
Yes for FUA/ATK teams—Robin’s Concerto advance is still premium. Ultimate “Vox Harmonique, Opus Cosmique” enters Concerto and action-advances every teammate. Best with Feixiao / Yunli / Clara / Topaz / Jade. 160-cost Ultimate; ERR and hits keep Concerto reliable. Skip when your teams are Break/DoT-only and won’t use Action Advance.
Robin is a 5★ Physical Harmony Support. Skill “Pinion's Aria” is the primary in-combat spend. Ultimate “Vox Harmonique, Opus Cosmique” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.
Light Cone
Flowing Nightglow
Signature BiS when owned.
Relic Set
Messenger Traversing Hackerspace (4pc) + Broken Keel (2pc)
Standard Harmony relic direction for Robin.
Body
HP%
Main stat
Feet
SPD
Main stat
Sphere / Rope
HP% · ERR%
Substats
SPD > ERR / HP% / effect as needed
Pinion's Aria carries most of the kit’s damage or utility—level this first.
Vox Harmonique, Opus Cosmique supports the main rotation—raise after the top priority traces.
Tonal Resonance supports the main rotation—raise after the top priority traces.
Wingflip White Noise is last priority outside of filling trace materials.
Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.
Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

5★ · Path cone
Every time an ally attacks, the wearer gains 1 stack of Cantillation. Each stack of Cantillation increases the wearer's Energy Regeneration Rate by #1[f1]%, stacking up to 5 time(s). When the wearer uses their Ultimate, removes Cantillation and gains Cadenza. Cadenza increases the Wearer's ATK by 0.48% and increases all allies' DMG dealt by 0.24%, lasting for 1 turn(s).
Why it works —Signature / best-in-slot when owned—passive lines up with Robin’s kit triggers.

5★ · Path cone
Increases the wearer's Energy Regeneration Rate by 0.1% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered once after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 0.3% more DMG for 1 turn(s).
Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

4★ · Path cone
At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 0.1%, all allies' CRIT DMG increases by 0.12%, or all allies' Energy Regeneration Rate increases by 0.06%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the same type cannot be stacked.
Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4★ · Path cone
When the wearer uses their Skill, the next ally taking action (except the wearer) deals 0.16% increased DMG for 1 turn(s).
Why it works —Budget path cone—fine while building the account.



Robin enabling Feixiao. Feixiao, Topaz & Numby, Aventurine complete the fua shell.
Feixiao is the damage seat in this shell — build the supports around their rotation, not the reverse.

Enabler / amp piece this page is built around — keep their buffs or debuffs online every cycle.
Topaz & Numby is the damage seat in this shell — build the supports around their rotation, not the reverse.
Aventurine shields the hypercarry and softens MoC / AS chip so glass DPS can commit to Skill spam.
Deals Physical DMG equal to 140% of Robin's ATK to one designated enemy target.
Increase DMG dealt by all allies by 63%, lasting for 3 turn(s). This duration decreases by 1 at the start of Robin's every turn.
Robin enters the "Concerto" state and makes all teammates (i.e., excluding this unit) immediately take action. While in the "Concerto" state, increases all allies' ATK by 26.6% of Robin's ATK plus 275. Moreover, after every attack by ally targets, Robin deals Physical Additional DMG equal to 144% of her ATK for 1 time, with a fixed CRIT Rate for this damage set at 100% and fixed CRIT DMG set at 150%. While in the "Concerto" state, Robin is immune to Crowd Control debuffs and cannot enter her turn or take action until the "Concerto" state ends. A "Concerto" countdown appears in the Action Order. When the countdown's turn begins, Robin exits the "Concerto" state and immediately takes action. The countdown has its own fixed SPD of 90.
Increase all allies' CRIT DMG by 27.5%. Moreover, after allies attack enemy targets, Robin additionally regenerates 2 Energy for herself.
After using Technique, creates a Special Dimension around the character that lasts for 15 seconds. Enemies within this dimension will not attack Robin and will follow Robin while the dimension is active. After entering battle while the dimension is active, Robin regenerates 5 Energy at the start of each wave. Only 1 Dimension Effect created by allies can exist at the same time.
While the "Concerto" state is active, all allies' All-Type RES PEN increases by 24%.
Is it worth getting?
Support comfort: Adds RES PEN (or ignore) during the burst window. E0 already does the job—E1 is luxury.
While the "Concerto" state is active, all allies' SPD increases by 16%. The Talent's Energy Regeneration effect additionally increases by 1.
Is it worth getting?
Stat-leaning E2: Flat combat-stat bump tied to a specific trigger. Clear damage, but it does not rewrite Robin’s rotation the way a mechanic eidolon would.
Skill Lv. +2, up to a maximum of Lv. 15. Ultimate Lv. +2, up to a maximum of Lv. 15.
Is it worth getting?
Ultimate + Skill levels only (+2). Free if you roll into it; never spend currency aiming for E3.
When using the Ultimate, dispels Crowd Control debuffs from all allies. While Robin is in the "Concerto" state, increases the Effect RES of all allies by 50%.
Is it worth getting?
Side-grade: Pads Effect RES during the enhanced state. Happy if it drops; not a planned stopping point.
Basic ATK Lv. +1, up to a maximum of Lv. 10. Talent Lv. +2, up to a maximum of Lv. 15.
Is it worth getting?
Talent + Basic ATK levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.
While the "Concerto" state is active, the CRIT DMG for the Physical Additional DMG caused by the Ultimate increases by 450%. The effect of "Moonless Midnight" can trigger up to 8 time(s) and the trigger count resets each time the Ultimate is used.
Is it worth getting?
Whale ceiling: Flat combat-stat bump tied to a specific trigger. Only chase if Robin is your dedicated Harmony main and E0–E2 already feel finished.
Robin is fully usable at E0. Dedicated mains often stop at E0 before chasing higher. First stop: E0. Endgame target: E0.
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