Theorylytics

Gilgamesh vs Saber

Gilgamesh vs Saber — two Destruction characters competing for the same roster slot.

TL;DR — Quick Pick

Pick Gilgamesh if…

  • You need a Lightning Destruction unit and Gilgamesh's kit matches your account gap.
  • You prefer Main DPS gameplay over Saber's Main DPS identity.
  • YES for Lightning Destruction — Gilgamesh pressures elites with Gate of Babylon and Enuma Elish while teammate Ultimates feed Amuse Me to the Fullest.

Pick Saber if…

  • You need a Wind Destruction unit and Saber's kit matches your account gap.
  • You prefer Main DPS gameplay over Gilgamesh's Main DPS identity.
  • Yes—Saber is a solid Wind Destruction carry.
Verdict

Gilgamesh and Saber are both Destruction investments that answer different account needs. Gilgamesh (Lightning, Main DPS) shines when YES for Lightning Destruction — Gilgamesh pressures elites with Gate of Babylon and Enuma Elish while teammate Ultimates feed Amuse Me to the Fullest.. Saber (Wind, Main DPS) is the better commit when Yes—Saber is a solid Wind Destruction carry.. Compare signature builds, team requirements, and your existing supports before pulling either.

At a Glance

Gilgamesh
Stat
Saber
Lightning
Element
Wind
Destruction
Path
Destruction
5★
Rarity
5★
Main DPS
Primary role
Main DPS
MoC: A · PF: A · AS: AWinner
Endgame ratings
MoC: A · PF: B · AS: A
CRIT Rate ≥ CRIT DMG
Scaling focus
CRIT Rate ≥ CRIT DMG
Lightning + Destruction
Playstyle
Wind + Destruction
HighWinner
Team flexibility
Moderate
Sunday / Huohuo / Robin
Best support shell
Sunday / Robin / Huohuo
On the Fall of an Aeon — Accessible Destruction cone—superimpose when possible.
F2P Light Cone
A Secret Vow — Accessible Destruction cone—superimpose when possible.
Excellent
E0 viability
Excellent

Strengths & Weaknesses

Gilgamesh

Strengths
  • Ultimate “Enuma Elish” hits every enemy on the field in one cast—level this before polishing filler traces.
  • “Gate of Babylon” Blast-hits the main target plus adjacent enemies, so adjacent elites still take meaningful chip without waiting for Ultimate.
  • Talent “"Amuse Me to the Fullest"” When a teammate uses their Ultimate—damage keeps flowing even when Gilgamesh is not the active turn.
Weaknesses
  • Follow-Ups from “"Amuse Me to the Fullest"” need allies who actually Basic ATK on schedule—freeze/CC on the team stalls Gilgamesh’s off-turn damage.
  • E0 without “I Am As You Behold” is still clearable, but the gap versus a signature copy is larger than a single eidolon for most Destruction carries—plan the cone before deep eidolon hunting.
  • Spamming “Gate of Babylon” every turn without watching Skill Points strands the rest of the team—Gilgamesh is often the SP sink.

Saber

Strengths
  • Ultimate “Excalibur” hits every enemy on the field in one cast—level this before polishing filler traces.
  • “Strike Air: Hammer of the Wind King” Blast-hits the main target plus adjacent enemies, so adjacent elites still take meaningful chip without waiting for Ultimate.
  • Talent “Dragon Reactor Core” refunds a meaningful chunk of Energy inside the Skill—good play literally shortens Ult cooldown.
Weaknesses
  • If Energy or Skill Points starve “Excalibur”, Saber spends turns on Basics and the kit’s advertised multipliers never show up on the combat log.
  • Saber’s best Light Cone usually shares the character banner—E0S0 on a strong path cone still clears, but expect a noticeable gap until the signature (or a close path alternative) is online.
  • Spamming “Strike Air: Hammer of the Wind King” every turn without watching Skill Points strands the rest of the team—Saber is often the SP sink.

Shared Team Members

With Gilgamesh

Sunday is the Advance / DMG amp — time their Skill/Ult for both carries’ damage windows.

With Saber

Sunday is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

With Gilgamesh

Robin is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

With Saber

Robin is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

With Gilgamesh

Huohuo covers healing (and often Energy / cleanse) so both Destruction seats stay on-curve.

With Saber

Huohuo covers healing (and often Energy / cleanse) so the carry can stay on-curve.

With Gilgamesh

Tingyun is the Advance / Energy amp — keep her Skill on Gilgamesh for Ult uptime.

With Saber

Tingyun is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

Best Builds (Signature)

Gilgamesh

Light Cone

I Am As You Behold

Relics

Scholar Lost in Erudition (4pc) + Inert Salsotto (2pc)

Body

CRIT Rate%

Feet

ATK%

Sphere

Lightning DMG%

Rope

ATK%

Substats

CRIT Rate ≥ CRIT DMG > ATK% > SPD

Saber

Light Cone

On the Fall of an Aeon

Relics

Scholar Lost in Erudition (4pc) + Inert Salsotto (2pc)

Body

CRIT Rate%

Feet

ATK%

Sphere

Wind DMG%

Rope

ATK%

Substats

CRIT Rate ≥ CRIT DMG > ATK% > SPD

Who Should You Pull?

Gilgamesh
Pull Gilgamesh if…
  • You need a Lightning Destruction unit and Gilgamesh's kit matches your account gap.
  • You prefer Main DPS gameplay over Saber's Main DPS identity.
  • YES for Lightning Destruction — Gilgamesh pressures elites with Gate of Babylon and Enuma Elish while teammate Ultimates feed Amuse Me to the Fullest.
  • Best with Saber / Sunday / Huohuo (Fate dual-Destruction).
  • Gilgamesh is a stronger general pull priority for your roster.
Gilgamesh Full Guide
Saber
Pull Saber if…
  • You need a Wind Destruction unit and Saber's kit matches your account gap.
  • You prefer Main DPS gameplay over Gilgamesh's Main DPS identity.
  • Yes—Saber is a solid Wind Destruction carry.
  • Ultimate “Excalibur” hits every enemy on the field in one cast.
  • Saber is a stronger general pull priority for your roster.
Saber Full Guide