
Anby is an exceptional, reliable stunner available from the start, making her highly accessible for any account. She performs admirably at M0, providing consistent crowd control that remains viable throughout all endgame content.
Anby utilizes a fluid basic attack sequence punctuated by the powerful Thunderbolt follow-up to rapidly accumulate Daze. Her core passive incentivizes chaining special attacks after specific basic attack hits to maximize stun pressure. By balancing her Impact and energy generation, she effectively transitions enemies into a vulnerable state for follow-up damage.
W-Engine
Hellfire Gears
S-rank Signature — Impact, best in slot
Disk Set
King of the Summit
4-PC · Best in slot
Disk 4
CRIT Rate% >= CRIT DMG%
Main stat
Disk 5
Electric DMG% > ATK%
Main stat
Disk 6
Impact
Substats
CRIT RATE = CRIT DMG > ATK% > PEN = ATK
Primary damage source.
EX Special delivers strong damage.
Chain attack burst.
Passive enhancement.
Negligible damage.
Focus on Dodge Counters to proc Parallel Connection energy gains before transitioning to your main DPS.
Use Anby to break the enemy stance, then immediately trigger a Chain Attack to pass the field to the main attacker.
Review and adjust rotations based on your specific team composition.

Impact
When off-field, the equipper's Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. When using an EX Special Attack, the equipper's Impact is increased by 10/12.5/15/17.5/20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.
Why it works —Provides consistent Impact boosts via EX Special usage and improves off-field energy economy.

Impact
When an attack hits an enemy, DMG and Daze from Basic Attacks increase by 6/7.5/9/10.5/12% for 8s, stacking up to 5 times. This effect can trigger at most once during each skill. The duration of each stack is calculated separately.
Why it works —Ideal for players focusing on basic attack strings to build Daze through sustained combos.

Energy Regen
For every 10 Energy accumulated, the equipper's Impact is increased by 2/2.3/2.6/2.9/3.2%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.
Why it works —A top-tier F2P option that rewards energy accumulation with reliable, stacking Impact bonuses.

Impact
When the target's HP is no lower than 50%, the equipper inflicts 10/11.5/13/14.5/16% more Daze. When the target's HP is no lower than 75%, this bonus is further enhanced by 10/11.5/13/14.5/16%.
Why it works —Highly effective against high-health targets, offering a significant boost to Daze at the start of combat.

Energy Regen
Increases Electric DMG by 15/17.5/20/22/24%. When the equipper hits an enemy with Dodge Counter or Assist Attack, their Energy Generation Rate increases by 18/20.5/23/25/27.5% for 8s.
Why it works —Mainly benefits Electric DMG and energy efficiency, offering less direct Impact than preferred alternatives.

Disk 4
CRIT Rate% >= CRIT DMG%
Disk 5
Electric DMG% > ATK%
Disk 6
Impact

Disk 4
CRIT Rate% >= CRIT DMG%
Disk 5
Electric DMG% > ATK%
Disk 6
Impact

Disk 4
CRIT Rate% >= CRIT DMG%
Disk 5
Electric DMG% > ATK%
Disk 6
Impact

Disk 4
CRIT Rate% >= CRIT DMG%
Disk 5
Electric DMG% > ATK%
Disk 6
Impact
Anby
Electric Stunner
Anton
Attack
Nicole
Support
Reliable shell for Anby: Anby, Anton, Nicole. Covers stun, support, and damage roles around Anby's Electric Stunner kit.
Primary Electric Stunner — defines this squad's game plan.
Complements Anby as a reliable Attack partner.
Buffs and enables Anby with strong team utility.
Launch a Basic Attack: Thunderbolt, Special Attack, or EX Special Attack after the 3rd-hit of Anby's Basic Attack for an extra 32% Daze.
When another character in your squad shares the same Attribute or Faction: When Anby's Dodge Counter hits an enemy, she gains an extra 7.2 Energy. This effect can trigger once every 5s.
Unleashes up to 4 slashes. The first 3 hits deal Physical DMG the 4th hit deals Electric DMG.
After unleashing the 3rd hit of the Basic Attack, hold down or pause for a short while, and then press Basic Attack to activate. Unleashes a downward strike that deals Electric DMG. Anti-Interrupt level is increased while using this skill.
A rapid dodge. Character is invulnerable while using this skill.
Slashes all nearby enemies, dealing Physical DMG.
Slashes enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.
Unleashes an upward slash that deals Electric DMG. This attack launches faster when used after the 3rd-hit of the Basic Attack or Basic Attack: Thunderbolt. Anti-Interrupt level is increased while using this skill.
With enough energy, press Special Attack to activate. Unleashes a powerful upward slash that deals Electric DMG. This attack launches faster when used after the 3rd hit of her Basic Attack or Basic Attack: Thunderbolt. Character is invulnerable while using this skill.
Unleashes a powerful upwards slash at enemies in a small area, dealing massive Electric DMG. Character is invulnerable while using this skill.
When Decibel Rating is at Maximum, press Ultimate to activate. Unleashes a powerful upward slash at enemies in a small area followed by several falling attacks, dealing massive Electric DMG. Character is invulnerable while using this skill.
Press Basic Attack after a Defensive Assist to activate. Perform a spinning slash against enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.
When the character on field is about to be attacked, press Assist to activate. Parries the enemy's attack, inflicting massive Daze. Character is invulnerable while using this skill.
When the on-field character is launched, press Assist to activate. Slashes enemies in front, dealing Electric DMG. Character is invulnerable while using this skill.
When the 4th-hit of Anby's Basic Attack hits an enemy, her Energy Generation Rate is increased by 12% for 30s.
Is it worth getting?
Significantly improves energy uptime, allowing for more frequent use of her core stun mechanics.
When Basic Attack: Thunderbolt hits a Stunned enemy, its DMG is increased by 30%. When Anby's EX Special Attack hits an enemy that is not Stunned, the Daze inflicted is increased by 10%.
Is it worth getting?
Provides a massive boost to Thunderbolt damage against stunned targets and improves initial Daze buildup.
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
Is it worth getting?
Standard stat increase via skill levels; lower priority for overall performance.
When Anby launches a Chain Attack or uses her Ultimate, off-field Electric Agents recover 3 Energy. For every 12% Energy Generation Anby Has, recover an additional 2 Energy, up to a maximum of 6.
Is it worth getting?
An excellent utility upgrade that boosts the energy generation of your off-field Electric agents.
Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2
Is it worth getting?
Minor efficiency increase via skill level bumps; not essential for Anby's core role.
When Anby uses her EX Special Attack, she gains 8 stacks of Charge (max 8 stacks). When she hits an enemy with her Basic Attack or Dash Attack, 1 stack of Charge is consumed, increasing that attack's DMG by 45%.
Is it worth getting?
Transforms Anby into a potent hybrid that can dish out substantial damage during stun windows.
Anby is viable and competitive at M0. First stop: M2. Endgame target: M2.
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