
Ju Fufu excels as a premier Stun character with high-speed mobility and unique off-field damage capabilities. Her ability to provide squad-wide buffs while maintaining high Daze pressure makes her a staple for any high-performance Fire-oriented team.
Ju Fufu is a highly mobile Stun character who utilizes a unique resource system involving 'Might' and 'Momentum' to control the battlefield. She excels at maintaining high pressure on enemies through constant high-speed spinning attacks and triggered aftershocks. Her kit allows her to seamlessly weave between active combat and off-field assistance, maximizing both personal Daze and team synergy.
W-Engine
Roaring Fur-nace
S-rank — ATK, best in slot
Disk Set
King of the Summit
4-PC · Best in slot
Disk 4
CRIT Rate%
Main stat
Disk 5
Fire DMG%
Main stat
Disk 6
ATK%
Substats
CRIT Rate >= CRIT DMG = ATK%
Primary damage source.
EX delivers strong damage.
Chain burst.
Passive enhancement.
Negligible.
Use Ju Fufu to initiate the stun state with EX Special, then switch to Yixuan for burst.
Ensure Ju Fufu triggers 'Suppressing Tiger Cauldron' before rotating out to maximize team buffs.
Review and adjust rotations based on your specific team composition.

ATK%
The Daze dealt by the equipper's EX Special Attack, Chain Attack, and Ultimate increases by 28/32.2/36.4/40.6/44.8%. When using a Chain Attack or Ultimate to deal Fire DMG, the DMG dealt by all squad members increases by 10/11.5/13/14.5/16%, stacking up to 2 times and lasting 30s. The duration of each stack is calculated separately. Triggers once per use of a skill. Only one instance of this effect can exist in the same squad.
Why it works —BiS option; provides massive Daze boosts to core skills and universal squad DMG buffs.

Impact
Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 25/28.75/32.5/36.25/40% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.5/1.72/1.95/2.17/2.4%. Only one of this effect can be active at a time in the same squad.
Why it works —Strong secondary choice; relies on triggering assists to ramp up Impact and crit damage.

Impact
When off-field, the equipper's Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. When using an EX Special Attack, the equipper's Impact is increased by 10/12.5/15/17.5/20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.
Why it works —Good for energy hungry rotations but lacks the raw Daze output of S-tier engines.

Impact
When the target's HP is no lower than 50%, the equipper inflicts 10/11.5/13/14.5/16% more Daze. When the target's HP is no lower than 75%, this bonus is further enhanced by 10/11.5/13/14.5/16%.
Why it works —Best F2P option; offers reliable Daze percentage increases against high-HP enemies.

Disk 4
CRIT Rate%
Disk 5
Fire DMG%
Disk 6
ATK%

Disk 4
CRIT Rate%
Disk 5
Fire DMG%
Disk 6
ATK%

Disk 4
CRIT Rate%
Disk 5
Fire DMG%
Disk 6
ATK%

Disk 4
CRIT Rate%
Disk 5
Fire DMG%
Disk 6
ATK%
Ju Fufu
Stun
Yixuan
Rupture DPS
Lucia
Support
High-usage endgame shell featuring Ju Fufu, Yixuan, Lucia. Built around Ju Fufu's Stun role with teammates covering stun, buffs, or secondary damage.
Primary Stun — owns the damage / utility identity of this squad.
Rupture partner for Sheer Force pressure alongside Ju Fufu.
Buffs and enables Ju Fufu with low field time and strong team utility.
Slash forward up to four times, dealing Physical DMG and Fire DMG. During the 3rd hit, repeatedly press Basic Attack to maintain the combo and keep striking the enemy. During the 3rd hit, hold or pause before pressing Basic Attack to chain into the 4th hit. During the 3rd hit, Anti-Interrupt Level is increased, and DMG received is reduced by 40%. [L47-L57]
During combat, Hu Wei will automatically attack enemies, dealing Fire DMG. Upon hitting an enemy, gain 20 points of Might, triggering up to once per use of a skill. The maximum for Might is 200. [L63-L67]
A quick dash dodge. Character is invulnerable while using this skill. [L73-L79]
Perform a quick slash forward, dealing Physical DMG. [L83-L87]
Enter a high-speed spinning state. While in this state, use the stick/joystick to move and deal Physical DMG upon contact with enemies. After Ju Fufu gains Momentum from other skills, she will be surrounded by flames in the high-speed spinning state. Upon contact with enemies, 1 point of Momentum is consumed, changing the DMG to Fire DMG and granting 25 points of Might. The maximum for Momentum is 15. When dealing Fire DMG, if Might is above 100 points, 100 points of Might will be automatically consumed to trigger Chain Attack: Suppressing Tiger Cauldron. Releasing Basic Attack will have Ju Fufu exit the spinning state and throw Hu Wei to attack enemies. When switching to another character, Ju Fufu will remain in the spinning state and attempt to collide with the nearest enemy. While Ju Fufu is the currently active character, DMG taken during the skill is reduced by 40%, and Anti-Interrupt Level is increased. If not the active character, she becomes Invulnerable. [L93-L105]
Perform multiple slashes on enemies ahead, dealing Fire DMG. Character is invulnerable while using this skill. [L111-L117]
Perform a spinning slash forward, followed by a falling slash, dealing Fire DMG. Anti-Interrupt level is increased while using this skill. [L123-L129]
With enough Energy, press Special Attack to activate. Swing Hu Wei forward for a powerful strike, dealing massive Fire DMG. Upon activation, gain 3 points of Momentum and 80 points of Might. Character is invulnerable while using this skill. [L135-L143]
When a Chain Attack is triggered, select the character to activate: Swing Hu Wei to deliver a powerful strike to enemies in a small area ahead, dealing massive Fire DMG. Character is invulnerable while using this skill. [L149-L155]
With at least 100 points of Might, after triggering a Chain Attack, automatically activate: Consume 100 Might to open Hu Wei and fire flames and popcorn at enemies, striking them in a small area ahead, dealing massive Fire DMG. If Momentum is available, and while not the active character, Fiery Spin will activate after the skill ends. This is an Aftershock. Character is invulnerable while using this skill. [L161-L171]
When Decibel Rating is at Maximum, press Ultimate to activate. [L177-L179]
Upon entering combat, Ju Fufu's CRIT Rate increases by 12%, and she immediately gains 100 Might. When Ju Fufu's Chain Attack hits an enemy, when the target is Stunned, the target's Stun DMG Multiplier increases by 35%, lasting for 30s.
Is it worth getting?
High priority as it provides immediate CRIT Rate and significant Stun DMG Multipliers.
While in the Tiger's Roar state, character CRIT DMG increases by an additional 22%. Whenever any character activates an Ultimate, Ju Fufu gains 3 points of Momentum.
Is it worth getting?
Very strong; enhances CRIT DMG and speeds up Momentum generation through ultimates.
Ju Fufu is viable and competitive at M0. First stop: M2. Endgame target: M2.
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