Theorylytics
LightningEruditionMain DPS★★★★★ 5-Star

Jing Yuan

Published Jul 20, 2026 · Updated v3.x
Content Ratings
Memory of ChaosB
Pure FictionB
Apocalyptic ShadowB
Should You Pull?SITUATIONAL

Situational—Jing Yuan’s Lightning Lord FUA needs Sunday. Ultimate “Lightbringer” hits every enemy on the field in one cast. Needs Sunday. Best partners: Robin / Huohuo / Tingyun. Lightning Lord stacks want Advance/Energy; Bronya’s 1-turn buff is awkward. Skip when you lack Sunday and have better Lightning DPS.

Jing Yuan is a 5★ Lightning Erudition Main DPS. Skill “Rifting Zenith” is the primary in-combat spend. Ultimate “Lightbringer” is the payoff window for damage or team utility. This Phase 1 page covers kit text, gear targets, and pull notes—team comps stay empty until Phase 2.

LightningEruditionMain DPS5★Glistening LightRifting Zenith

Overview

Quick Build

Light Cone

Before Dawn

Signature BiS when owned.

Relic Set

Scholar Lost in Erudition (4pc) + Sigonia, the Unclaimed Desolation (2pc)

Standard Erudition relic direction for Jing Yuan.

Body

CRIT Rate%

Main stat

Feet

ATK%

Main stat

Sphere / Rope

Lightning DMG% · ATK%

Substats

CRIT Rate ≥ CRIT DMG > ATK%

Strengths

  • “Lightbringer” hits every enemy on the field in one cast, so Jing Yuan stays relevant when MoC and Pure Fiction spawn multiple targets.
  • Talent “Prana Extirpated” builds into self-triggered Follow-Up ATKs—stack management is the real rotation, not just Skill spam.
  • Skill “Rifting Zenith” hits every enemy on the field in one cast—this is the spend that keeps the rotation honest.
  • Jing Yuan’s memosprite/summon adds a second actor that hits and breaks without always spending the team’s Skill Points.

Weaknesses

  • “Prana Extirpated” Follow-Ups only fire after the Charge/HP conditions are met—wasting Skill or over-healing can strand Jing Yuan below the Follow-Up threshold for a full cycle.
  • E0 without “Before Dawn” is still clearable, but the gap versus a signature copy is larger than a single eidolon for most Erudition carries—plan the cone before deep eidolon hunting.
  • Spamming “Rifting Zenith” every turn without watching Skill Points strands the rest of the team—Jing Yuan is often the SP sink.
  • If “Lightbringer” is still offline at the end of a MoC cycle, the build is usually Energy/ERR or rotation order—not a missing CRIT roll.

Trace Priority

1
UltimateHighest

Lightbringer carries most of the kit’s damage or utility—level this first.

2
TalentHigh

Prana Extirpated supports the main rotation—raise after the top priority traces.

3
SkillMedium

Rifting Zenith supports the main rotation—raise after the top priority traces.

4
Basic ATKLow

Glistening Light is last priority outside of filling trace materials.

Stat Priority

1
CRIT Rate~70%+ in combat
2
CRIT DMG140%+
3
ATK2,600+
4
SPDBase / team sync
Rotation basics
General

Open with Technique if it helps, spend Skill to advance the kit’s resource, and hold Ultimate for the damage or buff window. Exact teammate order lands in Phase 2.

Supports online

Open supports first, then spend the carry’s Skill/Ult inside the buff window. Exact order varies by the team tab above.

Light Cones

1
Before Dawn

5★ · Path cone

Increases the wearer's CRIT DMG by 0.36%. Increases DMG dealt by the wearer's Skill and Ultimate by 0.18%. After the wearer uses Skill or Ultimate, gains "Somnus Corpus." Upon triggering a Follow-Up ATK, consumes "Somnus Corpus," and increases DMG dealt by Follow-Up ATK by 0.48%.

Why it works —Signature / best-in-slot when owned—passive lines up with Jing Yuan’s kit triggers.

2
Night on the Milky Way

5★ · Path cone

For every enemy on the field, increases the wearer's ATK by #2[f1]%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 0.3% for 1 turn.

Why it works —Flexible alternative on the same path—equip if you already own it at higher superimposition.

3
Eternal Calculus

5★ · Path cone

Increases the wearer's ATK by 0.08%. After using an attack, for each enemy target hit, additionally increases ATK by 0.04%. This effect can stack up to 5 times and last until the next attack. If there are 3 or more enemy targets hit, this unit's SPD increases by 0.08%, lasting for 1 turn(s).

Why it works —Best accessible option for most accounts—raise superimposition when copies drop.

4
The Seriousness of Breakfast

4★ · Path cone

Increases the wearer's DMG by 0.12%. For every enemy defeated by the wearer, the wearer's ATK increases by 0.04%, stacking up to 3 time(s).

Why it works —Budget path cone—fine while building the account.

Relics

Scholar Lost in Erudition
SScholar Lost in EruditionBest in SlotFarmable
EruditionMain DPS
2PCIncreases CRIT Rate by 8%.
4PCIncreases DMG dealt by Skill and Ultimate by 20%. After using Ultimate, additionally increases the DMG dealt by the next Skill by 25%.
Default cavern direction for Erudition Main DPS builds on Jing Yuan. Swap only if a more specialized set clearly matches a unique kit trigger.
Sigonia, the Unclaimed Desolation
SSigonia, the Unclaimed Desolation
Planar
2PCIncreases the wearer's CRIT Rate by 4%. When an enemy target gets defeated, the wearer's CRIT DMG increases by 4%, stacking up to 10 time(s).
Planar set aimed at Jing Yuan’s usual combat pattern—farm alongside the cavern set.
The Ashblazing Grand Duke
AThe Ashblazing Grand DukeFarmable
Farmable
2PCIncreases the DMG dealt by Follow-Up ATK by 20%.
4PCWhen the wearer uses a Follow-Up ATK, increases the wearer's ATK by 6% for every time the Follow-Up ATK deals DMG. This effect can stack up to 8 time(s) and lasts for 3 turn(s). This effect is removed the next time the wearer uses a Follow-Up ATK.
Early-game / transitional cavern set while the preferred 4pc comes online.

Team Compositions

Primary Follow-up team for Jing Yuan. Sunday, Robin, Huohuo are the partners the kit / endgame clears assume first.

Character Synergy
Jing Yuan
Jing YuanMain DPS

Core carry for this shell — owns the damage plan and sets the rotation pace.

Sunday
SundaySupport

Sunday is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

Robin
RobinSupport

Robin is the Advance / DMG amp — time their Skill/Ult for the carry’s damage window.

Huohuo
HuohuoHealer

Huohuo covers healing (and often Energy / cleanse) so the carry can stay on-curve.

Traces & Eidolons

Traces

Basic ATKGlistening Light

Jing Yuan deals Lightning DMG equal to 140% of his ATK to one designated enemy.

Single TargetLightning
SkillRifting Zenith

Deals Lightning DMG equal to 125% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 2 for the next turn.

AoELightning
UltimateLightbringer

Deals Lightning DMG equal to 240% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 3 for the next turn.

AoELightning
TalentPrana Extirpated

Summons "Lightning-Lord" at the start of the battle. "Lightning-Lord" has 60 base SPD and 3 base Hits Per Action. When the Lightning-Lord takes action, its hits are considered as Follow-Up ATKs, with each hit dealing Lightning DMG equal to 83% of Jing Yuan's ATK to a random single enemy, and enemies adjacent to it also receive Lightning DMG equal to 25% of the DMG dealt to the primary target enemy. The Lightning-Lord's Hits Per Action can reach a max of 10. Every time "Lightning-Lord's" Hits Per Action increases by 1, its SPD increases by 10. After the "Lightning-Lord's" action ends, its SPD and Hits Per Action return to their base values. When Jing Yuan is knocked down, the "Lightning-Lord" will disappear. When Jing Yuan is affected by Crowd Control debuff, the "Lightning-Lord" is unable to take action.

BounceLightning
TechniqueSpiritus Invocation

After the Technique is used, the Lightning-Lord's Hits Per Action in the first turn increases by 3 at the start of the next battle.

EnhanceLightning

Eidolons

1
E1
2
E2
3
E3
4
E4
5
E5
6
E6
E1Slash, Seas Split

When Lightning-Lord attacks, the DMG multiplier on enemies adjacent to the target enemy increases by an extra amount equal to 25% of the DMG multiplier against the primary target enemy.

Is it worth getting?

Modest E1: When Lightning-Lord attacks. Helpful padding, not a build-defining unlock.

E2Swing, Skies Squashed

After Lightning-Lord takes action, DMG dealt by Jing Yuan's Basic ATK, Skill, and Ultimate increases by 20%, lasting for 2 turn(s).

Is it worth getting?

Kit add-on: After Lightning-Lord takes action. Evaluate against your supports—pull only if that specific clause solves a problem you actually hit.

E3Strike, Suns Subdued

Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10.

Is it worth getting?

Ultimate + Basic ATK levels only (+2). Free if you roll into it; never spend currency aiming for E3.

E4Spin, Stars Sieged

For each hit performed by the Lightning-Lord when it takes action, Jing Yuan regenerates 2 Energy.

Is it worth getting?

Side-grade: Refunds Energy when the listed trigger fires. Happy if it drops; not a planned stopping point.

E5Stride, Spoils SeizedSkip

Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15.

Is it worth getting?

Skill + Talent levels only (+2). Skip as a goal—grab it if you overshoot toward E6, never hard-pity for it.

E6Sweep, Souls Slain

Each hit performed by the Lightning-Lord when it takes action will make the target enemy Vulnerable. While Vulnerable, enemies receive 12% more DMG until the end of the Lightning-Lord's current turn, stacking up to 3 time(s).

Is it worth getting?

Whale ceiling: Each hit performed by the Lightning-Lord when it takes action will make the target enemy Vulnerable. Only chase if Jing Yuan is your dedicated Erudition main and E0–E2 already feel finished.

Jing Yuan is fully usable at E0. Dedicated mains often stop at E0 before chasing higher. First stop: E0. Endgame target: E0.

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