
Primed Reach
+3 Range

Okina Prime · Melees
Best pickIncarnon dual-dagger Influence default — Spinning Needle keeps light strings tight while Voltaic and Shocking Touch feed Electric arcs that clear packs off every combo spike.
Exilus on top, then eight general slots. Weapons have no Aura slot.
Why each mod is in this Okina Prime loadout.
Exilus range so short dual-dagger swings and Influence arcs still tag clustered bodies — Okina’s Incarnon wants radius more than tipper precision.
Dual-dagger stance with fast light-attack flow — keeps Incarnon combo climbing while Influence does the pack clear between Sai hits.
Per-status damage multiplier that pays off once Electric and primed statuses land — Authority Arc lives on CO once Influence paints the crowd.
Crit chance and kill-stacking crit damage — turns Okina’s high base crit into reliable Influence crits as Incarnon kills stack.
Combo-scaling status chance so Electric sticks faster as the multiplier climbs during light-attack spam.
Combo-scaling crit chance that pairs with Galvanized Steel — x12 combo means Influence crit density on every Spinning Needle string.
Status damage and kill-stacking status chance that amplify Electric Influence ticks through the Incarnon dagger string.
Electric + status dual-stat so Melee Influence has a reliable Electric source without burning a pure damage slot.
Flat Electric damage that doubles down on Influence arcs — more Electric weight means stronger chain clears on packs.
Frame builds that list Okina Prime in Arsenal.









