Theorylytics

Dan Heng vs Moze

Dan Heng vs Moze — two The Hunt characters competing for the same roster slot.

TL;DR — Quick Pick

Pick Dan Heng if…

  • You need a Wind The Hunt unit and Dan Heng's kit matches your account gap.
  • You prefer Main DPS gameplay over Moze's Sub-DPS identity.
  • Situational—Dan Heng is an early Wind Hunt ST tool.

Pick Moze if…

  • You need a Lightning The Hunt unit and Moze's kit matches your account gap.
  • You prefer Sub-DPS gameplay over Dan Heng's Main DPS identity.
  • Situational—Moze is a Lightning Hunt FUA partner.
Verdict

Dan Heng and Moze are both The Hunt investments that answer different account needs. Dan Heng (Wind, Main DPS) shines when Situational—Dan Heng is an early Wind Hunt ST tool.. Moze (Lightning, Sub-DPS) is the better commit when Situational—Moze is a Lightning Hunt FUA partner.. Compare signature builds, team requirements, and your existing supports before pulling either.

At a Glance

Dan Heng
Stat
Moze
Wind
Element
Lightning
The Hunt
Path
The Hunt
4★
Rarity
4★
Main DPS
Primary role
Sub-DPS
MoC: B · PF: B · AS: B
Endgame ratings
MoC: B · PF: B · AS: B
CRIT Rate ≥ CRIT DMG
Scaling focus
CRIT Rate ≥ CRIT DMG
Wind + The Hunt
Playstyle
Lightning + The Hunt
Moderate
Team flexibility
Moderate
Tingyun / Bronya / Huohuo
Best support shell
Robin / Aventurine / Tingyun
Swordplay — Accessible The Hunt cone—superimpose when possible.
F2P Light Cone
Swordplay — Accessible The Hunt cone—superimpose when possible.
Excellent
E0 viability
Excellent

Strengths & Weaknesses

Dan Heng

Strengths
  • “Ethereal Dream” dumps a huge single-target Wind multiplier into one elite—boss and Apocalyptic Shadow checks are where this Ultimate earns its trace levels.
  • Skill “Cloudlancer Art: Torrent” rolls a base-chance debuff that wants Effect Hit Rate—this is the spend that keeps the rotation honest.
  • Talent “Superiority of Reach” When Dan Heng becomes the target of an ally's ability, his next attack's Wind RES PEN increases by 45%—ignore it and Dan Heng plays like a worse generic The Hunt unit.
Weaknesses
  • “Ethereal Dream” is single-target—multi-wave Pure Fiction asks the rest of the team to clear trash while Dan Heng focuses the elite.
  • As a 4★ The Hunt unit, Dan Heng is easy to gear for early/mid game but usually loses the niche race to a modern limited option once that banner is built.
  • Spamming “Cloudlancer Art: Torrent” every turn without watching Skill Points strands the rest of the team—Dan Heng is often the SP sink.

Moze

Strengths
  • “Dash In, Gash Out” dumps a huge single-target Lightning multiplier into one elite—boss and Apocalyptic Shadow checks are where this Ultimate earns its trace levels.
  • Talent “Cascading Featherblade” fires Follow-Up ATKs off ally Basics—damage keeps flowing even when Moze is not the active turn.
  • Skill “Fleetwinged Raid” Marks a designated single enemy target as "Prey" and deals to it Lightning DMG equal to 188% of Moze's ATK—this is the spend that keeps the rotation honest.
Weaknesses
  • “Dash In, Gash Out” is single-target—multi-wave Pure Fiction asks the rest of the team to clear trash while Moze focuses the elite.
  • Follow-Ups from “Cascading Featherblade” need allies who actually Basic ATK on schedule—freeze/CC on the team stalls Moze’s off-turn damage.
  • As a 4★ The Hunt unit, Moze is easy to gear for early/mid game but usually loses the niche race to a modern limited option once that banner is built.

Shared Team Members

With Dan Heng

Tingyun is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

With Moze

Tingyun is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

With Dan Heng

Pela applies DEF shred / vulnerability so the carry’s multipliers actually land.

With Moze

Pela applies DEF shred / vulnerability so the carry’s multipliers actually land.

With Dan Heng

Gallagher covers healing (and often Energy / cleanse) so the carry can stay on-curve.

With Moze

Gallagher covers healing (and often Energy / cleanse) so the carry can stay on-curve.

Best Builds (Signature)

Dan Heng

Light Cone

Cruising in the Stellar Sea

Relics

Eagle of Twilight Line (4pc) + Firmament Frontline: Glamoth (2pc)

Body

CRIT Rate%

Feet

ATK%

Sphere

Wind DMG%

Rope

ATK%

Substats

CRIT Rate ≥ CRIT DMG > ATK% > SPD

Moze

Light Cone

Cruising in the Stellar Sea

Relics

Band of Sizzling Thunder (4pc) + Firmament Frontline: Glamoth (2pc)

Body

CRIT Rate%

Feet

ATK%

Sphere

Lightning DMG%

Rope

ATK%

Substats

CRIT Rate ≥ CRIT DMG > ATK% > SPD

Who Should You Pull?

Dan Heng
Pull Dan Heng if…
  • You need a Wind The Hunt unit and Dan Heng's kit matches your account gap.
  • You prefer Main DPS gameplay over Moze's Sub-DPS identity.
  • Situational—Dan Heng is an early Wind Hunt ST tool.
  • Ultimate “Ethereal Dream” dumps a large single-target multiplier into one elite.
  • “Ethereal Dream” dumps a huge single-target Wind multiplier into one elite—boss and Apocalyptic Shadow checks are where this Ultimate earns its trace levels.
Dan Heng Full Guide
Moze
Pull Moze if…
  • You need a Lightning The Hunt unit and Moze's kit matches your account gap.
  • You prefer Sub-DPS gameplay over Dan Heng's Main DPS identity.
  • Situational—Moze is a Lightning Hunt FUA partner.
  • Ultimate “Dash In, Gash Out” builds into self-triggered Follow-Up ATKs.
  • “Dash In, Gash Out” dumps a huge single-target Lightning multiplier into one elite—boss and Apocalyptic Shadow checks are where this Ultimate earns its trace levels.
Moze Full Guide