Theorylytics
Dialyn
PhysicalStunKrampus Compliance Authority★★★★★ S-Rank

Dialyn

Published Jul 19, 2026 · Updated v3.0
Content Ratings
Shiyu DefenseA
Deadly AssaultA
Hollow ZeroB
Should You Pull?YES

Dialyn is an exceptional Stun agent who bridges the gap between massive Daze output and team-wide critical utility. Her kit makes her an essential pull for players looking to accelerate combat pacing through superior crowd control and damage windows.

Dialyn is a Physical Stun specialist who dominates the field through her versatile Rock, Paper, Scissors-themed EX Special attacks. She excels at maintaining high Daze pressure while providing significant offensive buffs to her allies, ensuring they can capitalize on stunned enemies. Her kit focuses on invulnerability frames and rapid follow-up attacks to keep the pressure on targets continuously.

StunPhysicalDazeInvulnerabilitySupportiveBurstControl

Overview

Quick Build

W-Engine

Yesterday Calls

S-rank — Daze, best in slot

Disk Set

King of the Summit

4-PC · Best in slot

Disk 4

CRIT Rate%

Main stat

Disk 5

ATK% >= Physical DMG% = PEN Ratio%

Main stat

Disk 6

Energy Regen

Substats

CRIT Rate >= CRIT DMG = ATK%

Strengths

  • Excellent invulnerability frames on multiple special and chain attacks
  • High Daze output capable of opening rapid chain attack sequences
  • Provides significant team-wide damage amplification via specialized passives
  • Flexible integration into various Physical-focused team compositions
  • Strong damage potential during stun windows through follow-up attack mechanics

Weaknesses

  • Requires high energy management to maximize the potential of her EX abilities
  • Performance is heavily gated behind consistent EX Special Attack usage
  • Requires careful rotation planning to ensure ally buffs stay active
  • Vulnerable to energy-drain mechanics that restrict her sustained impact
  • Dependent on keeping the Overwhelmingly Positive effect up for optimal performance

Skill Priority

1
Basic AttackHighest

Primary damage source.

2
Special AttackHigh

EX delivers strong damage.

3
Chain AttackMedium

Chain burst.

4
Core PassiveMedium

Passive enhancement.

5
DodgeLow

Negligible.

Stat Priority

1
CRIT Rate75–80%
2
CRIT DMG150–200%
3
ATK2500+
4
Anomaly Proficiency120+
5
HP10000+
6
PEN RatioAs available
Rotation Priority
Standard Physical Comp

Lead with Dialyn to secure initial Daze, then transition into EX Special attacks to trigger buffs before swapping to the main DPS for the kill window.

Core Passive Active
Utility/Stun Lock

Prioritize chaining Dialyn’s EX specials to maintain the Malicious Complaint effect, maximizing stun damage multipliers while keeping the team safe behind her invulnerability frames.

Energy Threshold

Review and adjust rotations based on your specific team composition.

W-Engines

S-Rank W-Engines

1
Yesterday Calls

Daze

While off-field, the equipper's Energy Regen increases by 1.5/1.7/1.9/2.1/2.3 per second. When the equipper deals Physical DMG with an EX Special Attack, the Daze dealt by the equipper's attacks increases by 9/10.3/11.7/13/14.5% for 10s, stacking up to 3 times. At 3 stacks, all squad members gain 30/34.5/39/43.5/48% additional CRIT DMG for 40s. Repeated triggers reset the duration. Only one instance of this CRIT DMG boost effect can exist in the same squad.

Why it works —Yesterday Calls is BiS due to its unparalleled off-field Energy Regen and massive team-wide CRIT DMG buffs that solidify Dialyn as a top-tier utility stunner.

2
Hellfire Gears

Impact

When off-field, the equipper's Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. When using an EX Special Attack, the equipper's Impact is increased by 10/12.5/15/17.5/20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.

Why it works —Hellfire Gears provides essential Impact stacking after EX Special usage, making it the premier budget choice for maintaining pressure.

A-Rank W-Engines

3
Steam Oven

Energy Regen

For every 10 Energy accumulated, the equipper's Impact is increased by 2/2.3/2.6/2.9/3.2%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.

Why it works —Steam Oven is a solid third option, though it requires specific energy management to keep the Impact buffs at full capacity.

4
Precious Fossilized Core

Impact

When the target's HP is no lower than 50%, the equipper inflicts 10/11.5/13/14.5/16% more Daze. When the target's HP is no lower than 75%, this bonus is further enhanced by 10/11.5/13/14.5/16%.

Disk Drives

King of the Summit (4-PC)
SKing of the Summit (4-PC)Best in Slot
4PCWhen the equipper is a Stun character and uses an EX Special Attack or Chain Attack, increases CRIT DMG of all squad members by 15%, and when the equipper's CRIT Rate is more than or equal to 50%, further increases CRIT DMG by 15%, lasting 15s. Repeated triggers reset the duration. Passive effects of the same name do not stack.
2PCPair with: Woodpecker Electro or Swing Jazz.
Woodpecker Electro provides necessary raw stats, while Swing Jazz is essential for accelerating Energy Regen to keep the EX rotation fluid.

Disk 4

CRIT Rate%

Disk 5

ATK% >= Physical DMG% = PEN Ratio%

Disk 6

Energy Regen

Team Compositions

Dialyn

Dialyn

Stun

Ye Shunguang

Ye Shunguang

Attack

Zhao

Zhao

Defense

High-usage endgame shell featuring Dialyn, Ye Shunguang, Zhao. Built around Dialyn's Stun role with teammates covering stun, buffs, or secondary damage.

Agent Synergy
Dialyn
DialynStun

Primary Stun — owns the damage / utility identity of this squad.

Ye Shunguang
Ye ShunguangAttack

Attack partner who covers gaps while Dialyn handles the main role.

Zhao
ZhaoDefense

Defensive utility and supportive buffs that keep Dialyn's rotation stable.

Skills & Mindscapes

Skills

Basic AttackBasic Attack: Happy to Be of Service

Unleashes up to four attacks, dealing Physical DMG.

Basic AttackBasic Attack: Rock, Paper, Scissors

Performs up to two attacks, dealing Physical DMG. During skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.

DodgeDodge: Line Busy

A quick dash dodge. Character is invulnerable while using this skill.

DodgeDash Attack: Sudden Call

Launches a dashing attack at enemies in front, dealing Physical DMG.

DodgeDodge Counter: Number Unavailable

Launches consecutive attacks against enemies in front, dealing Physical DMG. After using this skill, can immediately follow up with the 4th hit of Basic Attack: Happy to Be of Service. Character is invulnerable while using this skill.

EX SpecialEX Special Attack: Get Lost!

Delivers a forward martial salute attack. On activation, it consumes 1 Customer Complaint and deals Physical DMG. On activation, the previous character's Quick Assist is triggered. Character is invulnerable while using this skill.

Special AttackSpecial Attack: Welcome Gesture

Throws dual rings to slash enemies, dealing Physical DMG. Anti-Interrupt level is increased while using this skill.

EX SpecialEX Special Attack: Rock

Launches a fist attack, dealing Physical DMG. Character is invulnerable while using this skill.

EX SpecialEX Special Attack: Scissors

Launches a scissors attack, dealing Physical DMG. Character is invulnerable while using this skill.

EX SpecialEX Special Attack: Paper!

Launches a paper attack, dealing Physical DMG. Character is invulnerable while using this skill.

Chain AttackChain Attack: Welcome Mat

Launches consecutive kicks against enemies in front, dealing massive Physical DMG. After using this skill, can immediately follow up with the 4th hit of Basic Attack: Happy to Be of Service. Character is invulnerable while using this skill.

UltimateUltimate: Service Stopped for Number Dialed

Rushes forward and performs a finger flick attack, dealing massive Physical DMG. After using this skill, can immediately follow up with the 4th hit of Basic Attack: Happy to Be of Service. Character is invulnerable while using this skill.

AssistAssist Follow-Up: Back-to-Back Calls

Performs a rapid dash followed by a slash attack, dealing Physical DMG. After using this skill, can immediately follow up with the 4th hit of Basic Attack: Happy to Be of Service. Character is invulnerable while using this skill.

AssistDefensive Assist

Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

AssistQuick Assist: Forward Call

Launches consecutive attacks against enemies in front, dealing Physical DMG. After using this skill, can immediately follow up with the 4th hit of Basic Attack: Happy to Be of Service. Character is invulnerable while using this skill.

Mindscapes

1
M1
2
M2
3
M3
4
M4
5
M5
6
M6
M1Boundless HospitalityPull Target

The amount of Positive Reviews accumulated each second and gained when EX Special Attack: Rock, EX Special Attack: Scissors, or EX Special Attack: Paper! hits an enemy increase by 16%. While the Overwhelmingly Positive effect is active, characters ignore 15% of enemy All-Attribute RES.

Is it worth getting?

Essential quality-of-life upgrade increasing resonance gain and introducing valuable RES penetration for the team.

M224/7 Hotline

Enemies affected by Malicious Complaint gain an additional 20% Stun DMG Multiplier when Stunned, and all units deal 15% increased DMG to targets affected by Malicious Complaint.

Is it worth getting?

Useful tempo upgrade — smoother resources, stun windows, or rotation uptime.

M3Call From the Hollow

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

Is it worth getting?

Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.

M4The Past Never Fades

Upon entering combat, Dialyn recovers 20 Energy. This effect can trigger once every 180s in Investigation Zone Mode. While the Overwhelmingly Positive effect is active, Dialyn's ATK increases by 500.

Is it worth getting?

Useful tempo upgrade — smoother resources, stun windows, or rotation uptime.

M5Lies

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

Is it worth getting?

Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.

M6TruthPull Target

When an ally enters the field with an Ultimate through the Core Passive's effect, that ally gains the Aftertone effect. With this effect, landing an attack causes Dialyn to deal an additional instance of Physical DMG equal to 480% of Dialyn's ATK. This DMG is treated as EX Special Attack DMG, and can trigger once every second, up to 12 times. Gaining Aftertone again refreshes its trigger count. Only one ally can have Aftertone at a time.

Is it worth getting?

The ultimate power spike that transforms Dialyn into a hybrid sub-DPS, enabling massive additional instances of damage for her allies.

Dialyn is viable and competitive at M0. First stop: M2. Endgame target: M2.

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