
Yes for Break—Fugue is the premium Nihility Break enabler. Ultimate “Solar Splendor Shines Upon All” cuts Toughness while ignoring Weakness Type. Best with Firefly / Rappa / Boothill / The Dahlia / Lingsha. Nihility Break support (not Harmony)—pairs with Super Break carries. Skip when you’re not running Break DPS.
Fugue is a 5★ Fire Nihility Support. Skill “Virtue Beckons Bliss” is the primary in-combat spend. Ultimate “Solar Splendor Shines Upon All” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.
Light Cone
Long Road Leads Home
Signature BiS when owned.
Relic Set
Pioneer Diver of Dead Waters (4pc) + Pan-Cosmic Commercial Enterprise (2pc)
Standard Nihility relic direction for Fugue.
Body
Effect Hit Rate
Main stat
Feet
SPD
Main stat
Sphere / Rope
Fire DMG% · ATK%
Substats
EHR (to threshold) > SPD > ATK% / CRIT
Virtue Beckons Bliss carries most of the kit’s damage or utility—level this first.
Solar Splendor Shines Upon All supports the main rotation—raise after the top priority traces.
Fortune Follows Where Virtue Spreads supports the main rotation—raise after the top priority traces.
Radiant Streak is last priority outside of filling trace materials.
Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.
Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

5★ · Path cone
Increases the wearer's Break Effect by 0.6%. When an enemy target's Weakness gets broken, there is a 1% base chance to inflict the "Charring" state on it, which increases its Break DMG taken by 0.18%, lasting for 2 turn(s). This effect can stack 2 time(s).
Why it works —Signature / best-in-slot when owned—passive lines up with Fugue’s kit triggers.

5★ · Path cone
Increases the wearer's Effect Hit Rate by 0.24%. When the wearer deals DMG to an enemy that currently has 3 or more debuffs, increases the wearer's CRIT Rate by 0.12%. After the wearer uses their Basic ATK, Skill, or Ultimate, there is a 1% base chance to implant Aether Code on a random hit target that does not yet have it. Targets with Aether Code receive 0.12% increased DMG for 1 turn.
Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

4★ · Path cone
For every debuff the target enemy has, the DMG dealt by the wearer increases by 0.12%, stacking up to 3 time(s). This effect also applies to DoT.
Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4★ · Path cone
Increase the wearer's CRIT Rate by 0.08%. The wearer deals 0.24% more CRIT DMG to enemies that are currently Slowed or have reduced DEF.
Why it works —Budget path cone—fine while building the account.



Fugue enabling Firefly. Firefly, The Dahlia, Lingsha complete the break shell.
Firefly is the damage seat in this shell — build the supports around their rotation, not the reverse.

Enabler / amp piece this page is built around — keep their buffs or debuffs online every cycle.
The Dahlia enables Super Break / Toughness pressure rather than a generic CRIT Harmony slot.
Lingsha keeps Toughness routes alive with heals (and Break-friendly sustain when built that way).
Deals Fire DMG equal to 140% of Fugue's ATK to one designated enemy.
Grants one designated ally "Foxian Prayer". Enters the "Torrid Scorch" state, lasting for 3 turn(s). The duration decreases by 1 at the start of Fugue's every turn. "Foxian Prayer" only takes effect on the most recent target of Fugue's Skill. The ally target with "Foxian Prayer" increases their Break Effect by 38% and can also reduce Toughness even when attacking enemies that don't have the corresponding Weakness Type, with the effect equivalent to 50% of the original Toughness Reduction value. This cannot stack with other Toughness Reduction effects that also ignore Weakness Type. While in the "Torrid Scorch" state, Fugue enhances her Basic ATK. Every time an ally target with "Foxian Prayer" attacks, Fugue has a 100% base chance to reduce the attacked enemy target's DEF by 23%, lasting for 2 turn(s).
Deals Fire DMG equal to 250% of Fugue's ATK to all enemies. This attack ignores Weakness Type to reduce all enemies' Toughness. And when breaking Weakness, triggers the Fire Weakness Break effect.
While Fugue is on the field, enemy targets will get additionally afflicted with "Cloudflame Luster," equal to 40% of their Max Toughness. When the initial Toughness is reduced to 0, "Cloudflame Luster" can continue to be reduced. When "Cloudflame Luster" is reduced to 0, the enemy will receive Weakness Break DMG again. While Fugue is on the field and after allies attack Weakness Broken enemy targets, converts the Toughness Reduction of this attack into 1 instance of 125% Super Break DMG.
After using Technique, inflicts Daze on enemies within a certain area, lasting for 10 second(s). While Dazed, enemies will not actively attack ally targets. After entering battle via actively attacking Dazed enemies, Fugue's action advances by 40%, with a 100% base chance to inflict each enemy target with the same DEF Reduction state as that applied by Fugue's Skill, lasting for 2 turn(s).
Deals Fire DMG equal to 140% of Fugue's ATK to one designated enemy and Fire DMG equal to 70% of Fugue's ATK to adjacent targets.
Ally target with "Foxian Prayer" increases their Weakness Break Efficiency by 50%.
Is it worth getting?
Modest E1: Boosts Weakness Break Efficiency on Enhanced attacks. Helpful padding, not a build-defining unlock.
When an enemy target's Weakness gets broken, Fugue regenerates 3 Energy. After using Ultimate, advances the action of all allies by 24%.
Is it worth getting?
Kit add-on: Refunds Energy when the listed trigger fires. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.
Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Is it worth getting?
Skill + Basic ATK levels only (+2). Free if you roll into it; never spend currency aiming for E3.
Ally target with "Foxian Prayer" increases their Break DMG dealt by 20%.
Is it worth getting?
Side-grade: Ally target with "Foxian Prayer" increases their Break DMG dealt by 20%. Happy if it drops; not a planned stopping point.
Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Is it worth getting?
Ultimate + Talent levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.
Increases Fugue's Weakness Break Efficiency by 50%. While Fugue is in the "Torrid Scorch" state, "Foxian Prayer" takes effect on all allies.
Is it worth getting?
Whale ceiling: Boosts Weakness Break Efficiency on Enhanced attacks. Only chase if Fugue is your dedicated Nihility main and E0–E2 already feel finished.
Fugue is fully usable at E0. Dedicated mains often stop at E0 before chasing higher. First stop: E0. Endgame target: E0.
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