
Stealth DPS / Finisher Assassin
Behold the patron saint of the Orokin school of political assassination. Ash specializes in stealth. The edge of his blade is sooner felt than seen.
Warframe dossier
Stealth assassin who clears dense packs with Blade Storm, stays alive with Smoke Screen, and chains finishers with Teleport.
Slash status effects Ash applies deal increased damage and last longer than normal. Lean into Slash weapons and abilities that proc Slash.
Energy 25
Launches a spinning blade of pain, dealing high damage and impaling enemies to walls.
Energy 35
Drops a smoke bomb that stuns enemies and obscures their vision, rendering Ash invisible for a short time.
Augment
Smoke ShadowOpen augment →Energy 25
Teleport to a target and perform a Finisher. If the finisher kills the target, Ash regains a portion of the energy spent.
Augment
Teleport RushOpen augment →Energy 0 · +6–12 / mark
Project fierce Shadow Clones of Ash upon groups of distant enemies. Join the fray using Teleport. The Shadow Clones can be upgraded with mods.
Augment
Rising StormOpen augment →Cast first in dangerous rooms so you can set up safely.
Main clear — mark dense packs while invisible.
Dive marked targets for finishers, energy refunds, and smoke refresh.
Strip or poke elites when armor is slowing clones or finishers.
Duration → Strength → Efficiency → Range for Teleport Rush / smoke Ash. Pure Blade Storm clear can bias Strength earlier.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Dense packs + invis setup is Ash’s best environment. Blade Storm and Teleport shine here. | |
| Mobile Defense / Excavation | Mark the swarm on the point, stay invisible, Teleport leftovers. Reliable objective defense. | |
| Exterminate / Capture Speed Runs | Teleport Rush turns Ash into a tile-skipping assassin while keeping invis up. | |
| Spy / Rescue / Nightmare | Smoke Screen (and Smoke Shadow in co-op) makes quiet routes easy without giving up combat power. | |
| Open World / Bounties | Strong on packed bounty camps; Ash still leans on Operator / Archwing for the empty travel stretches while Teleport handles fights. To a target and perform a Finisher. | |
| Long-Range Gunplay / Eidolon-Style Content | Ash wants finishers and pack marks. Pick a different frame if the mission is mostly sniping. |
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