Theorylytics
PhysicalThe HuntMain DPS★★★★ 4-Star

Sushang

Published Jul 20, 2026 · Updated v3.x
Content Ratings
Memory of ChaosB
Pure FictionB
Apocalyptic ShadowB
Should You Pull?SITUATIONAL

Situational—Sushang is a Physical Hunt Break/SPD carry. Ultimate “Shape of Taixu: Dawn Herald” buffs allies’ damage for a short window. Best with Bronya / Asta / Ruan Mei. Sword Stance procs on Broken foes. Skip when Boothill/Yunli cover Physical DPS.

Sushang is a 4★ Physical The Hunt Main DPS. Skill “Cloudfencer Art: Mountainfall” is the primary in-combat spend. Ultimate “Shape of Taixu: Dawn Herald” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.

PhysicalThe HuntMain DPS4★Cloudfencer Art: StarshineCloudfencer Art: Mountainfall

Overview

Quick Build

Light Cone

Cruising in the Stellar Sea

Best available The Hunt cone on this account path.

Relic Set

Champion of Streetwise Boxing (4pc) + Firmament Frontline: Glamoth (2pc)

Standard The Hunt relic direction for Sushang.

Body

CRIT Rate%

Main stat

Feet

ATK%

Main stat

Sphere / Rope

Physical DMG% · ATK%

Substats

CRIT Rate ≥ CRIT DMG > ATK% > SPD

Strengths

  • “Shape of Taixu: Dawn Herald” dumps a huge single-target Physical multiplier into one elite—boss and Apocalyptic Shadow checks are where this Ultimate earns its trace levels.
  • Skill “Cloudfencer Art: Mountainfall” dumps a large single-target multiplier into one elite—this is the spend that keeps the rotation honest.
  • Talent “Dancing Blade” When an enemy has their Weakness Broken on the field, Sushang's SPD increases by 22.5% for 2 turn(s)—ignore it and Sushang plays like a worse generic The Hunt unit.
  • Technique “Cloudfencer Art: Warcry” opens by hitting the pack on pull-in—use it before every MoC wave, not only in the overworld.

Weaknesses

  • “Shape of Taixu: Dawn Herald” is single-target—multi-wave Pure Fiction asks the rest of the team to clear trash while Sushang focuses the elite.
  • As a 4★ The Hunt unit, Sushang is easy to gear for early/mid game but usually loses the niche race to a modern limited option once that banner is built.
  • Spamming “Cloudfencer Art: Mountainfall” every turn without watching Skill Points strands the rest of the team—Sushang is often the SP sink.
  • If “Shape of Taixu: Dawn Herald” is still offline at the end of a MoC cycle, the build is usually Energy/ERR or rotation order—not a missing CRIT roll.

Trace Priority

1
UltimateHighest

Shape of Taixu: Dawn Herald carries most of the kit’s damage or utility—level this first.

2
SkillHigh

Cloudfencer Art: Mountainfall supports the main rotation—raise after the top priority traces.

3
TalentMedium

Dancing Blade supports the main rotation—raise after the top priority traces.

4
Basic ATKLow

Cloudfencer Art: Starshine is last priority outside of filling trace materials.

Stat Priority

1
CRIT Rate~70–100% in combat
2
CRIT DMG140%+
3
ATK2,600+
4
SPD134 / 160 breakpoints
Rotation basics
General

Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.

Supports online

Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

Light Cones

1
Cruising in the Stellar Sea

5★ · Path cone

Increases the wearer's CRIT Rate by 0.08%, and increases their CRIT Rate against enemies with HP percentage 0.5% or less by an extra 0.08%. When the wearer defeats an enemy, their ATK is increased by 0.2% for 2 turn(s).

Why it works —Strong The Hunt option for Sushang; use while farming or if signature is unavailable.

2
Sleep Like the Dead

5★ · Path cone

Increases the wearer's CRIT DMG by 0.3%. When the wearer's Basic ATK or Skill DMG does not result in a CRIT Hit, increases their CRIT Rate by 0.36%, lasting for 1 turn(s). This effect can only trigger once every 3 turn(s).

Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

3
Swordplay
SwordplayAF2P Best

4★ · Path cone

For each time the wearer hits the same target, DMG dealt increases by 0.08%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.

Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4
Only Silence Remains

4★ · Path cone

Increases the wearer's ATK by 0.16%. If there are 2 or fewer enemies on the field, increases wearer's CRIT Rate by 0.12%.

Why it works —Budget path cone—fine while building the account.

Relics

Champion of Streetwise Boxing
SChampion of Streetwise BoxingBest in SlotFarmable
The HuntMain DPS
2PCIncreases Physical DMG by 10%.
4PCAfter the wearer attacks or is hit, their ATK increases by 5% for the rest of the battle. This effect can stack up to 5 time(s).
Default cavern direction for The Hunt Main DPS builds on Sushang. Swap only if a more specialized set clearly matches a unique kit trigger.
Firmament Frontline: Glamoth
SFirmament Frontline: Glamoth
Planar
2PCIncreases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG.
Planar set aimed at Sushang’s usual combat pattern—farm alongside the cavern set.
Musketeer of Wild Wheat
AMusketeer of Wild WheatFarmable
Farmable
2PCIncreases ATK by 12%.
4PCThe wearer's SPD increases by 6% and DMG dealt by Basic ATK increases by 10%.
Early-game / transitional cavern set while the preferred 4pc comes online.

Team Compositions

Primary Break / Toughness team for Sushang. Bronya, Asta, Lingsha are the partners the kit / endgame clears assume first.

Character Synergy
Sushang
SushangMain DPS

Core carry for this shell — owns the damage plan and sets the rotation pace.

Bronya
BronyaSupport

Bronya amps Break Effect / action value so Toughness bars die on schedule.

Asta
AstaSupport

Asta amps Break Effect / action value so Toughness bars die on schedule.

Lingsha
LingshaHealer

Lingsha keeps Toughness routes alive with heals (and Break-friendly sustain when built that way).

Traces & Eidolons

Traces

Basic ATKCloudfencer Art: Starshine

Deals Physical DMG equal to 140% of Sushang's ATK to one designated enemy.

Single TargetPhysical
SkillCloudfencer Art: Mountainfall

Deals Physical DMG equal to 263% of Sushang's ATK to one designated enemy. In addition, there is a 33% chance to trigger "Sword Stance" on the final hit, dealing Physical Additional DMG equal to 125% of Sushang's ATK to the enemy. If the enemy is inflicted with Weakness Break, "Sword Stance" is guaranteed to trigger.

Single TargetPhysical
UltimateShape of Taixu: Dawn Herald

Deals Physical DMG equal to 384% of Sushang's ATK to one designated enemy target, and she immediately takes action. In addition, Sushang's ATK increases by 36% and using her Skill has 2 extra chances to trigger "Sword Stance" for 2 turn(s). "Sword Stance" triggered from the extra chances deals 50% of the original DMG.

Single TargetPhysical
TalentDancing Blade

When an enemy has their Weakness Broken on the field, Sushang's SPD increases by 22.5% for 2 turn(s).

EnhancePhysical
TechniqueCloudfencer Art: Warcry

Immediately attacks the enemy. Upon entering battle, Sushang deals Physical DMG equal to 80% of her ATK to all enemies.

Physical

Eidolons

1
E1
2
E2
3
E3
4
E4
5
E5
6
E6
E1Cut With Ease

After using Skill against a Weakness Broken enemy, regenerates 1 Skill Point.

Is it worth getting?

Small 4★ bump: After using Skill against a Weakness Broken enemy, regenerates 1 Skill Point. Take dupes when they appear on rate-up; never the reason you pull the banner.

E2Refine in Toil

After Sword Stance is triggered, the DMG taken by Sushang is reduced by 20% for 1 turn.

Is it worth getting?

Kit add-on: After Sword Stance is triggered, the DMG taken by Sushang is reduced by 20% for 1 turn. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.

E3Rise From Fame

Ultimate Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Is it worth getting?

Ultimate + Talent levels only (+2). Free if you roll into it; never spend currency aiming for E3.

E4Cleave With Heart

Sushang's Break Effect increases by 40%.

Is it worth getting?

Side-grade: Sushang's Break Effect increases by 40%. Happy if it drops; not a planned stopping point.

E5Prevail via TaixuSkip

Skill Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Is it worth getting?

Skill + Basic ATK levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.

E6Dwell Like Water

Talent's SPD Boost is stackable and can stack up to 2 times. Additionally, after entering battle, Sushang immediately gains 1 stack of her Talent's SPD Boost.

Is it worth getting?

Whale ceiling: Talent's SPD Boost is stackable and can stack up to 2 times. Only chase if Sushang is your dedicated The Hunt main and E0–E2 already feel finished.

Sushang is fully usable at E0. Dedicated mains often stop at E6 before chasing higher. First stop: E6. Endgame target: E6.

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