
Situational—Tingyun batteries Energy and ATK for hypercarries. Ultimate “Amidst the Rejoicing Clouds” refunds a meaningful chunk of Energy inside the Skill. Best with Yunli / Argenti / Jing Yuan / Clara. Single-target Benediction only. Skip when Sunday/Huohuo already solve Energy on both sides.
Tingyun is a 4★ Lightning Harmony Support. Skill “Soothing Melody” is the primary in-combat spend. Ultimate “Amidst the Rejoicing Clouds” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.
Light Cone
But the Battle Isn't Over
Best available Harmony cone on this account path.
Relic Set
Messenger Traversing Hackerspace (4pc) + Broken Keel (2pc)
Standard Harmony relic direction for Tingyun.
Body
HP%
Main stat
Feet
SPD
Main stat
Sphere / Rope
HP% · ERR%
Substats
SPD > ERR / HP% / effect as needed
Soothing Melody carries most of the kit’s damage or utility—level this first.
Amidst the Rejoicing Clouds supports the main rotation—raise after the top priority traces.
Violet Sparknado supports the main rotation—raise after the top priority traces.
Dislodged is last priority outside of filling trace materials.
Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.
Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

5★ · Path cone
Increases the wearer's Energy Regeneration Rate by 0.1% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 0.3% more DMG for 1 turn(s).
Why it works —Strong Harmony option for Tingyun; use while farming or if signature is unavailable.

5★ · Path cone
Increases the wearer's CRIT DMG by 0.32%. At the start of the battle, the wearer gains Mask, lasting for 3 turn(s). While the wearer has Mask, the wearer's teammates have their CRIT Rate increased by 0.1% and their CRIT DMG increased by 0.28%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turn(s).
Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

4★ · Path cone
At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 0.1%, all allies' CRIT DMG increases by 0.12%, or all allies' Energy Regeneration Rate increases by 0.06%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the same type cannot be stacked.
Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4★ · Path cone
When the wearer uses their Skill, the next ally taking action (except the wearer) deals 0.16% increased DMG for 1 turn(s).
Why it works —Budget path cone—fine while building the account.



Tingyun enabling Argenti. Argenti, The Herta, Huohuo complete the erudition shell.
Argenti is the damage seat in this shell — build the supports around their rotation, not the reverse.

Enabler / amp piece this page is built around — keep their buffs or debuffs online every cycle.
The Herta is the damage seat in this shell — build the supports around their rotation, not the reverse.
Huohuo covers healing (and often Energy / cleanse) so the carry can stay on-curve.
Tingyun deals Lightning DMG equal to 140% of her ATK to one designated enemy.
Grants a single ally with Benediction to increase their ATK by 63%, up to 30% of Tingyun's current ATK. When the ally with Benediction attacks, they will deal Lightning Additional DMG equal to 50% of that ally's ATK for 1 time. Benediction lasts for 3 turn(s) and is only effective on the most recent receiver of Tingyun's Skill.
Regenerates 50 Energy for a single ally and increases the target's DMG by 65% for 2 turn(s).
When an enemy is attacked by Tingyun, the ally with Benediction immediately deals Lightning Additional DMG equal to 75% of that ally's ATK to the same enemy.
Tingyun immediately regenerates 50 Energy upon using her Technique.
After using their Ultimate, the ally with Benediction gains a 20% increase in SPD for 1 turn.
Is it worth getting?
Small 4★ bump: After using their Ultimate, the ally with Benediction gains a 20% increase in SPD for 1 turn. Take dupes when they appear on rate-up; never the reason you pull the banner.
The ally with Benediction regenerates 5 Energy after defeating an enemy. This effect can only be triggered once per turn.
Is it worth getting?
Kit add-on: Refunds Energy when the listed trigger fires. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Is it worth getting?
Ultimate + Basic ATK levels only (+2). Free if you roll into it; never spend currency aiming for E3.
The DMG multiplier provided by Benediction increases by 20%.
Is it worth getting?
Side-grade: The DMG multiplier provided by Benediction increases by 20%. Happy if it drops; not a planned stopping point.
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Is it worth getting?
Skill + Talent levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.
Ultimate regenerates 10 more Energy for the target ally.
Is it worth getting?
Whale ceiling: Refunds Energy when the listed trigger fires. Only chase if Tingyun is your dedicated Harmony main and E0–E2 already feel finished.
Tingyun is fully usable at E0. Dedicated mains often stop at E6 before chasing higher. First stop: E6. Endgame target: E6.
Not sure Tingyun is right for you? Compare against similar characters to find your best pull.

You need a Fire Harmony unit and Asta's kit matches your account gap.

You need a Wind Harmony unit and Bronya's kit matches your account gap.

You need a Wind Harmony unit and Cerydra's kit matches your account gap.

You need a Physical Harmony unit and Hanya's kit matches your account gap.

You need a Physical Harmony unit and Robin's kit matches your account gap.

You need a Ice Harmony unit and Ruan Mei's kit matches your account gap.

You need a Quantum Harmony unit and Sparkle's kit matches your account gap.

You need a Imaginary Harmony unit and Sunday's kit matches your account gap.

You need a Imaginary Harmony unit and Trailblazer (Harmony)'s kit matches your account gap.

You need a Quantum Harmony unit and Tribbie's kit matches your account gap.

You need a Imaginary Harmony unit and Yukong's kit matches your account gap.