Theorylytics
FireAbundanceHealer★★★★ 4-Star

Gallagher

Published Jul 20, 2026 · Updated v3.x
Content Ratings
Memory of ChaosB
Pure FictionB
Apocalyptic ShadowA
Should You Pull?SITUATIONAL

Situational—Gallagher is the best 4★ Break sustain. Ultimate “Champagne Etiquette” hits every enemy on the field in one cast. Best with Firefly / Boothill / Rappa / Fugue. Besotted healing + Break; build Break Effect. Skip when Lingsha already fills Break sustain (still excellent backup).

Gallagher is a 4★ Fire Abundance Healer. Skill “Special Brew” is the primary in-combat spend. Ultimate “Champagne Etiquette” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.

FireAbundanceHealer4★Corkage FeeSpecial Brew

Overview

Quick Build

Light Cone

Time Waits for No One

Best available Abundance cone on this account path.

Relic Set

Passerby of Wandering Cloud (4pc) + Fleet of the Ageless (2pc)

Standard Abundance relic direction for Gallagher.

Body

Outgoing Healing

Main stat

Feet

SPD

Main stat

Sphere / Rope

HP% · ERR%

Substats

SPD > HP% > ERR

Strengths

  • Ultimate “Champagne Etiquette” hits every enemy on the field in one cast—level this before polishing filler traces.
  • Skill “Special Brew” Immediately heals a target ally for 2020 HP—this is the spend that keeps the rotation honest.
  • Talent “Tipsy Tussle” The Besotted state makes targets receive 15.0% more Break DMG—ignore it and Gallagher plays like a worse generic Abundance unit.
  • Technique “Artisan Elixir” opens by hitting the pack on pull-in—use it before every MoC wave, not only in the overworld.

Weaknesses

  • Healing does not speed Toughness or DPS checks—Gallagher looks “bad” on clear-time boards even when the team would have died without the Skill/Ult heals.
  • As a 4★ Abundance unit, Gallagher is easy to gear for early/mid game but usually loses the niche race to a modern limited option once that banner is built.
  • Spamming “Special Brew” every turn without watching Skill Points strands the rest of the team—Gallagher is often the SP sink.
  • If “Champagne Etiquette” is still offline at the end of a MoC cycle, the build is usually Energy/ERR or rotation order—not a missing CRIT roll.

Trace Priority

1
SkillHighest

Special Brew carries most of the kit’s damage or utility—level this first.

2
UltimateHigh

Champagne Etiquette supports the main rotation—raise after the top priority traces.

3
TalentMedium

Tipsy Tussle supports the main rotation—raise after the top priority traces.

4
Basic ATKLow

Corkage Fee is last priority outside of filling trace materials.

Stat Priority

1
SPD143 / 160 breakpoints
2
HPHeal scaling
3
Energy RegenERR rope preferred
4
Outgoing HealingBody main if available
Rotation basics
General

Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.

Supports online

Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

Light Cones

1
Time Waits for No One

5★ · Path cone

Increases the wearer's Max HP by 0.18% and Outgoing Healing by 0.12%. When the wearer heals allies, record the amount of Outgoing Healing. When any ally launches an attack, a random attacked enemy takes Additional DMG equal to 0.36% of the recorded Outgoing Healing value. The type of this Additional DMG is of the same Type as the wearer's. This Additional DMG is not affected by other buffs, and can only occur 1 time per turn.

Why it works —Strong Abundance option for Gallagher; use while farming or if signature is unavailable.

2
Echoes of the Coffin

5★ · Path cone

Increases the wearer's ATK by 0.24%. After the wearer uses an attack, for each different enemy target the wearer hits, regenerates #3[f1] Energy. Each attack can regenerate Energy up to 3 time(s) this way. After the wearer uses their Ultimate, all allies gain 12 SPD for 1 turn.

Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

3
Post-Op Conversation

4★ · Path cone

Increases the wearer's Energy Regeneration Rate by 0.08% and increases Outgoing Healing when they use their Ultimate by 0.12%.

Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4
Shared Feeling

4★ · Path cone

Increases the wearer's Outgoing Healing by 0.1%. When using Skill, regenerates #2[f1] Energy for all allies.

Why it works —Budget path cone—fine while building the account.

Relics

Passerby of Wandering Cloud
SPasserby of Wandering CloudBest in SlotFarmable
AbundanceHealer
2PCIncreases Outgoing Healing by 10%.
4PCAt the start of the battle, immediately regenerates 1 Skill Point.
Default cavern direction for Abundance Healer builds on Gallagher. Swap only if a more specialized set clearly matches a unique kit trigger.
Fleet of the Ageless
SFleet of the Ageless
Planar
2PCIncreases the wearer's Max HP by 12%. When the wearer's SPD reaches 120 or higher, all allies' ATK increases by 8%.
Planar set aimed at Gallagher’s usual combat pattern—farm alongside the cavern set.
Broken Keel
ABroken KeelFarmable
PlanarFlex
2PCIncreases the wearer's Effect RES by 10%. When the wearer's Effect RES is at 30% or higher, all allies' CRIT DMG increases by 10%.
Alternate planar while farming the preferred ornament set—or when the team already supplies the primary planar’s buff.

Team Compositions

Gallagher enabling Firefly. Firefly, Fugue, Ruan Mei complete the break shell.

Character Synergy
Firefly
FireflyBreak DPS

Firefly is the damage seat in this shell — build the supports around their rotation, not the reverse.

Gallagher
GallagherHealer

Anchors sustain in this squad while contributing Abundance utility the archetype expects.

Fugue
FugueSupport

Fugue enables Super Break / Toughness pressure rather than a generic CRIT Harmony slot.

Ruan Mei
Ruan MeiSupport

Ruan Mei amps Break Effect / action value so Toughness bars die on schedule.

Traces & Eidolons

Traces

Basic ATKCorkage Fee

Deals Fire DMG equal to 140% of Gallagher's ATK to one designated enemy target.

Single TargetFire
SkillSpecial Brew

Immediately heals a target ally for 2020 HP.

RestoreFire
UltimateChampagne Etiquette

Inflicts Besotted on all enemies, lasting for 2 turn(s). At the same time, deals Fire DMG equal to 188% of Gallagher's ATK to all enemies, and enhances his next Basic ATK to Nectar Blitz.

AoEFire
TalentTipsy Tussle

The Besotted state makes targets receive 15.0% more Break DMG. Every time a Besotted target gets attacked by an ally, the attacking ally's HP is restored by 808.

RestoreFire
TechniqueArtisan Elixir

Immediately attacks the enemy. Upon entering battle, inflicts Besotted on all enemies, lasting for 2 turn(s). And deals Fire DMG equal to 50% of Gallagher's ATK to all enemies.

Fire
Basic ATKNectar Blitz

Deals Fire DMG equal to 350% of Gallagher's ATK to one designated enemy target. Reduces the target's ATK by 19.0%, lasting for 2 turn(s).

Single TargetFire

Eidolons

1
E1
2
E2
3
E3
4
E4
5
E5
6
E6
E1Salty Dog

When entering the battle, Gallagher regenerates 20 Energy and increases Effect RES by 50%.

Is it worth getting?

Small 4★ bump: Pads Effect RES during the enhanced state. Take dupes when they appear on rate-up; never the reason you pull the banner.

E2Lion's Tail

When using the Skill, dispels 1 debuff(s) from the designated ally. At the same time, increases their Effect RES by 30% for 2 turn(s).

Is it worth getting?

Kit add-on: Pads Effect RES during the enhanced state. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.

E3Corpse Reviver

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Is it worth getting?

Skill + Basic ATK levels only (+2). Free if you roll into it; never spend currency aiming for E3.

E4Last Word

Extends the duration of the Besotted state inflicted by Gallagher's Ultimate by 1 turn(s).

Is it worth getting?

Side-grade: Extends the duration of the Besotted state inflicted by Gallagher's Ultimate by 1 turn(s). Happy if it drops; not a planned stopping point.

E5Death in the AfternoonSkip

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Is it worth getting?

Ultimate + Talent levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.

E6Blood and Sand

Increases Gallagher's Break Effect by 20% and Weakness Break Efficiency by 20%.

Is it worth getting?

Whale ceiling: Boosts Weakness Break Efficiency on Enhanced attacks. Only chase if Gallagher is your dedicated Abundance main and E0–E2 already feel finished.

Gallagher is fully usable at E0. Dedicated mains often stop at E2 before chasing higher. First stop: E2. Endgame target: E2.

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