
Primed Shotgun Ammo Mutation
Converts Secondary ammo pickups to 92% of Ammo Pick Up.

Cedo Prime · Primaries
Higher multishot and raw shotgun pressure when Cedo is carrying more of the kill work on Steel Path instead of only priming for abilities.
Best pickViral Heat PrimerRecommended Cedo Prime loadout — open it instead if you want the default setup.Exilus on top, then eight general slots. Weapons have no Aura slot.

Galvanized Savvy
+80% Status Chance · On Kill: · +40% Direct Damage per Status Type affecting the target for 20s. Stacks up to 2x.

Galvanized Hell
+110% Multishot · On Kill: · +30% Multishot for 20s. Stacks up to 4x.

Hell's Chamber
+120% Multishot

Critical Deceleration
+200% Critical Chance · -20% Fire Rate
Why each mod is in this Cedo Prime loadout.
Same ammo safety net as the primer build — Steel Path fights last longer, so mutation stays mandatory in Exilus.
Status and stacking damage still help, but here they support kill pressure rather than pure priming for someone else.
Kill-stacking multishot is the core of shotgun DPS on Steel Path — more pellets, more procs, more dead enemies.
Flat multishot on top of Galvanized Hell. When Cedo is the carry gun, raw pellet count matters more than a second dual-stat status mod.
Crit chance for Primed Ravage payoff. Fire-rate loss is acceptable when every shot is meant to delete a target.
Heat + damage for armor strip synergy and panic. Keeps elemental coverage without giving up the multishot slots.
Electric for Radiation (with Heat) or magnetic utility — adds another damage type while boosting status for Galvanized Savvy.
Maximum base damage so multishot pellets hit like a truck before stacks finish building.
Crit damage closer for Steel Path heavies — pairs with Critical Deceleration when you need Cedo to finish kills alone.
Frame builds that list Cedo Prime in Arsenal.









