Theorylytics
Mirage

Mirage

Mobile DPS

Mirage’s sleight of hand complements her might. Her dazzled foes take heavy damage. Doppelgangers, lasers, and traps are elements of her stagecraft.

Role
Mobile DPS
Aura
NaramonNaramon
Polarities
VazarinVazarinMaduraiMadurai
Mastery
0
Introduced
Update 14.0 (2014-07-18)

Stats

Type
Warframe
Category
Warframes
Mastery
0
Health
200
Shield
200
Armor
105
Energy
175
Sprint Speed
1.2
Build Cost
25,000 Credits
Build Time
72h 0m
Rush
50 Platinum

Warframe dossier

Verified 2026-07-22

Playstyle

Mirage’s sleight of hand complements her might. Built around Hall Of Mirrors, Sleight Of Hand, Eclipse.

Passive

Sliding lasts duration% longer and acrobatic maneuvers are a percentage faster.

When to Pick

  • You want a mobile dps toolkit and Mirage’s fantasy matches the mission.
  • Your squad is missing what Mirage brings — especially Hall Of Mirrors.
  • You already own the mods / archon shards that make Mirage’s scaling comfortable on Steel Path.

Kit Overview

  • Hall Of Mirrors (Ability 1): Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
  • Sleight Of Hand (Ability 2): Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light.
  • Eclipse (Ability 3): (TAP) Temporarily reduce the damage Mirage takes from enemies.
  • Prism (Ability 4): Fires an energy prism that shoots lasers in all directions.

Abilities & Augments

Ability Priority

  1. 1
    Hall Of Mirrors

    Mirage creates an entourage of doppelgangers to confuse and distract the enemy.

  2. 2
    Sleight Of Hand

    Booby trap nearby objects while conjuring an irresistible jewel that bursts with radial blind when touched in darkness, or a radial explosion in light.

  3. 3
    Eclipse

    (TAP) Temporarily reduce the damage Mirage takes from enemies.

  4. 4
    Prism

    Fires an energy prism that shoots lasers in all directions.

Helminth / Subsume

  • Hall Of Mirrors is often the Helminth sacrifice if your build never needs Ability 1 and you’d rather import a strip, buff, or survival tool.
  • Keep Sleight Of Hand and later abilities when they define Mirage’s identity.
  • Never subsume the ability that enables the rest of the kit’s energy or survival loop.

Mod Scaling

Strength

Raises damage and effect potency across Mirage’s Strength-scaling abilities.

Duration

Extends channeled / timed effects — often comfort on Mirage if the kit leans on buffs or zones.

Range

Helps radius / targeting tools. Dump it if Mirage is mostly self-buff or exalted weapons.

Efficiency

Keeps ability uptime comfortable, especially on longer Steel Path missions.

Priority

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionExcellentMirage is a S-tier Steel Path pick because Hall Of Mirrors still works when every spawn is overlevelled. Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Mobile Defense / ExcavationStrongMirage can hold Mobile Defense / Excavation without sweating every spawn, mainly via Hall Of Mirrors. Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Exterminate / Capture Speed RunsExcellentSpeed runs favor Mirage because Hall Of Mirrors skips empty rooms and ends the mission early. Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Spy / Rescue / NightmareSituationalOnly if you already know the vaults — Mirage is not a Spy specialist and Hall Of Mirrors won’t save a loud play. Mirage creates an entourage of doppelgangers to confuse and distract the enemy.
Open World / BountiesExcellentFor bounty chains, Mirage plus Hall Of Mirrors is one of the cleaner camp-clear packages. Mirage creates an entourage of doppelgangers to confuse and distract the enemy. Mirage’s sleight of hand complements her might.
Long-Range Gunplay / Eidolon-Style ContentSituationalOnly as a forced weapon-platform build — Mirage’s identity is not sniping, even with Hall Of Mirrors. Mirage creates an entourage of doppelgangers to confuse and distract the enemy.

Crafting

Alternatives to Mirage

Not sure Mirage is right for you? Compare against other frames to find your best pull.

Mirage Prime
Mirage PrimeMobile DPSNaramon

Mirage Prime starts with more polarities (Vazarin · Vazarin · Naramon · Madurai) than Mirage.

Read Comparison
Octavia
OctaviaMobile DPSNaramon

Metronome into Amp is the cast story you want to master — not a random subsume mashup.

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Ash
AshStealth DPS / Finisher AssassinMadurai

Slash weapons are already your comfort pick and Ash's passive pays you for staying there.

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