Theorylytics
Pulchra
PhysicalStunSons of Calydon★★★★ A-Rank

Pulchra

Published Jul 19, 2026 · Updated v3.0
Content Ratings
Shiyu DefenseA
Deadly AssaultA
Hollow ZeroB
Should You Pull?SITUATIONAL

Pulchra is a highly specialized Stun unit that excels at enabling off-field Aftershock damage through her unique Binding Trap debuff. She is a top-tier choice for squads relying on synergy with Aftershock mechanics, though her effectiveness is tied to team composition.

Pulchra enters the 'Hunter's Gait' state to significantly boost her Daze output and trigger coordinated Quick Assists from squad members. Her 'Business Partner' ability applies 'Binding Trap', which creates a massive 30% increase to all squad Aftershock damage against affected targets. By alternating between her piercing basic attacks and reactive Nightmare Shadow strikes, she maintains high pressure while providing consistent utility [L128, L134].

PhysicalStunAftershock SupportCoordinated AttacksDazeSons of CalydonOff-field Utility

Overview

Quick Build

W-Engine

Blazing Laurel

S-rank — Impact, best in slot

Disk Set

King of the Summit

4-PC · Best in slot

Disk 4

CRIT Rate%

Main stat

Disk 5

Physical DMG%

Main stat

Disk 6

ATK%

Substats

CRIT Rate >= CRIT DMG = ATK%

Strengths

  • High Daze output via Hunter's Gait state
  • Significant damage multiplier for Aftershock-focused teams
  • Excellent synergy for coordinating Quick Assists
  • Multiple invulnerability frames during Special and EX attacks [L133, L143]
  • Extends Aftershock damage windows through active debuff application

Weaknesses

  • Damage output heavily reliant on specific team compositions
  • Energy management required for consistent EX Special uptime
  • Requires proper timing for triggered assists to maximize effectiveness
  • Stun performance can be inconsistent without frequent state activation
  • Optimal playstyle demands high mechanical execution [L88, L128]

Skill Priority

1
Basic AttackHighest

Primary damage source.

2
Special AttackHigh

EX delivers strong damage.

3
Chain AttackMedium

Chain burst.

4
Core PassiveMedium

Passive enhancement.

5
DodgeLow

Negligible.

Stat Priority

1
CRIT Rate75–80%
2
CRIT DMG150–200%
3
ATK2500+
4
Anomaly Proficiency120+
5
HP10000+
6
PEN RatioAs available
Rotation Priority
General Utility

Open with EX Special to activate Hunter's Gait and Binding Trap, then cycle through allies to trigger Aftershock bonuses [L88, L93].

Energy
Aftershock Focus

Prioritize using Assist Follow-Up to maintain Hunter's Gait for extended periods of coordinated assault.

Assist Points

Review and adjust rotations based on your specific team composition.

W-Engines

S-Rank W-Engines

1
Blazing Laurel

Impact

Upon launching a Quick Assist or Perfect Assist, the equipper's Impact increases by 25/28.75/32.5/36.25/40% for 8s. When the equipper launches and hits an enemy with a Basic Attack, apply Wilt to the target for 30s, stacking up to 20 times, repeated triggers reset the duration. When any squad member hits an enemy, for every stack of Wilt applied to the target, the CRIT DMG of the Ice DMG and Fire DMG dealt by that attack increases by 1.5/1.72/1.95/2.17/2.4%. Only one of this effect can be active at a time in the same squad.

Why it works —Blazing Laurel provides significant Impact boosts after assists, making it the premier choice for maximizing Pulchra's stun potential.

4
Hellfire Gears

Impact

When off-field, the equipper's Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. When using an EX Special Attack, the equipper's Impact is increased by 10/12.5/15/17.5/20% for 10s, stacking up to 2 times. The duration of each stack is calculated separately.

A-Rank W-Engines

2
Box Cutter
Box CutterAF2P Best

Impact

Upon launching an Aftershock, the equipper's Physical DMG increases by 15/17.3/19.5/21.8/24%, and Daze inflicted increases by 10/11.5/13/14.5/16%, lasting 10s.

Why it works —Box Cutter is the ideal F2P option as it directly synergizes with Aftershock triggers to increase both Physical damage and Daze.

3
Steam Oven
Steam OvenAF2P Best

Energy Regen

For every 10 Energy accumulated, the equipper's Impact is increased by 2/2.3/2.6/2.9/3.2%, stacking up to 8 times. After Energy is consumed, this bonus remains for 8 more seconds. The duration of each stack is calculated separately.

Why it works —Steam Oven offers consistent Impact increases tied to Energy, useful if rotation energy allows for constant uptime.

5
Precious Fossilized Core

Impact

When the target's HP is no lower than 50%, the equipper inflicts 10/11.5/13/14.5/16% more Daze. When the target's HP is no lower than 75%, this bonus is further enhanced by 10/11.5/13/14.5/16%.

Disk Drives

King of the Summit (4-PC)
SKing of the Summit (4-PC)Best in Slot
4PCWhen the equipper is a Stun character and uses an EX Special Attack or Chain Attack, increases CRIT DMG of all squad members by 15%, and when the equipper's CRIT Rate is more than or equal to 50%, further increases CRIT DMG by 15%, lasting 15s. Repeated triggers reset the duration. Passive effects of the same name do not stack.
2PCPair with: Shockstar Disco, Swing Jazz.
Provides the most consistent support for her Stun role and overall attribute synergy [L8, L28].

Disk 4

CRIT Rate%

Disk 5

Physical DMG%

Disk 6

ATK%

Astral Voice (4-PC)
SAstral Voice (4-PC)
4PCWhenever any squad member enters the field using a Quick Assist, all squad members gain 1 stack of Astral, up to a maximum of 3 stacks, and lasting 15s. Repeated triggers reset the duration. Each stack of Astral increases the DMG dealt by the character entering the field using a Quick Assist by 8%. Only one instance of this effect can exist in the same squad.
2PCPair with: King of the Summit, Shockstar Disco, Swing Jazz.
Reliable choice for supporting the team when secondary stats are required [L14, L28].

Disk 4

CRIT Rate%

Disk 5

Physical DMG%

Disk 6

ATK%

Proto Punk (4-PC)
BProto Punk (4-PC)
4PCWhen any squad member triggers a Defensive Assist or Evasive Assist, all squad members deal 15% increased DMG, lasting 10s. Passive effects of the same name do not stack.
2PCPair with: King of the Summit, Shockstar Disco, Swing Jazz.

Disk 4

CRIT Rate%

Disk 5

Physical DMG%

Disk 6

ATK%

Shockstar Disco (4-PC)
BShockstar Disco (4-PC)
4PCBasic Attacks, Dash Attacks, and Dodge Counters inflict 20% more Daze to the main target.
2PCPair with: King of the Summit, Swing Jazz.

Disk 4

CRIT Rate%

Disk 5

Physical DMG%

Disk 6

ATK%

Team Compositions

Pulchra

Pulchra

Stun

Yixuan

Yixuan

Rupture DPS

Lucia

Lucia

Support

High-usage endgame shell featuring Pulchra, Yixuan, Lucia. Built around Pulchra's Stun role with teammates covering stun, buffs, or secondary damage.

Agent Synergy
Pulchra
PulchraStun

Primary Stun — owns the damage / utility identity of this squad.

Yixuan
YixuanRupture DPS

Rupture partner for Sheer Force pressure alongside Pulchra.

Lucia
LuciaSupport

Buffs and enables Pulchra with low field time and strong team utility.

Skills & Mindscapes

Skills

CoreCore Passive Hunter's Instinct

When Pulchra activates an EX Special Attack, Assist Follow-Up, Chain Attack, or Ultimate, she enters the Hunter's Gait state, increasing the Daze she deals by 15% for 6s. After switching to another character, if Pulchra is still in the Hunter's Gait state, the state will last until Pulchra switches back in. While in the Hunter's Gait state and as the active character, when Pulchra lands a heavy attack on enemies, she can trigger a Quick Assist from the previous character in the squad.

CoreAdditional Ability Business Partner

When another character in your squad is an Attack or Rupture character or shares the same Faction: When Pulchra hits enemies with Special Attack: Rending Claw - Nightmare Shadow, an EX Special Attack, Assist Follow-Up, Chain Attack, or Ultimate, it applies the Binding Trap effect for 15s. After applying Binding Trap, all units' Aftershock DMG against the target is increased by 30%.

BasicBasic Attack: Swift Strike

Unleashes up to 3 attacks forward, dealing Physical DMG.

BasicBasic Attack: Leaping Strike

Leap forward and unleash a series of slashes, dealing Physical DMG.

DodgeDodge: Reversal Shot

A quick dash dodge. Character is invulnerable while using this skill.

DodgeDash Attack: First Strike Advantage

Dash forward and slash, dealing Physical DMG.

DodgeDodge Counter: Relentless Retribution

Thrust at enemies in front, then follow up with a swift slash, dealing Physical DMG. Character is invulnerable while using this skill.

SpecialSpecial Attack: Rending Claw

Perform a rapid back-and-forth piercing attack, dealing Physical DMG. Anti-Interrupt level is increased while using this skill.

SpecialSpecial Attack: Rending Claw - Nightmare Shadow

While Pulchra is in the Hunter's Gait state, and when another active character in the squad hits an enemy with a heavy attack from a Special Attack or EX Special Attack: Dash back-and-forth piercing enemies surrounding the target, dealing Physical DMG. After using this skill, if another active character in the squad hits an enemy, Pulchra will repeat the attack up to 5 additional times, with the final attack being a more powerful Finishing Move. Character is invulnerable while using this skill. Special Attack: Rending Claw - Nightmare Shadow is an Aftershock attack.

SpecialEX Special Attack: Rending Claw - Flashstep

Pierce back and forth times, dealing massive Physical DMG. Character is invulnerable while using this skill.

ChainChain Attack: Hey, Didn't Expect That, Right?

Unleashes a charged shot forward, dealing massive Physical DMG. Character is invulnerable while using this skill.

UltimateUltimate: Oh, Time to Play?

Unleash a powerful shot at enemies in a large area ahead, dealing massive Physical DMG. Character is invulnerable while using this skill.

AssistAssist Follow-Up: Independent Pricing

Leap forward into the air and fire, dealing Physical DMG. Upon activating this skill, consume 1 Assist Point to enter the Hunter's Gait state. Character is invulnerable while using this skill.

AssistEvasive Assist: Contract - Outsourced Combat

Dodges the enemy's attack and activates Vital View. Character is invulnerable while using this skill.

AssistQuick Assist: Contract - Bodyguard

Thrust at enemies in front, followed by rapid slashes, dealing Physical DMG. Character is invulnerable while using this skill.

Mindscapes

1
1
2
2
3
3
4
4
5
5
6
6
1Self-Interest

When dealing DMG to enemies affected by Binding Trap, increase own CRIT Rate by 10%.

Is it worth getting?

Solid CRIT upgrade — helps hit thresholds and raises personal damage cleanly.

2Opportunistic

While in the Hunter's Gait state from Core Passive: Hunter's Instinct, Pulchra's ATK is increased by an additional 10%.

Is it worth getting?

Strong mid-early upgrade — a common first vertical stop when you like this agent.

3Territorial

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

Is it worth getting?

Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.

4Joy of the Hunt

Reduces Energy Cost of activating EX Special Attack: Rending Claw - Flashstep by 5.

Is it worth getting?

Useful tempo upgrade — smoother resources, stun windows, or rotation uptime.

5Tail Game

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

Is it worth getting?

Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.

6Behind the Mask

Special Attack: Rending Claw - Nightmare Shadow's DMG is increased by 15%, and the number of times the repeated attack can trigger is increased by 2. Additional Ability: Business Partner's Binding Trap effect now also applies to all damage types, not just Aftershock DMG.

Is it worth getting?

Capstone Mindscape — luxury ceiling for whales or dedicated mains.

Pulchra is viable and competitive at M0. First stop: M2. Endgame target: M2.

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