Theorylytics
WindThe HuntMain DPS★★★★★ 5-Star

Feixiao

Published Jul 20, 2026 · Updated v3.x
Content Ratings
Memory of ChaosA
Pure FictionB
Apocalyptic ShadowA
Should You Pull?YES

Yes for FUA Hunt—Feixiao is a strong Wind follow-up carry. Ultimate “Terrasplit” cuts Toughness while ignoring Weakness Type. Best with Robin / Topaz / Moze / Aventurine. Talent follow-ups want allies who Basic/attack often. Skip when you lack Robin-class FUA amp and already clear with other Hunt options.

Feixiao is a 5★ Wind The Hunt Main DPS. Skill “Waraxe” is the primary in-combat spend. Ultimate “Terrasplit” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.

WindThe HuntMain DPS5★BoltsunderWaraxe

Overview

Quick Build

Light Cone

I Venture Forth to Hunt

Signature BiS when owned.

Relic Set

Scholar Lost in Erudition (4pc) + Firmament Frontline: Glamoth (2pc)

Standard The Hunt relic direction for Feixiao.

Body

CRIT Rate%

Main stat

Feet

ATK%

Main stat

Sphere / Rope

Wind DMG% · ATK%

Substats

CRIT Rate ≥ CRIT DMG > ATK% > SPD

Strengths

  • “Terrasplit” dumps a huge single-target Wind multiplier into one elite—boss and Apocalyptic Shadow checks are where this Ultimate earns its trace levels.
  • Talent “Thunderhunt” fires Follow-Up ATKs off ally Basics—stack management is the real rotation, not just Skill spam.
  • Skill “Waraxe” builds into self-triggered Follow-Up ATKs—this is the spend that keeps the rotation honest.
  • When you own “I Venture Forth to Hunt”, Feixiao’s damage or utility ceiling jumps because the cone was written around this kit’s triggers—not a generic path stick.

Weaknesses

  • “Terrasplit” is single-target—multi-wave Pure Fiction asks the rest of the team to clear trash while Feixiao focuses the elite.
  • “Thunderhunt” Follow-Ups only fire after the Charge/HP conditions are met—wasting Skill or over-healing can strand Feixiao below the Follow-Up threshold for a full cycle.
  • E0 without “I Venture Forth to Hunt” is still clearable, but the gap versus a signature copy is larger than a single eidolon for most The Hunt carries—plan the cone before deep eidolon hunting.
  • Spamming “Waraxe” every turn without watching Skill Points strands the rest of the team—Feixiao is often the SP sink.

Trace Priority

1
UltimateHighest

Terrasplit carries most of the kit’s damage or utility—level this first.

2
SkillHigh

Waraxe supports the main rotation—raise after the top priority traces.

3
TalentMedium

Thunderhunt supports the main rotation—raise after the top priority traces.

4
Basic ATKLow

Boltsunder is last priority outside of filling trace materials.

Stat Priority

1
CRIT Rate~70–100% in combat
2
CRIT DMG140%+
3
ATK2,600+
4
SPD134 / 160 breakpoints
Rotation basics
General

Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.

Supports online

Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

Light Cones

1
I Venture Forth to Hunt

5★ · Path cone

Increases the wearer's CRIT Rate by #1[f1]%. When the wearer launches a Follow-Up ATK, gains 1 stack of "Luminflux," stacking up to 2 time(s). Each stack of "Luminflux" enables the Ultimate DMG dealt by the wearer to ignore 0.27% of the target's DEF. When the wearer's turn ends, removes 1 stack of "Luminflux."

Why it works —Signature / best-in-slot when owned—passive lines up with Feixiao’s kit triggers.

2
Cruising in the Stellar Sea

5★ · Path cone

Increases the wearer's CRIT Rate by 0.08%, and increases their CRIT Rate against enemies with HP percentage 0.5% or less by an extra 0.08%. When the wearer defeats an enemy, their ATK is increased by 0.2% for 2 turn(s).

Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

3
Swordplay
SwordplayBF2P Best

4★ · Path cone

For each time the wearer hits the same target, DMG dealt increases by 0.08%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.

Why it works —Budget path cone—fine while building the account.

4
Only Silence Remains

4★ · Path cone

Increases the wearer's ATK by 0.16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 0.12%.

Why it works —Budget path cone—fine while building the account.

Relics

Scholar Lost in Erudition
SScholar Lost in EruditionBest in SlotFarmable
The HuntMain DPS
2PCIncreases CRIT Rate by 8%.
4PCIncreases DMG dealt by Skill and Ultimate by 20%. After using Ultimate, additionally increases the DMG dealt by the next Skill by 25%.
Default cavern direction for The Hunt Main DPS builds on Feixiao. Swap only if a more specialized set clearly matches a unique kit trigger.
Firmament Frontline: Glamoth
SFirmament Frontline: Glamoth
Planar
2PCIncreases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG.
Planar set aimed at Feixiao’s usual combat pattern—farm alongside the cavern set.
Musketeer of Wild Wheat
AMusketeer of Wild WheatFarmable
Farmable
2PCIncreases ATK by 12%.
4PCThe wearer's SPD increases by 6% and DMG dealt by Basic ATK increases by 10%.
Early-game / transitional cavern set while the preferred 4pc comes online.

Team Compositions

Primary Follow-up team for Feixiao. Robin, Topaz & Numby, Aventurine are the partners the kit / endgame clears assume first.

Character Synergy
Feixiao
FeixiaoMain DPS

Core carry for this shell — owns the damage plan and sets the rotation pace.

Robin
RobinSupport

Robin is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

Topaz & Numby

Topaz & Numby is the damage seat in this shell — build the supports around their rotation, not the reverse.

Aventurine
AventurineShielder

Aventurine shields the hypercarry and softens MoC / AS chip so glass DPS can commit to Skill spam.

Traces & Eidolons

Traces

Basic ATKBoltsunder

Deals Wind DMG equal to 140% of Feixiao's ATK to one designated enemy target.

Single TargetWind
SkillWaraxe

Deals Wind DMG equal to 250% of Feixiao's ATK to one designated enemy target. Then, immediately launches 1 extra instance of Talent's Follow-Up ATK against the target.

Single TargetWind
UltimateTerrasplit

Deals Wind DMG to one designated enemy target, up to 849% of Feixiao's ATK. During this time, can ignore Weakness Type to reduce the target's Toughness. When the target is not Weakness Broken, Feixiao's Weakness Break Efficiency increases by 100%. During the attack, Feixiao first launches "Boltsunder Blitz" or "Waraxe Skyward" on the target, for a total of 6 time(s). At the end, deals Wind DMG equal to 192% of Feixiao's ATK to the target.

Single TargetWind
TalentThunderhunt

Can activate Ultimate when "Flying Aureus" reaches 6 points, accumulating up to 12 points. Feixiao gains 1 point of "Flying Aureus" for every 2 attacks by ally targets. Feixiao's Ultimate attacks do not count towards this number. After Feixiao's teammates attack an Enemy target, Feixiao immediately launches Follow-Up ATK against the primary target, dealing Wind DMG equal to 138% of Feixiao's ATK. If there is no primary target available to attack, Feixiao attacks a single random enemy instead. This effect can only trigger once per turn and the trigger count resets at the start of Feixiao's turn. When using this attack, increases DMG dealt by this unit by 75%, lasting for 2 turn(s).

Single TargetWind
TechniqueStormborn

After using Technique, enters the "Onrush" state, lasting for 20 seconds. While in "Onrush," pulls in enemies within a certain range, and increases this unit's movement speed by 50%. After entering battle, gains 1 point(s) of "Flying Aureus." While in "Onrush," actively attacking will start battle with all pulled enemies. After entering battle, deals Wind DMG equal to 200% of Feixiao's ATK to all enemies at the start of each wave. This DMG is guaranteed to CRIT. If more than 1 enemy is pulled in, increases the multiplier of this DMG by 100% for each additional enemy pulled in, up to a maximum of 1000%.

EnhanceWind
UltimateBoltsunder Blitz

Deals Wind DMG equal to 72% of Feixiao's ATK to the chosen target. If the target is Weakness Broken, the DMG multiplier increases by 38%.

Single TargetWind
UltimateWaraxe Skyward

Deals Wind DMG equal to 72% of Feixiao's ATK to the chosen target. If the target is not Weakness Broken, the DMG multiplier increases by 38%.

Single TargetWind

Eidolons

1
E1
2
E2
3
E3
4
E4
5
E5
6
E6
E1Skyward I Quell

After launching "Boltsunder Blitz" or "Waraxe Skyward," additionally increases the Ultimate DMG dealt by Feixiao by an amount equal to 10% of the original DMG, stacking up to 5 time(s) and lasting until the end of the Ultimate action.

Is it worth getting?

Modest E1: After launching "Boltsunder Blitz" or "Waraxe Skyward. Helpful padding, not a build-defining unlock.

E2Moonward I Wish

In the Talent's effect, for every 1 instance of Follow-Up ATK launched by ally targets, Feixiao gains 1 point of "Flying Aureus." This effect can trigger up to 6 time(s) per turn.

Is it worth getting?

Kit add-on: In the Talent's effect. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.

E3Starward I Bode

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Is it worth getting?

Ultimate + Basic ATK levels only (+2). Free if you roll into it; never spend currency aiming for E3.

E4Stormward I Hear

The Toughness Reduction from the Talent's Follow-Up ATK increases by 100% and, when launched, increases this unit's SPD by 8%, lasting for 2 turn(s).

Is it worth getting?

Side-grade: Locks Follow-Up ATK triggers toward permanent uptime. Happy if it drops; not a planned stopping point.

E5Heavenward I LeapSkip

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Is it worth getting?

Skill + Talent levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.

E6Homeward I Near

Increases the All-Type RES PEN of Ultimate DMG dealt by Feixiao by 20%. Talent's Follow-Up ATK DMG is considered as Ultimate DMG at the same time, and its DMG multiplier increases by 140%.

Is it worth getting?

Whale ceiling: Adds RES PEN (or ignore) during the burst window. Only chase if Feixiao is your dedicated The Hunt main and E0–E2 already feel finished.

Feixiao is fully usable at E0. Dedicated mains often stop at E0 before chasing higher. First stop: E0. Endgame target: E0.

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