Theorylytics

Cerydra vs Hanya

Cerydra vs Hanya — two Harmony characters competing for the same roster slot.

TL;DR — Quick Pick

Pick Cerydra if…

  • You need a Wind Harmony unit and Cerydra's kit matches your account gap.
  • You prefer Support gameplay over Hanya's Support identity.
  • Yes—Cerydra is a strong Wind Harmony.

Pick Hanya if…

  • You need a Physical Harmony unit and Hanya's kit matches your account gap.
  • You prefer Support gameplay over Cerydra's Support identity.
  • Situational—Hanya refunds SP via Burden.
Verdict

Cerydra and Hanya are both Harmony investments that answer different account needs. Cerydra (Wind, Support) shines when Yes—Cerydra is a strong Wind Harmony.. Hanya (Physical, Support) is the better commit when Situational—Hanya refunds SP via Burden.. Compare signature builds, team requirements, and your existing supports before pulling either.

At a Glance

Cerydra
Stat
Hanya
Wind
Element
Physical
Harmony
Path
Harmony
5★Winner
Rarity
4★
Support
Primary role
Support
MoC: A · PF: A · AS: AWinner
Endgame ratings
MoC: B · PF: B · AS: B
SPD
Scaling focus
SPD
Wind + HarmonyWinner
Playstyle
Physical + Harmony
Moderate
Team flexibility
Moderate
Sunday / Dan Heng · PT / Tingyun
Best support shell
Huohuo / Tingyun / Gallagher
Carve the Moon, Weave the Clouds — Accessible Harmony cone—superimpose when possible.
F2P Light Cone
Carve the Moon, Weave the Clouds — Accessible Harmony cone—superimpose when possible.Winner
Excellent
E0 viability
Excellent

Strengths & Weaknesses

Cerydra

Strengths
  • Ultimate “Scholar's Mate” hits every enemy on the field in one cast—time it for the carry’s damage window instead of casting on cooldown out of habit.
  • Skill “Pawn's Promotion” buffs allies’ damage for a short window—this is the spend that keeps the rotation honest.
  • Talent “Ave Imperator” The character with "Military Merit" increases ATK by an amount equal to 27.0% of Cerydra's ATK—miss the stack conditions and the burst window feels empty.
Weaknesses
  • Buff windows on “Scholar's Mate” are short—casting them when the carry cannot attack wastes the CRIT DMG/ATK amp for a full cycle.
  • Cerydra’s Skill is often the expensive part of the rotation; SP-negative teams force Basic ATKs and you lose the advance/amp that made the unit worth playing.
  • Spamming “Pawn's Promotion” every turn without watching Skill Points strands the rest of the team—Cerydra is often the SP sink.

Hanya

Strengths
  • Ultimate “Ten-Lords' Decree, All Shall Obey” Increases the SPD of a target ally by 22.5% of Hanya's SPD and increases the same target ally's ATK by 72%—time it for the carry’s damage window instead of casting on cooldown out of habit.
  • Skill “Samsara, Locked” dumps a large single-target multiplier into one elite—this is the spend that keeps the rotation honest.
  • Talent “Sanction” When an ally uses a Basic ATK—ignore it and Hanya plays like a worse generic Harmony unit.
Weaknesses
  • Buff windows on “Ten-Lords' Decree, All Shall Obey” are short—casting them when the carry cannot attack wastes the CRIT DMG/ATK amp for a full cycle.
  • Hanya’s Skill is often the expensive part of the rotation; SP-negative teams force Basic ATKs and you lose the advance/amp that made the unit worth playing.
  • As a 4★ Harmony unit, Hanya is easy to gear for early/mid game but usually loses the niche race to a modern limited option once that banner is built.

Shared Team Members

With Cerydra

Qingque is the damage seat in this shell — build the supports around their rotation, not the reverse.

With Hanya

Qingque is the damage seat in this shell — build the supports around their rotation, not the reverse.

With Cerydra

Tingyun is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

With Hanya

Tingyun is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

With Cerydra

Gallagher covers healing (and often Energy / cleanse) so the carry can stay on-curve.

With Hanya

Gallagher covers healing (and often Energy / cleanse) so the carry can stay on-curve.

Best Builds (Signature)

Cerydra

Light Cone

Epoch Etched in Golden Blood

Relics

Messenger Traversing Hackerspace (4pc) + Broken Keel (2pc)

Body

HP%

Feet

SPD

Sphere

HP%

Rope

ERR%

Substats

SPD > ERR / HP% / effect as needed

Hanya

Light Cone

But the Battle Isn't Over

Relics

Messenger Traversing Hackerspace (4pc) + Broken Keel (2pc)

Body

HP%

Feet

SPD

Sphere

HP%

Rope

ERR%

Substats

SPD > ERR / HP% / effect as needed

Who Should You Pull?

Cerydra
Pull Cerydra if…
  • You need a Wind Harmony unit and Cerydra's kit matches your account gap.
  • You prefer Support gameplay over Hanya's Support identity.
  • Yes—Cerydra is a strong Wind Harmony.
  • Ultimate “Scholar's Mate” hits every enemy on the field in one cast.
  • Cerydra is a stronger general pull priority for your roster.
Cerydra Full Guide
Hanya
Pull Hanya if…
  • You need a Physical Harmony unit and Hanya's kit matches your account gap.
  • You prefer Support gameplay over Cerydra's Support identity.
  • Situational—Hanya refunds SP via Burden.
  • Ultimate “Ten-Lords' Decree, All Shall Obey” is the named payoff ability for this rotation.
  • Ultimate “Ten-Lords' Decree, All Shall Obey” Increases the SPD of a target ally by 22.5% of Hanya's SPD and increases the same target ally's ATK by 72%—time it for the carry’s damage window instead of casting on cooldown out of habit.
Hanya Full Guide