
Tank / Defense
Take down your enemies with magnetic force. Mag alters magnetic fields to provide crowd control and strip enemy defenses. Few can resist her attraction or her repulsion.
Warframe dossier
Take down your enemies with magnetic force. Built around Pull, Magnetize, Polarize.
Nearby items gravitate toward Mag for easy collection.
Energy 25
Mag stuns enemies as she manifests a magnetic vortex. The vortex pulls in Polarize Shards and stunned enemies to place them directly in front of her.
Augment
Greedy PullOpen augment →Energy 25
(TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time. The field pulls Polarize Shards that orbited Mag and shrapnel into the deadly mix. (HOLD) Mag surrounds herself in a magnetic field that absorbs ranged attacks and reflects damage back in a destructive cone.
Energy 25
Emit an energy pulse that depletes enemy shields and armor as it restores ally shields. Debris left over from the pulse becomes Polarize Shards. Nearby Polarize Shards orbit Mag and cut enemies, inflicting Slash Status Effect.
Augment
Counter PulseOpen augment →Emit an energy pulse that depletes enemy shields and armor as it restores ally shields.
Mag stuns enemies as she manifests a magnetic vortex.
(TAP) Enclose a target in a magnetic field that ensnares nearby enemies and deals damage over time.
Magnetize the bones of nearby enemies, causing them to collapse upon themselves.
Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Mag is a S-tier Steel Path pick because Pull still works when every spawn is overlevelled. Mag stuns enemies as she manifests a magnetic vortex. | |
| Mobile Defense / Excavation | Mag wins Mobile Defense / Excavation by parking Pull on the objective instead of chasing stragglers. Mag stuns enemies as she manifests a magnetic vortex. | |
| Exterminate / Capture Speed Runs | Usable on speed runs, but Mag’s tank / defense kit usually wants longer objectives than a 3-minute Exterminate. Magnetize the bones of nearby enemies, causing them to collapse upon themselves. | |
| Spy / Rescue / Nightmare | Loud kit. Leave Spy / Rescue to invis or silence frames; Pull doesn’t make Mag quiet. Mag stuns enemies as she manifests a magnetic vortex. | |
| Open World / Bounties | Fine on clustered camps, but sparse open-world travel underuses Mag unless you love Crush. Magnetize the bones of nearby enemies, causing them to collapse upon themselves. Take down your enemies with magnetic force. | |
| Long-Range Gunplay / Eidolon-Style Content | Mag wants pack clear or finishers, not pure long-range; Pull won’t save an Eidolon-style loadout. Mag stuns enemies as she manifests a magnetic vortex. |
Not sure Mag is right for you? Compare against other frames to find your best pull.

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