Theorylytics
Aria
EtherAnomalyAngels of Delusion★★★★★ S-Rank

Aria

Published Jul 19, 2026 · Updated v3.0
Content Ratings
Shiyu DefenseA
Deadly AssaultA
Hollow ZeroB
Should You Pull?YES

Aria represents a high-ceiling Anomaly carry that excels at rapid corruption and burst damage. Her M0 state is highly viable for end-game content, scaling significantly with high Anomaly Mastery.

Aria utilizes 'Fandom Power' to fuel her charge attacks and trigger the high-damage 'Abloom' effect. Her damage output relies on maximizing Anomaly Mastery to scale the additional Attribute Anomaly damage instances. By managing her charge levels and consumption of Fandom Power, she maintains high pressure and uptime on Ether Anomaly states.

Ether AnomalyFandom Power ManagementAbloom ProcsCharge Attack MechanicBurst WindowingExtended Corruption

Overview

Quick Build

W-Engine

Angel in the Shell

S-rank Signature — Anomaly Mastery, best in slot

Disk Set

Phaethon's Melody

4-PC · Best in slot

Disk 4

Anomaly Proficiency

Main stat

Disk 5

Ether DMG% = ATK% > PEN Ratio%

Main stat

Disk 6

Anomaly Mastery

Substats

Anomaly Proficiency > ATK% > PEN > ATK

Strengths

  • High damage scaling based on initial Anomaly Mastery
  • Exceptional ability to trigger additional anomaly damage via Abloom
  • Strong defensive utility with frequent invulnerability windows
  • Flexible team pairing due to Fandom Power synergy with supports
  • Sustained Ether application and Corruption duration extension

Weaknesses

  • Significant reliance on Fandom Power availability for optimal charging
  • Requires high Anomaly Mastery for critical thresholds in core passive
  • Extended charge animations can be vulnerable if not timed correctly
  • Rotation complexity increases significantly with resource management
  • Substantial damage is gated behind successfully triggering multiple Abloom instances

Skill Priority

1
Basic AttackHighest

Primary Anomaly buildup source.

2
Special AttackHigh

EX Special triggers key passive effects.

3
Core PassiveHigh

Unlocks the key damage conversion.

4
Chain AttackMedium

Burst damage; third priority.

5
DodgeLow

Negligible damage.

Stat Priority

1
CRIT Rate75–80%
2
CRIT DMG150–200%
3
ATK2500+
4
Anomaly Proficiency120+
5
HP10000+
6
PEN RatioAs available
Rotation Priority
Standard Ether Anomaly

Open with support skills to apply debuffs, then switch to Aria to generate Fandom Power and trigger Abloom.

Support Character
Stun-Transition

Once Stun is triggered, dump all Fandom Power into Perfect Pitch for the 50% DMG multiplier bonus.

Stun Character

Review and adjust rotations based on your specific team composition.

W-Engines

S-Rank W-Engines

1
Angel in the Shell

Anomaly Mastery

Increases the equipper's Anomaly Proficiency by 90/103/117/130/144. When the equipper is an Ether character, and comes on-field or uses a Special Attack or EX Special Attack, they gain a buff: DMG dealt to enemies afflicted with Attribute Anomalies increases by 20/23/26/29/32%, and all Attribute Anomaly DMG they trigger increases by 10/11.5/13/14.5/16%, lasting 15s. Repeated triggers reset the duration, and the effect is removed when switching off-field.

Why it works —Provides massive Anomaly Proficiency and specific DMG bonuses for Ether units triggering anomalies.

2
Flight of Fancy

Anomaly Proficiency

Increases Anomaly Buildup Rate by 40/46/52/58/64%. When the equipper deals Ether DMG, their Anomaly Proficiency increases by 20/23/26/29/32 for 5s, stacking up to 6 times. This effect can trigger once every 0.5s, and repeated triggers reset the duration.

Why it works —Provides massive Anomaly Proficiency and specific DMG bonuses for Ether units triggering anomalies.

5
Fusion Compiler

PEN Ratio

Increases ATK by 12/15/18/21/24%. When using a Special Attack or EX Special Attack, the equipper's Anomaly Proficiency is increased by 25/31/37/43/50 for 8s, stacking up to 3 times. The duration of each stack is calculated separately.

Why it works —Provides massive Anomaly Proficiency and specific DMG bonuses for Ether units triggering anomalies.

A-Rank W-Engines

3
Electro-Lip Gloss

Anomaly Mastery

When there are enemies inflicted with Attribute Anomaly on the field, the equipper's ATK increases by 10/11.5/13/14.5/16% and they deal an additional 15/17.5/20/22.5/25% more DMG to the target.

Why it works —Excellent F2P choice providing consistent ATK and DMG bonuses against afflicted enemies.

4
Weeping Gemini

Anomaly Proficiency

Whenever a squad member inflicts an Attribute Anomaly on an enemy, the equipper gains a buff that increases Anomaly Proficiency by 30/34/38/42/46, stacking up to 4 times. This effect expires when the target recovers from Stun or is defeated. The duration of each stack is calculated separately.

Why it works —Excellent F2P choice providing consistent ATK and DMG bonuses against afflicted enemies.

Disk Drives

Phaethon's Melody (4-PC)
SPhaethon's Melody (4-PC)Best in Slot
4PCWhen any squad member uses an EX Special Attack, the equipper's Anomaly Proficiency increases by 45 for 8s. If the character using the EX Special Attack is not the equipper, the equipper's Ether DMG is increased by 25%.
2PCPair with: Freedom Blues, Chaos Jazz.
Optimal choice for maximizing consistent Ether anomaly output and synergy with her primary playstyle.

Disk 4

Anomaly Proficiency

Disk 5

Ether DMG% = ATK% > PEN Ratio%

Disk 6

Anomaly Mastery

Shining Aria (4-PC)
AShining Aria (4-PC)
4PCWhen the equipper's Basic Attack hits an enemy, their Anomaly Proficiency increases by 36, lasting 8s. Repeated triggers reset the duration. When any enemy on the field is stunned, the equipper's DMG increases by 25% for 18s. Repeated triggers reset the duration.
2PCPair with: Phaethon's Melody, Freedom Blues, Chaos Jazz.
Reliable alternative for players needing balanced stats while maintaining uptime.

Disk 4

Anomaly Proficiency

Disk 5

Ether DMG% = ATK% > PEN Ratio%

Disk 6

Anomaly Mastery

Team Compositions

Aria

Aria

Ether Anomaly DPS

Nangong Yu

Nangong Yu

Stun

Sunna

Sunna

Support

High-usage endgame shell featuring Aria, Nangong Yu, Sunna. Built around Aria's Ether Anomaly DPS role with teammates covering stun, buffs, or secondary damage.

Agent Synergy
Aria
AriaEther Anomaly DPS

Primary Ether Anomaly DPS — owns the damage / utility identity of this squad.

Nangong Yu
Nangong YuStun

Opens stun windows so Aria can dump burst damage safely.

Sunna
SunnaSupport

Buffs and enables Aria with low field time and strong team utility.

Skills & Mindscapes

Skills

Core PassiveInnate Stage Presence

Aria's Anomaly Proficiency increases by 45. If Aria's 3rd hit of Basic Attack: Perfect Pitch lands a heavy attack on an enemy suffering an Ether, Electric, Fire, Physical, Ice, or Wind Anomaly, it will trigger Abloom, which resolves an additional instance of Attribute Anomaly DMG. The additional DMG is calculated as 13.8% / 7.2% / 17.9% / 1.25% / 1.8% / 0.7% per 10 points of initial Anomaly Mastery of the original Anomaly DMG. If the target is Stunned, the DMG ratio is further increased by 50%.

Additional AbilityCollaborative Stage

When another character in your squad is a Stun or Support character, or shares the same Faction: When Ether Veil is activated, 4 Fandom Power are generated on the field. This can trigger once every 1s. When any squad member applies Corruption to an enemy, its duration is extended by 3s.

BasicBasic Attack: Sweet Melody

Launches up to four consecutive attacks forward, dealing Ether DMG. After hitting an enemy with the fourth hit, 1 Fandom Power is generated on the field after the attack ends.

BasicBasic Attack: Perfect Pitch

Aria enters a charging state and can reach three levels of charge. Releasing Basic Attack or reaching the maximum charge time causes Aria to unleash a powerful downward attack forward based on the current charge level, dealing massive Ether DMG. If there is Fandom Power nearby while Aria is charging, she will absorb the Fandom Power, with each absorbed Fandom Power instantly increasing charge level by 1 and granting 1 stack of a buff that increases the next Basic Attack: Perfect Pitch's Ether Anomaly Buildup by 10%. This buff can stack up to 2 times and is removed after the attack ends. After the 4th hit of Basic Attack: Sweet Melody, Special Attack: Full-Sugar Electronica - No Ice, an EX Special Attack, the 3rd hit of Basic Attack: Perfect Pitch, a Quick Assist, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, hold Basic Attack to consume 2 Fandom Power and quickly activate the 3rd hit of Basic Attack: Perfect Pitch. After the 3rd hit of Basic Attack: Perfect Pitch, a Chain Attack, or an Ultimate, if there are at least 2 Fandom Power nearby, the 3rd hit of Basic Attack: Perfect Pitch can also be quickly activated by pressing Basic Attack within a short window, consuming 2 Fandom Power. Anti-Interrupt Level is increased while charging, and received DMG is reduced by 40%. Character is invulnerable while using this attack.

DodgeDodge: On-Beat Precision

A quick dash dodge. If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count. Character is invulnerable while using this skill.

DodgeDash Attack: Silky-Smooth Combo

Flies forward with a swift slashing attack, dealing Ether DMG. If activated during a Basic Attack: Sweet Melody chain, this action does not reset the Basic Attack count.

DodgeDodge Counter: Slide-Shift Variation

Unleashes a powerful slash against the target, dealing Ether DMG. After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody. Character is invulnerable while using this skill.

SpecialSpecial Attack: Full-Sugar Electronica

Delivers a forward kick, dealing Ether DMG. Anti-Interrupt level is increased while using this skill.

SpecialSpecial Attack: Full-Sugar Electronica - No Ice

Delivers a quicker forward kick, dealing Ether DMG. If the attack hits an enemy, 1 Fandom Power is generated on the field after the attack ends. Character is invulnerable while using this skill.

SpecialEX Special Attack: Fall Into Delusion

Delivers a powerful forward kick followed by a sonic wave attack, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends. Character is invulnerable while using this skill.

SpecialEX Special Attack: Instantly Hooked

Performs a powerful downward attack in front, dealing Ether DMG. If the attack hits an enemy, 3 Fandom Power are generated on the field after the attack ends. Character is invulnerable while using this skill.

ChainChain Attack: Dream Collab

Launches a series of attacks forward, dealing massive Ether DMG. 4 Fandom Power are generated on the field on skill activation. Character is invulnerable while using this skill.

UltimateUltimate: 100% Energy

Releases all her power, entering Moment of Delusion, and fires multiple powerful shots at the target, dealing massive Ether DMG. Upon entering Moment of Delusion, Aria gains 3 stacks of All-Out Cheering and activates Ether Veil: Delusion Reprise. While Ether Veil: Delusion Reprise is active, all squad members gain an additional 50 ATK for 30s. Re-activating Ether Veil: Delusion Reprise will first cancel any existing instance of Ether Veil: Delusion Reprise. While Aria is charging, if she has All-Out Cheering, stacks of All-Out Cheering are consumed first to charge. Each stack of All-Out Cheering consumed increases the charge level by 2. Upon entering Moment of Delusion, if Aria already has All-Out Cheering, all remaining stacks of All-Out Cheering are first converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power. Moment of Delusion lasts for up to 15s. During Moment of Delusion, Aria's Basic Attack: Perfect Pitch 3rd hit is upgraded to an enhanced version. When exiting Moment of Delusion, if Aria has All-Out Cheering, all remaining stacks of All-Out Cheering are converted into Fandom Power and generated on the field. Each stack of All-Out Cheering is converted into 2 Fandom Power. Character is invulnerable while using this skill.

AssistAssist Follow-Up: Encore Song

Unleashes a powerful series of slashes on the target, dealing massive Ether DMG. Character is invulnerable while using this skill.

AssistDefensive Assist: Clutch Save

Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

AssistQuick Assist: Shatter Fantasy

Delivers a powerful slash to the target, dealing Ether DMG. After using this skill, it can be immediately followed up with the 3rd hit of Basic Attack: Sweet Melody. Character is invulnerable while using this skill.

Mindscapes

1
M1
2
M2
3
M3
4
M4
5
M5
6
M6
M1Energetic Sound WavesPull Target

When Aria's Basic Attack, Special Attack, or EX Special Attack deals DMG to enemies, it ignores 10% of the target's Ether Anomaly Buildup RES. Additionally, when Aria triggers Abloom, it has a chance to trigger a critical hit. The base CRIT Rate is 25%, and CRIT DMG is 25%. If initial Anomaly Mastery exceeds 100, each additional point of initial Anomaly Mastery increases this effect's CRIT Rate by 0.5%.

Is it worth getting?

Greatly improves consistency by ignoring Anomaly RES and introducing critical hits to Abloom.

M2Fantastical BeatPull Target

When Aria attacks or triggers Abloom, it ignores 16% of the target's DEF. During Moment of Delusion, attacks and Abloom triggers also ignore an additional 8% of the target's DEF.

Is it worth getting?

Provides significant flat DEF ignore for all attacks and Abloom procs.

M3DeluluSkip

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

Is it worth getting?

Basic stat increases for skill levels.

M4Mechanical AngelPull Target

When Aria triggers Abloom, she gains 4 Energy and 70 Decibels. This effect can trigger once every 10s.

Is it worth getting?

Smoothes out rotation by providing consistent Energy and Decibel generation.

M5Tears in the RainSkip

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

Is it worth getting?

Basic stat increases for skill levels.

M6Construct's DreamPull Target

Upon entering the battlefield, Aria immediately gains 1,200 Decibels. In Investigation Zone mode, this effect can trigger once every 180s. After Aria enters Moment of Delusion, she will not exit it, and enhanced Basic Attack: Perfect Pitch and her Ultimate deal 40% increased Ether DMG. While in Moment of Delusion, when an enemy on the field enters an Anomaly state, Aria gains 1 stacks of All-Out Cheering. This effect can occur once every 6s. When gaining the All-Out Cheering effect, if already at 3 stacks of All-Out Cheering, any excess All-Out Cheering is converted into 2 Fandom Power and generated on the field.

Is it worth getting?

Complete transformation of the rotation, allowing permanent uptime in Moment of Delusion.

Aria is viable and competitive at M0. First stop: M2. Endgame target: M2.

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