
Situational—Jade is a Quantum Erudition FUA/debt carry. Ultimate “Vow of the Deep” builds into self-triggered Follow-Up ATKs. Best with The Herta / Robin / Tribbie. Pawned debt wants frequent ally attacks and AoE. Skip when you only clear single-target and already own The Herta batteries.
Jade is a 5★ Quantum Erudition Main DPS. Skill “Acquisition Surety” is the primary in-combat spend. Ultimate “Vow of the Deep” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.
Light Cone
Yet Hope Is Priceless
Signature BiS when owned.
Relic Set
Scholar Lost in Erudition (4pc) + Sigonia, the Unclaimed Desolation (2pc)
Standard Erudition relic direction for Jade.
Body
CRIT Rate%
Main stat
Feet
ATK%
Main stat
Sphere / Rope
Quantum DMG% · ATK%
Substats
CRIT Rate ≥ CRIT DMG > ATK%
Vow of the Deep carries most of the kit’s damage or utility—level this first.
Fang of Flare Flaying supports the main rotation—raise after the top priority traces.
Acquisition Surety supports the main rotation—raise after the top priority traces.
Lash of Riches is last priority outside of filling trace materials.
Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.
Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

5★ · Path cone
Increases the wearer's CRIT Rate by 0.16%. While the wearer is in battle, for every 0.2% CRIT DMG that exceeds 1.2%, the DMG dealt by Follow-Up ATK increases by 0.12%. This effect can stack up to 4 time(s). When the battle starts or after the wearer uses their Basic ATK, enables the DMG dealt by Ultimate or Follow-Up ATK to ignore 0.2% of the target's DEF, lasting for 2 turn(s).
Why it works —Signature / best-in-slot when owned—passive lines up with Jade’s kit triggers.

5★ · Path cone
For every enemy on the field, increases the wearer's ATK by #2[f1]%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 0.3% for 1 turn.
Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

5★ · Path cone
Increases the wearer's ATK by 0.08%. After using an attack, for each enemy target hit, additionally increases ATK by 0.04%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 0.08%, lasting for 1 turn(s).
Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4★ · Path cone
Increases the wearer's DMG by 0.12%. For every enemy defeated by the wearer, the wearer's ATK increases by 0.04%, stacking up to 3 time(s).
Why it works —Budget path cone—fine while building the account.



Primary Follow-up team for Jade. The Herta, Robin, Aventurine are the partners the kit / endgame clears assume first.

Core carry for this shell — owns the damage plan and sets the rotation pace.
The Herta is the damage seat in this shell — build the supports around their rotation, not the reverse.
Robin is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.
Aventurine shields the hypercarry and softens MoC / AS chip so glass DPS can commit to Skill spam.
Deals Quantum DMG equal to 126% of Jade's ATK to one designated enemy target, and Quantum DMG equal to 42% of Jade's ATK to adjacent enemies.
Makes a single target ally become the Debt Collector and increases their SPD by 30, lasting for 3 turn(s). After the Debt Collector attacks, deals 1 instance of Quantum Additional DMG equal to 30% of Jade's ATK to each enemy target hit, and consumes the Debt Collector's HP by an amount equal to 2% of their Max HP. If the current HP is insufficient, reduces HP to 1. If Jade becomes the Debt Collector, she cannot gain the SPD boost effect, and her attacks do not consume HP. When the Debt Collector exists on the field, Jade cannot use her Skill. At the start of Jade's every turn, the Debt Collector's duration decreases by 1 turn.
Deals Quantum DMG equal to 300% of Jade's ATK to all enemies. At the same time, Jade enhances her Talent's Follow-Up ATK, increasing its DMG multiplier by 100%. This enhancement can take effect 2 time(s).
After Jade or the "Debt Collector" unit attacks, gains 1 point of Charge for each enemy target hit. Upon reaching 8 points of Charge, consumes the 8 points to launch 1 instance of Follow-Up ATK, dealing Quantum DMG equal to 150% of Jade's ATK to all enemies. This Follow-Up ATK does not generate Charge. When launching her Talent's Follow-Up ATK, Jade immediately gains 5 stack(s) of "Pawned Asset," with each stack increasing CRIT DMG by 3.0%, stacking up to 50 times.
After using the Technique, inflicts enemies within a set area with Blind Fealty for 10 second(s). Enemies inflicted with Blind Fealty will not initiate attacks on allies. When entering battle via actively attacking enemies inflicted with Blind Fealty, all enemies with Blind Fealty will enter combat simultaneously. After entering battle, deals Quantum DMG equal to 50% of Jade's ATK to all enemies, and immediately gains 15 stack(s) of Pawned Asset.
The Follow-Up ATK DMG from Jade's Talent increases by 32%. After the "Debt Collector" character attacks and the number of the enemy target(s) hit is either 2 or 1, Jade additionally gains 1 or 2 point(s) of Charge respectively.
Is it worth getting?
Modest E1: The Follow-Up ATK DMG from Jade's Talent increases by 32%. Helpful padding, not a build-defining unlock.
When there are 15 stacks of Pawned Asset, Jade's CRIT Rate increases by 18%.
Is it worth getting?
Stat-leaning E2: Flat combat-stat bump tied to a specific trigger. Clear damage, but it does not rewrite Jade’s rotation the way a mechanic eidolon would.
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Is it worth getting?
Skill + Talent levels only (+2). Free if you roll into it; never spend currency aiming for E3.
When using Ultimate, enables the DMG dealt by Jade to ignore 12% of enemy targets' DEF, lasting for 3 turn(s).
Is it worth getting?
Side-grade: Adds DEF ignore or shred on the enhanced hit. Happy if it drops; not a planned stopping point.
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Is it worth getting?
Ultimate + Basic ATK levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.
While the "Debt Collector" character exists on the field, Jade's Quantum RES PEN increases by 20%, and Jade gains the "Debt Collector" state.
Is it worth getting?
Whale ceiling: Adds RES PEN (or ignore) during the burst window. Only chase if Jade is your dedicated Erudition main and E0–E2 already feel finished.
Jade is fully usable at E0. Dedicated mains often stop at E0 before chasing higher. First stop: E0. Endgame target: E0.
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