
Endfield Industries
Main Agility · Sub Intellect
Rossi turns Vulnerability uptime into Physical clear speed and is one of the two damage pillars Physical Monument teams chase. She anchors comps where Perlica, Tangtang, or Camille keep the field ready for her dump windows. Pull her when you want a Physical carry that does not depend on a single limited enabler; skip only if your Physical lane is already finished with Mi Fu and you would rather fund supports.
Rossi is a 6★ Physical Sub DPS (Sword). Rossi's kit is pretty unique among the roster of Operators we’ve gotten to date.
Weapon
Lupine Scarlet
Signature option. It's big draw lies in its boost to Critical Damage and its ability to grant Wolven Blood stacks to Rossi through its weapon skill.
Gear Set
MI Security
The MI Security is Rossi's best in slot set. Rossi gains Ultimate Gain Efficiency from the MI Security Armor T1, while gaining Critical Rate boosts from the MI Security Scope T1 Kit Pieces.
Main Stats
Body Agility · Hands CRIT / Physical DMG · Kits Arts Intensity / Physical DMG
Priority
Substats
Agility > Arts Intensity > HP%
Priority

MI Security Armor
Agility, Intellect, Ultimate Gain Efficiency

Redeemer Gloves
Agility, Ultimate DMG Bonus

MI Security Scope
Agility, Intellect, Crit Rate

MI Security Scope
Agility, Intellect, Crit Rate
Rossi's combo skill is generally why you have Rossi on the team,.
Level after higher priorities — supports the ultimate role in the rotation.
Level after higher priorities — supports the battle skill role in the rotation.
Level after higher priorities — supports the basic attack role in the rotation.
Rossi's kit is pretty unique among the roster of Operators we’ve gotten to date.
She can act as either a primary or sub-DPS, giving her incredible flexibility, although her kit is definitely more geared towards a sub-DPS role.
Use these notes as the operator priority order inside the comps above.

Agility Boost [L] · Critical Rate Boost [L]
ATK +16/28.8/44.8%. After the wielder's skill deals Critical DMG, the wielder gains 1 stack of Wolven Blood that grants Physical and Heat DMG Dealt +1/1.8/2.8%. Wolven Blood can reach 16.00 stacks. After reaching 16.00 stacks, the wielder gains another Physical and Heat DMG Dealt +24/43.2/67.2% for 20.00s. After the duration ends, all Wolven Blood stacks are removed.
Why it works —Signature option. It's big draw lies in its boost to Critical Damage and its ability to grant Wolven Blood stacks to Rossi through its weapon skill.

Agility Boost [L] · Critical Rate Boost [L]
ATK +7/12.6/19.6%. When the wielder's skill applies Vulnerability, during the next ultimate cast within 30.00s, the wielder gains DMG Dealt +12/21.6/33.6%. Max stacks for effects of the same name: 3.00. Duration of each stack is counted separately. Effect only triggers once every 0.5s.
Why it works —Glorious Memory is one of version 1.1's Protocol Pass weapon options and synergizes with Vulnerable application. The wielder gets bonus damage for a period of time after applying Vulnerable using their skill, which benefits Rossi pretty well.

Agility Boost [M] · Physical DMG Boost [M]
ATK +5/9/14%. When the wielder deals a Physical Status, the wielder gains ATK +7.5/13.5/21% for 20.00s. Max stacks for effects of the same name: 2.00. Duration of each stack is counted separately. Effect only triggers once every 0.1s.
Why it works —Sundering Steel offers a flat Attack boost which increases further whenever a Physical status is inflicted. Rossi easily maintain's 100% uptime on max stacks for this, making this a strong 5-star option for raw Attack power.

Intellect Boost [S] · ATK Boost [S]
When the wielder casts a combo skill, the wielder gains ATK +12/21.6/33.6% for 20.00s. Effects of the same name cannot stack.
Why it works —For a 4-star Option, Wave Tide will work well. Due to the ease of access to 5-star options, this weapon should only ever be used in a leveling situation and replaced with something better as soon as possible.

MI Security is Rossi's BiS. Armor pieces push Ultimate Gain Efficiency while Kit pieces stack Crit Rate, so her Ult cycles faster and her crit windows hit harder.

MI Security Armor
Agility, Intellect, Ultimate Gain Efficiency

Redeemer Gloves
Agility, Ultimate DMG Bonus

MI Security Scope
Agility, Intellect, Crit Rate

MI Security Scope
Agility, Intellect, Crit Rate

Roving MSGR is the budget Agility/Physical route while MI Security is unfinished. Simpler HP-gated Physical DMG condition, lower crit payoff.

Roving MSGR Jacket
Agility, Intellect, HP

Roving MSGR Fists
Agility, Intellect, Physical DMG

Roving MSGR Gyro
Agility, Intellect, Secondary Attribute

Roving MSGR Flashlight
Agility, Intellect, Secondary Attribute
Physical clear squad: Pogranichnik amps Vulnerability, Camille batteries SP, Mi Fu and Rossi both convert that uptime into Physical damage.

Rossi is the Vulnerability Physical carry — convert amp uptime into clear speed during setup windows.
Camille batteries SP and team DMG so Rossi can Ult and spend Vulnerability windows more often.
Mi Fu shares the Physical Crush lane — both want Vulnerability uptime; Pogranichnik/Chen make that uptime real for both.
Pogranichnik is Rossi's Physical amp seat — Vulnerability and Physical DMG for her clear windows.
BASIC ATTACK: An attack with up to 5 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 18 Stagger. DIVE ATTACK: Basic attack performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies. FINISHER: Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.
SKILL DESCRIPTION: Charges to the target to deal Physical DMG and apply Lift. If the target already has Vulnerability stack(s), the skill also unleashes a Wolven Ambrage that charges at the target to deal Heat DMG.
COMBO TRIGGER: When an enemy has both Vulnerability and Arts Infliction stacks. SKILL DESCRIPTION: Rossi's combo skill has 2 consecutive sequences. COMBO SEQUENCE 1 deals Physical DMG to the target. COMBO SEQUENCE 2 consumes all Arts Infliction stacks from the target, deals Physical DMG based on the number of Arts Infliction stacks consumed, applies 1 instance of Lift, and buffs Rossi's Critical Rate and Critical DMG Dealt at the same time. If COMBO SEQUENCE 2 is cast with perfect timing, it applies 1 more stack of Vulnerability.
SKILL DESCRIPTION: Rossi flutters her cape and unleashes a flurry of stabs that quickly deals multiple sequences of Heat DMG to the target. She then performs a two-sequence slash attack with her dagger that deals massive Heat DMG and applies Heat Infliction. When this skill successfully scores a critical hit, it deals higher Critical DMG.
Operator Agility +20.
Battle skill improved: After Wolven Ambrage deals DMG, Rossi applies Razor Clawmark to the target for 25s. This effect cannot stack. For the duration of Razor Clawmark, the target takes 30% ATK (Rossi's) of Physical DMG per second and suffers Physical DMG Taken and Heat DMG Taken +12%.
When Rossi's skill deals Critical DMG to a Razor Clawmarked enemy, trigger another hit that deals 24% ATK (Rossi's) of Heat DMG and restores [Intellect × 0.08] HP to Rossi. If the target is also Combusted, then the aforementioned DMG and HP Restoration effects are increased to 1.5 times.
Battle skill Crimson Shadow and combo skill Moment of Blazing Shadow improved: The DMG Multipliers of these skills are increased to 1.15 times of the original. Wolven Ambrage of the battle skill also returns 10 SP after hitting the enemy.
Is it worth getting?
Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.
Agility +20, Critical Rate +7%.
Is it worth getting?
Strong early potential — improves a skill you already cast every rotation.
Talent Seething Blood improved: When triggered, it grants Base DMG Multiplier +8% and restores HP +[Intellect × 0.04].
Is it worth getting?
Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.
Ultimate "Razorclaw" Ambuscade improved: Ultimate Energy cost -15%.
Is it worth getting?
Meaningful combat spike if you are committing copies; not mandatory for clearing.
Ultimate "Razorclaw" Ambuscade improved: DMG Multiplier is increased to 1.1 times of the original; Critical DMG Dealt is increased by +30%.
Is it worth getting?
Solid damage / uptime node. Grab it when duplicates show up; do not hard-pity for it.
P0 clears content. First meaningful duplicate target is P2 if you are already investing. First stop: P2. Endgame target: P5.
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