
Situational—Jing Yuan’s Lightning Lord FUA needs Sunday. Ultimate “Lightbringer” hits every enemy on the field in one cast. Needs Sunday. Best partners: Robin / Huohuo / Tingyun. Lightning Lord stacks want Advance/Energy; Bronya’s 1-turn buff is awkward. Skip when you lack Sunday and have better Lightning DPS.
Jing Yuan is a 5★ Lightning Erudition Main DPS. Skill “Rifting Zenith” is the primary in-combat spend. Ultimate “Lightbringer” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.
Light Cone
Before Dawn
Signature BiS when owned.
Relic Set
Scholar Lost in Erudition (4pc) + Sigonia, the Unclaimed Desolation (2pc)
Standard Erudition relic direction for Jing Yuan.
Body
CRIT Rate%
Main stat
Feet
ATK%
Main stat
Sphere / Rope
Lightning DMG% · ATK%
Substats
CRIT Rate ≥ CRIT DMG > ATK%
Lightbringer carries most of the kit’s damage or utility—level this first.
Prana Extirpated supports the main rotation—raise after the top priority traces.
Rifting Zenith supports the main rotation—raise after the top priority traces.
Glistening Light is last priority outside of filling trace materials.
Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.
Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

5★ · Path cone
Increases the wearer's CRIT DMG by 0.36%. Increases DMG dealt by the wearer's Skill and Ultimate by 0.18%. After the wearer uses Skill or Ultimate, gains "Somnus Corpus." Upon triggering a Follow-Up ATK, consumes "Somnus Corpus," and increases DMG dealt by Follow-Up ATK by 0.48%.
Why it works —Signature / best-in-slot when owned—passive lines up with Jing Yuan’s kit triggers.

5★ · Path cone
For every enemy on the field, increases the wearer's ATK by #2[f1]%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 0.3% for 1 turn.
Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

5★ · Path cone
Increases the wearer's ATK by 0.08%. After using an attack, for each enemy target hit, additionally increases ATK by 0.04%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 0.08%, lasting for 1 turn(s).
Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4★ · Path cone
Increases the wearer's DMG by 0.12%. For every enemy defeated by the wearer, the wearer's ATK increases by 0.04%, stacking up to 3 time(s).
Why it works —Budget path cone—fine while building the account.



Primary Follow-up team for Jing Yuan. Sunday, Robin, Huohuo are the partners the kit / endgame clears assume first.

Core carry for this shell — owns the damage plan and sets the rotation pace.
Sunday is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.
Robin is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.
Huohuo covers healing (and often Energy / cleanse) so the carry can stay on-curve.
Jing Yuan deals Lightning DMG equal to 140% of his ATK to one designated enemy.
Deals Lightning DMG equal to 125% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 2 for the next turn.
Deals Lightning DMG equal to 240% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 3 for the next turn.
Summons "Lightning-Lord" at the start of the battle. "Lightning-Lord" has 60 base SPD and 3 base Hits Per Action. When the Lightning-Lord takes action, its hits are considered as Follow-Up ATKs, with each hit dealing Lightning DMG equal to 83% of Jing Yuan's ATK to a random single enemy, and enemies adjacent to it also receive Lightning DMG equal to 25% of the DMG dealt to the primary target enemy. The Lightning-Lord's Hits Per Action can reach a max of 10. Every time "Lightning-Lord's" Hits Per Action increases by 1, its SPD increases by 10. After the "Lightning-Lord's" action ends, its SPD and Hits Per Action return to their base values. When Jing Yuan is knocked down, the "Lightning-Lord" will disappear. When Jing Yuan is affected by Crowd Control debuff, the "Lightning-Lord" is unable to take action.
After the Technique is used, the Lightning-Lord's Hits Per Action in the first turn increases by 3 at the start of the next battle.
When Lightning-Lord attacks, the DMG multiplier on enemies adjacent to the target enemy increases by an extra amount equal to 25% of the DMG multiplier against the primary target enemy.
Is it worth getting?
Modest E1: When Lightning-Lord attacks. Helpful padding, not a build-defining unlock.
After Lightning-Lord takes action, DMG dealt by Jing Yuan's Basic ATK, Skill, and Ultimate increases by 20%, lasting for 2 turn(s).
Is it worth getting?
Kit add-on: After Lightning-Lord takes action. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.
Is it worth getting?
Ultimate + Basic ATK levels only (+2). Free if you roll into it; never spend currency aiming for E3.
For each hit performed by the Lightning-Lord when it takes action, Jing Yuan regenerates 2 Energy.
Is it worth getting?
Side-grade: Refunds Energy when the listed trigger fires. Happy if it drops; not a planned stopping point.
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.
Is it worth getting?
Skill + Talent levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.
Each hit performed by the Lightning-Lord when it takes action will make the target enemy Vulnerable. While Vulnerable, enemies receive 12% more DMG until the end of the Lightning-Lord's current turn, stacking up to 3 time(s).
Is it worth getting?
Whale ceiling: Each hit performed by the Lightning-Lord when it takes action will make the target enemy Vulnerable. Only chase if Jing Yuan is your dedicated Erudition main and E0–E2 already feel finished.
Jing Yuan is fully usable at E0. Dedicated mains often stop at E0 before chasing higher. First stop: E0. Endgame target: E0.
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