
Mobile DPS
Dazzle the opposition with this golden master of illusion and mayhem. Featuring altered mod polarities allow for greater customization.
Warframe dossier
Mirage Prime is the primed variant of Mirage — same kit fantasy with Prime stats and polarities. Mirage’s sleight of hand complements her might. Built around Hall Of Mirrors, Sleight Of Hand, Eclipse.
Sliding lasts duration% longer and acrobatic maneuvers are a percentage faster.
Energy 25
Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Energy 25
Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light. Conjure multiple smaller jewels with the help of Hall of Mirrors.
Energy 25
(TAP) Temporarily reduce the damage Mirage takes from enemies. (HOLD) Temporarily increase Mirage's weapon damage.
Augment
Total EclipseOpen augment →Energy 25
Fires an energy prism that shoots lasers in all directions. Activating again detonates the prism, blinding nearby foes.
Augment
Prism GuardOpen augment →Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light.
(TAP) Temporarily reduce the damage Mirage takes from enemies.
Fires an energy prism that shoots lasers in all directions.
Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Bring Mirage Prime when you want Hall Of Mirrors carrying Survival / Defense / Disruption tiles without a full strip team. Mirage creates an entourage of doppelgangers to confuse and distract the enemy. Mirage’s sleight of hand complements her might. | |
| Mobile Defense / Excavation | Mirage Prime can hold Mobile Defense / Excavation without sweating every spawn, mainly via Hall Of Mirrors. Mirage creates an entourage of doppelgangers to confuse and distract the enemy. Mirage’s sleight of hand complements her might. | |
| Exterminate / Capture Speed Runs | If the goal is extract ASAP, cast Hall Of Mirrors on Mirage Prime and ignore slow channeled setups. Mirage creates an entourage of doppelgangers to confuse and distract the enemy. Mirage’s sleight of hand complements her might. | |
| Spy / Rescue / Nightmare | Only if you already know the vaults — Mirage Prime is not a Spy specialist and Hall Of Mirrors won’t save a loud play. Mirage creates an entourage of doppelgangers to confuse and distract the enemy. Mirage’s sleight of hand complements her might. | |
| Open World / Bounties | Open-world bounties suit Mirage Prime: Hall Of Mirrors deletes camps between the long rides. Mirage creates an entourage of doppelgangers to confuse and distract the enemy. Mirage’s sleight of hand complements her might. | |
| Long-Range Gunplay / Eidolon-Style Content | Only as a forced weapon-platform build — Mirage Prime’s identity is not sniping, even with Hall Of Mirrors. Mirage creates an entourage of doppelgangers to confuse and distract the enemy. Mirage’s sleight of hand complements her might. |
Not sure Mirage Prime is right for you? Compare against other frames to find your best pull.

Your Forma budget is better spent on weapons / another role until Mirage Prime is built.