Theorylytics
Velina
WindAnomalyExternal Strategy Department★★★★★ S-Rank

Velina

Published Jul 19, 2026 · Updated v3.0
Content Ratings
Shiyu DefenseA
Deadly AssaultA
Hollow ZeroB
Should You Pull?SITUATIONAL

Velina is a premiere off-field Wind Anomaly agent, essential for teams requiring consistent Windswept uptime and team-wide Anomaly Proficiency buffs. Pull if you main Wind-based anomaly squads; otherwise, she is a luxury support for specific meta compositions.

Velina functions as an off-field Anomaly agent who utilizes EX Special Attacks to maintain persistent Wind-based debuffs. Her kit revolves around resource management of her 'Windbloom' gauge and 'Windbite' points, which are generated through squad-wide Vortex triggers. She provides significant utility by deploying 'Sweeping Cyclone' to maintain field pressure and apply Anomaly buildup while the primary DPS remains on-field.

WindAnomalyOff-FieldSupportDebufferWindbloom

Overview

Quick Build

W-Engine

Joyau Dore

S-rank — Energy Regen, best in slot

Disk Set

Wuthering Salon

4-PC · Best in slot

Disk 4

Anomaly Proficiency

Main stat

Disk 5

Wind DMG% = ATK% = PEN Ratio%

Main stat

Disk 6

Energy Regen

Substats

CRIT Rate >= CRIT DMG = ATK%

Strengths

  • Persistent off-field damage and Anomaly application
  • Team-wide Anomaly Proficiency buffs
  • High invulnerability uptime during animations
  • Strong synergy with multi-element or Wind squads
  • Resource-efficient rotation management

Weaknesses

  • Heavily reliant on EX Special Energy
  • Requires specific team compositions to maximize Windbite
  • Lower personal field-time DPS
  • Complex gauge management for optimal output
  • Stat-hungry requiring precise disc rolls

Skill Priority

1
Basic AttackHighest

Primary Anomaly buildup.

2
Special AttackHigh

EX generates resources and triggers passives.

3
Core PassiveHigh

Unlocks damage conversion.

4
Chain AttackMedium

Burst damage.

5
DodgeLow

Negligible.

Stat Priority

1
CRIT Rate75–80%
2
CRIT DMG150–200%
3
ATK2500+
4
Anomaly Proficiency120+
5
HP10000+
6
PEN RatioAs available
Rotation Priority
Standard Anomaly

Swap in to trigger EX Special for Cyclones, then swap to main DPS.

Energy
Burst Window

Use Chain Attack into Ultimate to maximize debuff uptime.

None

Review and adjust rotations based on your specific team composition.

W-Engines

S-Rank W-Engines

1
Joyau Dore

Anomaly Proficiency

The equipper's Anomaly Proficiency increases by 70/80/90/100/110. When the equipper's EX Special Attack deals Wind DMG, the DMG dealt by their Vortex and Windswept increases by 7/8/9/10/11% for 40s, stacking up to 2 times. Repeated triggers reset the duration. This effect can trigger once per skill use. At 2 stacks, all squad members gain 60/69/78/87/96 Anomaly Proficiency. Only one instance of this effect can exist in the same squad.

Why it works —Perfect synergy providing necessary Anomaly Proficiency and buffing team-wide stats.

2
Flamemaker Shaker

Energy Regen

While off-field, the equipper's Energy Regen increases by 0.6/0.75/0.9/1.05/1.2 per second. When hitting an enemy with an EX Special Attack or Assist Attack, the equipper's DMG increases by 3.5/4.4/5.2/6.1/7%, stacking up to 10 times and lasting for 6s. This effect can trigger once every 0.3s. While off-field, the stack effect is doubled. Repeated triggers reset the duration. Upon obtaining the DMG increase effect, if the number of current stacks is greater than or equal to 5, then the equipper's Anomaly Proficiency increases by 50/62/75/87/100. This Anomaly Proficiency increase does not stack and lasts for 6s.

Why it works —Excellent Energy Regen for maintaining EX skill uptime and scaling off-field damage.

Disk Drives

Wuthering Salon (4-PC)
SWuthering Salon (4-PC)Best in Slot
4PCWhen the equipper uses an EX Special Attack, their Anomaly Proficiency increases by 25 for 40s, stacking up to 2 times. Repeated triggers reset the duration. When the equipper triggers Windswept, their DMG increases by 18% for 40s. Repeated triggers reset the duration.
2PCPair with: Moonlight Lullaby, Swing Jazz.
Optimizes anomaly efficiency and damage output required for her role.

Disk 4

Anomaly Proficiency

Disk 5

Wind DMG% = ATK% = PEN Ratio%

Disk 6

Energy Regen

Team Compositions

Velina

Velina

Anomaly Support

Jane Doe

Jane Doe

Anomaly

Yuzuha

Yuzuha

Support

High-usage endgame shell featuring Velina, Jane Doe, Yuzuha. Built around Velina's Anomaly Support role with teammates covering stun, buffs, or secondary damage.

Agent Synergy
Velina
VelinaAnomaly Support

Primary Anomaly Support — owns the damage / utility identity of this squad.

Jane Doe
Jane DoeAnomaly

Secondary Anomaly / Disorder partner that amplifies Velina's damage windows.

Yuzuha
YuzuhaSupport

Buffs and enables Velina with low field time and strong team utility.

Skills & Mindscapes

Skills

Basic AttackDancing Fans

Launches up to five attacks against enemies ahead, dealing Wind DMG. During the 5th attack, Velina's Anti-Interrupt Level increases, and DMG taken is reduced by 40%.

DodgeWindward Sweep

A quick dash dodge. Character is invulnerable while using this skill.

Dash AttackGale Step

Delivers a quick attack forward, dealing Wind DMG.

Dodge CounterCloudrend

Launch a series of attacks on the target, dealing Wind DMG. Character is invulnerable while using this skill.

Special AttackWind Shear - Purging Surge

Unleash a sweeping gust forward, dealing Wind DMG.

EX Special AttackWind Shear - Purifying Rise

Dodges backward, then unleashes a massive wind blast to attack enemies, dealing Wind DMG. During the backward dodge, a dodge effect is active. Successfully dodging an enemy attack triggers Vital View. After using this skill, press Basic Attack to chain into the 5th hit of the Basic Attack. Character is invulnerable while using this skill.

EX Special AttackWind Shear - Triple Deathblow

Continuously swing the fan, dealing Wind DMG. After using this skill, press Basic Attack to chain into the 5th hit of the Basic Attack. Character is invulnerable while using this skill.

EX Special AttackWind Shear - Eye of the Storm

Velina channels a whirlwind and summons a to continuously attack enemies and triggers the previous character's Quick Assist. Sweeping Cyclone lasts for 5s and deals Wind DMG to nearby enemies once every 0.5s.

Chain AttackChain Attack: Thousandfold Spiral

Transforms into a hurricane to unleash multiple attacks against enemies, followed by a Finishing Move, dealing massive Wind DMG. Character is invulnerable while using this skill.

UltimateUltimate: Heed the Tempest

Unleashes multiple attacks against enemies ahead, dealing massive Wind DMG. After using this skill, the previous character's Quick Assist is triggered. Character is invulnerable while using this skill.

Assist Follow-UpNegotiation Techniques

Unleash a series of attacks, dealing Wind DMG. Character is invulnerable while using this skill.

Defensive AssistJudicious Intervention

Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.

Quick SupportEmergency Protocol

Unleashes consecutive attacks against the target, dealing Wind DMG. Character is invulnerable while using this skill.

Mindscapes

1
M1
2
M2
3
M3
4
M4
5
M5
6
M6
M1Orderly ElegancePull Target

Sweeping Cyclone from Additional Ability: Tea Party Etiquette deals an additional 20% Daze. When Velina triggers Vortex, she ignores 20% of the target's All-Attribute RES. When squad members deal Windswept DMG, 20% of the target's Wind RES is ignored.

Is it worth getting?

High priority, significant RES shred for the team.

M2Saturation Project

When Velina triggers Windswept, she can also gain 1 point of Windbite. This effect can trigger once every 5s. After Sweeping Cyclone triggers the Chromatic Tint effect, it can accumulate the corresponding attribute's Anomaly Buildup. The buildup accumulated by this attack is excluded from Anomaly DMG calculations. The DMG increase effects of Velina's Windswept and Vortex from Additional Ability: Tea Party Etiquette are further increased by 15%.

Is it worth getting?

Good Anomaly investment — improves buildup / Disorder payoff for this kit.

M3Conquest by Etiquette

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

Is it worth getting?

Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.

M4Tea Party Tribunal

When Velina uses an EX Special Attack, her ATK increases by 15% for 40s. Repeated triggers reset the duration.

Is it worth getting?

Solid mid-tier Mindscape — worth picking up if you're already invested, not a must-pull alone.

M5Death Witch

Basic Attack, Assist, Dodge, Special Attack, and Chain Attack Lv. +2

Is it worth getting?

Skill-level bump only — fine on the path to higher Mindscapes, not a pull goal by itself.

M6Chief AngelPull Target

When Velina consumes 2 points of Windbite to increase the DMG Multiplier of Vortex, she gains 1 point of Windbite. This effect can trigger once every 6s. When Velina hits an enemy suffering a Wind Attribute Anomaly, the Wind Attribute Anomaly Buildup she inflicts increases by 20%. When Velina inflicts Windswept on an enemy already affected by Windswept, the new Windswept's DMG increases based on the remaining duration of the previous. Each remaining second increases the DMG by 2.5%, up to a maximum increase of 40%.

Is it worth getting?

Peak performance, massive scaling increase for Anomaly application.

Velina is viable and competitive at M0. First stop: M2. Endgame target: M2.

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