop stalls.

Jiaoqiu
JiaoqiuDebuffer

Jiaoqiu seeds or detonates DoTs — without a second DoT piece the detonation loop stalls.

Traces & Eidolons

Traces

Basic ATKBanner: Stormcaller

Deals Wind DMG equal to 70% of Huohuo's Max HP to one designated enemy.

Single TargetWind
SkillTalisman: Protection

Dispels 1 debuff(s) from one designated ally and immediately restores this ally's HP by an amount equal to 24.5% of Huohuo's Max HP plus 718. At the same time, restores HP for allies that are adjacent to this target ally by an amount equal to 19.6% of Huohuo's Max HP plus 574.

RestoreWind
UltimateTail: Spiritual Domination

Regenerates Energy for all teammates (i.e., excluding this unit) by an amount equal to 22.5% of their respective Max Energy. At the same time, increases their ATK by 48.0% for 2 turn(s).

SupportWind
TalentPossession: Ethereal Metaflow

After using her Skill, Huohuo gains Divine Provision, lasting for 2 turn(s). This duration decreases by 1 turn at the start of Huohuo's every turn. If Huohuo has Divine Provision when an ally's turn starts or when an ally uses their Ultimate, restores HP for that ally by an amount equal to 5.3% of Huohuo's Max HP plus 154. At the same time, every ally with 50% HP percentage or lower receives healing once. When Divine Provision is triggered to heal an ally, dispel 1 debuff(s) from that ally. This effect can be triggered up to 6 time(s). Using the skill again resets the effect's trigger count.

RestoreWind
TechniqueFiend: Impeachment of Evil

Huohuo terrorizes surrounding enemies, afflicting Horror-Struck on them. Enemies in Horror-Struck will flee away from Huohuo for 10 second(s). When entering battle with enemies in Horror-Struck, there is a 100% base chance of reducing every single enemy's ATK by 25% for 2 turn(s).

ImpairWind

Eidolons

1
E1
2
E2
3
E3
4
E4
5
E5
6
E6
E1Anchored to Vessel, Specters Nestled

The duration of Divine Provision produced by the Talent is extended by 1 turn(s). When Huohuo possesses Divine Provision, all allies' SPD increases by 12%.

Is it worth getting?

Modest E1: Flat combat-stat bump tied to a specific trigger. Helpful padding, not a build-defining unlock.

E2Sealed in Tail, Wraith Subdued

If Huohuo possesses "Divine Provision" when an ally target is struck by a killing blow, the ally will not be knocked down and their HP will immediately be restored by an amount equal to 50% of their Max HP. This reduces the duration of "Divine Provision" by 1 turn. This effect can only be triggered 2 time(s) per battle.

Is it worth getting?

Kit add-on: If Huohuo possesses "Divine Provision" when an ally target is struck by a killing blow. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.

E3Cursed by Fate, Moths to Flame

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Is it worth getting?

Ultimate + Talent levels only (+2). Free if you roll into it; never spend currency aiming for E3.

E4Tied in Life, Bound to Strife

When healing a target ally via Skill or Talent, the less HP the target ally currently has, the higher the amount of healing they will receive. The maximum increase in healing provided by Huohuo is 80%.

Is it worth getting?

Side-grade: When healing a target ally via Skill or Talent. Happy if it drops; not a planned stopping point.

E5Mandated by Edict, Evils EvictedSkip

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Is it worth getting?

Skill + Basic ATK levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.

E6Woven Together, Cohere Forever

When healing a target ally, increases the target ally's DMG dealt by 50% for 2 turn(s).

Is it worth getting?

Whale ceiling: When healing a target ally, increases the target ally's DMG dealt by 50% for 2 turn(s). Only chase if Huohuo is your dedicated Abundance main and E0–E2 already feel finished.

Huohuo is fully usable at E0. Dedicated mains often stop at E1 before chasing higher. First stop: E1. Endgame target: E1.

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